1 /*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2012 Sam Lantinga
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19 Sam Lantinga
20 slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23
24 /* Win32 thread management routines for SDL */
25
26 #define WIN32_LEAN_AND_MEAN 1
27 #include <windows.h>
28
29 #include "SDL_thread.h"
30 #include "../SDL_thread_c.h"
31 #include "../SDL_systhread.h"
32
33 #ifndef SDL_PASSED_BEGINTHREAD_ENDTHREAD
34 #ifndef _WIN32_WCE
35 /* We'll use the C library from this DLL */
36 #include <process.h>
37 #endif
38
39 #if defined(__WATCOMC__)
40 /* This is for Watcom targets except OS2 */
41 #if __WATCOMC__ < 1240
42 #define __watcall
43 #endif
44 typedef unsigned long (__watcall *pfnSDL_CurrentBeginThread) (void *, unsigned,
45 unsigned (__stdcall *func)(void *), void *arg,
46 unsigned, unsigned *threadID);
47 typedef void (__watcall *pfnSDL_CurrentEndThread)(unsigned code);
48 #elif (defined(__MINGW32__) && (__GNUC__ < 4))
49 typedef unsigned long (__cdecl *pfnSDL_CurrentBeginThread) (void *, unsigned,
50 unsigned (__stdcall *func)(void *), void *arg,
51 unsigned, unsigned *threadID);
52 typedef void (__cdecl *pfnSDL_CurrentEndThread)(unsigned code);
53 #else
54 typedef uintptr_t (__cdecl *pfnSDL_CurrentBeginThread) (void *, unsigned,
55 unsigned (__stdcall *func)(void *), void *arg,
56 unsigned, unsigned *threadID);
57 typedef void (__cdecl *pfnSDL_CurrentEndThread)(unsigned code);
58 #endif
59 #endif /* !SDL_PASSED_BEGINTHREAD_ENDTHREAD */
60
61
62 typedef struct ThreadStartParms
63 {
64 void *args;
65 pfnSDL_CurrentEndThread pfnCurrentEndThread;
66 } tThreadStartParms, *pThreadStartParms;
67
RunThread(void * data)68 static DWORD RunThread(void *data)
69 {
70 pThreadStartParms pThreadParms = (pThreadStartParms)data;
71 pfnSDL_CurrentEndThread pfnCurrentEndThread = NULL;
72
73 // Call the thread function!
74 SDL_RunThread(pThreadParms->args);
75
76 // Get the current endthread we have to use!
77 if (pThreadParms)
78 {
79 pfnCurrentEndThread = pThreadParms->pfnCurrentEndThread;
80 SDL_free(pThreadParms);
81 }
82 // Call endthread!
83 if (pfnCurrentEndThread)
84 (*pfnCurrentEndThread)(0);
85 return(0);
86 }
87
RunThreadViaCreateThread(LPVOID data)88 static DWORD WINAPI RunThreadViaCreateThread(LPVOID data)
89 {
90 return RunThread(data);
91 }
92
RunThreadViaBeginThreadEx(void * data)93 static unsigned __stdcall RunThreadViaBeginThreadEx(void *data)
94 {
95 return (unsigned) RunThread(data);
96 }
97
98 #ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
SDL_SYS_CreateThread(SDL_Thread * thread,void * args,pfnSDL_CurrentBeginThread pfnBeginThread,pfnSDL_CurrentEndThread pfnEndThread)99 int SDL_SYS_CreateThread(SDL_Thread *thread, void *args, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread)
100 {
101 #else
102 int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
103 {
104 #ifdef _WIN32_WCE
105 pfnSDL_CurrentBeginThread pfnBeginThread = NULL;
106 pfnSDL_CurrentEndThread pfnEndThread = NULL;
107 #else
108 pfnSDL_CurrentBeginThread pfnBeginThread = _beginthreadex;
109 pfnSDL_CurrentEndThread pfnEndThread = _endthreadex;
110 #endif
111 #endif /* SDL_PASSED_BEGINTHREAD_ENDTHREAD */
112 pThreadStartParms pThreadParms = (pThreadStartParms)SDL_malloc(sizeof(tThreadStartParms));
113 if (!pThreadParms) {
114 SDL_OutOfMemory();
115 return(-1);
116 }
117
118 // Save the function which we will have to call to clear the RTL of calling app!
119 pThreadParms->pfnCurrentEndThread = pfnEndThread;
120 // Also save the real parameters we have to pass to thread function
121 pThreadParms->args = args;
122
123 if (pfnBeginThread) {
124 unsigned threadid = 0;
125 thread->handle = (SYS_ThreadHandle)
126 ((size_t) pfnBeginThread(NULL, 0, RunThreadViaBeginThreadEx,
127 pThreadParms, 0, &threadid));
128 } else {
129 DWORD threadid = 0;
130 thread->handle = CreateThread(NULL, 0, RunThreadViaCreateThread, pThreadParms, 0, &threadid);
131 }
132 if (thread->handle == NULL) {
133 SDL_SetError("Not enough resources to create thread");
134 return(-1);
135 }
136 return(0);
137 }
138
139 void SDL_SYS_SetupThread(void)
140 {
141 return;
142 }
143
144 Uint32 SDL_ThreadID(void)
145 {
146 return((Uint32)GetCurrentThreadId());
147 }
148
149 void SDL_SYS_WaitThread(SDL_Thread *thread)
150 {
151 WaitForSingleObject(thread->handle, INFINITE);
152 CloseHandle(thread->handle);
153 }
154
155 /* WARNING: This function is really a last resort.
156 * Threads should be signaled and then exit by themselves.
157 * TerminateThread() doesn't perform stack and DLL cleanup.
158 */
159 void SDL_SYS_KillThread(SDL_Thread *thread)
160 {
161 TerminateThread(thread->handle, FALSE);
162 }
163