"SDL_PushEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
"NAME"
SDL_PushEvent - Pushes an event onto the event queue
"SYNOPSIS"
#include "SDL.h" int SDL_PushEvent(SDL_Event *event);
"DESCRIPTION"
The event queue can actually be used as a two way communication channel. Not only can events be read from the queue, but the user can also push their own events onto it. event is a pointer to the event structure you wish to push onto the queue.
Note:
Pushing device input events onto the queue doesn't modify the state of the device within SDL.
"RETURN VALUE"
Returns 0 on success or -1 if the event couldn't be pushed.
"EXAMPLES"
See SDL_Event.
"SEE ALSO"
SDL_PollEvent, SDL_PeepEvents, SDL_Event
created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59