"SDL_Rect" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
"NAME"
SDL_Rect - Defines a rectangular area
"STRUCTURE DEFINITION"
typedef struct{
Sint16 x, y;
Uint16 w, h;
} SDL_Rect;
"STRUCTURE DATA"
20 x, y Position of the upper-left corner of the rectangle
20 w, h The width and height of the rectangle
"DESCRIPTION"
A SDL_Rect defines a rectangular area of pixels. It is used by SDL_BlitSurface to define blitting regions and by several other video functions.
"SEE ALSO"
SDL_BlitSurface, SDL_UpdateRect
created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01