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1 /*
2     SDL - Simple DirectMedia Layer
3     Copyright (C) 1997-2012 Sam Lantinga
4 
5     This library is free software; you can redistribute it and/or
6     modify it under the terms of the GNU Lesser General Public
7     License as published by the Free Software Foundation; either
8     version 2.1 of the License, or (at your option) any later version.
9 
10     This library is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13     Lesser General Public License for more details.
14 
15     You should have received a copy of the GNU Lesser General Public
16     License along with this library; if not, write to the Free Software
17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
18 
19     Sam Lantinga
20     slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23 
24 /* Win32 thread management routines for SDL */
25 
26 #define WIN32_LEAN_AND_MEAN 1
27 #include <windows.h>
28 
29 #include "SDL_thread.h"
30 #include "../SDL_thread_c.h"
31 #include "../SDL_systhread.h"
32 
33 #ifndef SDL_PASSED_BEGINTHREAD_ENDTHREAD
34 #ifndef _WIN32_WCE
35 /* We'll use the C library from this DLL */
36 #include <process.h>
37 #endif
38 
39 #if defined(__WATCOMC__)
40 /* This is for Watcom targets except OS2 */
41 #if __WATCOMC__ < 1240
42 #define __watcall
43 #endif
44 typedef unsigned long (__watcall *pfnSDL_CurrentBeginThread) (void *, unsigned,
45         unsigned (__stdcall *func)(void *), void *arg,
46         unsigned, unsigned *threadID);
47 typedef void (__watcall *pfnSDL_CurrentEndThread)(unsigned code);
48 #elif (defined(__MINGW32__) && (__GNUC__ < 4))
49 typedef unsigned long (__cdecl *pfnSDL_CurrentBeginThread) (void *, unsigned,
50         unsigned (__stdcall *func)(void *), void *arg,
51         unsigned, unsigned *threadID);
52 typedef void (__cdecl *pfnSDL_CurrentEndThread)(unsigned code);
53 #else
54 typedef uintptr_t (__cdecl *pfnSDL_CurrentBeginThread) (void *, unsigned,
55         unsigned (__stdcall *func)(void *), void *arg,
56         unsigned, unsigned *threadID);
57 typedef void (__cdecl *pfnSDL_CurrentEndThread)(unsigned code);
58 #endif
59 #endif /* !SDL_PASSED_BEGINTHREAD_ENDTHREAD */
60 
61 
62 typedef struct ThreadStartParms
63 {
64   void *args;
65   pfnSDL_CurrentEndThread pfnCurrentEndThread;
66 } tThreadStartParms, *pThreadStartParms;
67 
RunThread(void * data)68 static DWORD RunThread(void *data)
69 {
70   pThreadStartParms pThreadParms = (pThreadStartParms)data;
71   pfnSDL_CurrentEndThread pfnCurrentEndThread = NULL;
72 
73   // Call the thread function!
74   SDL_RunThread(pThreadParms->args);
75 
76   // Get the current endthread we have to use!
77   if (pThreadParms)
78   {
79     pfnCurrentEndThread = pThreadParms->pfnCurrentEndThread;
80     SDL_free(pThreadParms);
81   }
82   // Call endthread!
83   if (pfnCurrentEndThread)
84     (*pfnCurrentEndThread)(0);
85   return(0);
86 }
87 
RunThreadViaCreateThread(LPVOID data)88 static DWORD WINAPI RunThreadViaCreateThread(LPVOID data)
89 {
90   return RunThread(data);
91 }
92 
RunThreadViaBeginThreadEx(void * data)93 static unsigned __stdcall RunThreadViaBeginThreadEx(void *data)
94 {
95   return (unsigned) RunThread(data);
96 }
97 
98 #ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
SDL_SYS_CreateThread(SDL_Thread * thread,void * args,pfnSDL_CurrentBeginThread pfnBeginThread,pfnSDL_CurrentEndThread pfnEndThread)99 int SDL_SYS_CreateThread(SDL_Thread *thread, void *args, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread)
100 {
101 #else
102 int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
103 {
104 #ifdef _WIN32_WCE
105 	pfnSDL_CurrentBeginThread pfnBeginThread = NULL;
106 	pfnSDL_CurrentEndThread pfnEndThread = NULL;
107 #else
108 	pfnSDL_CurrentBeginThread pfnBeginThread = _beginthreadex;
109 	pfnSDL_CurrentEndThread pfnEndThread = _endthreadex;
110 #endif
111 #endif /* SDL_PASSED_BEGINTHREAD_ENDTHREAD */
112 	pThreadStartParms pThreadParms = (pThreadStartParms)SDL_malloc(sizeof(tThreadStartParms));
113 	if (!pThreadParms) {
114 		SDL_OutOfMemory();
115 		return(-1);
116 	}
117 
118 	// Save the function which we will have to call to clear the RTL of calling app!
119 	pThreadParms->pfnCurrentEndThread = pfnEndThread;
120 	// Also save the real parameters we have to pass to thread function
121 	pThreadParms->args = args;
122 
123 	if (pfnBeginThread) {
124 		unsigned threadid = 0;
125 		thread->handle = (SYS_ThreadHandle)
126 				((size_t) pfnBeginThread(NULL, 0, RunThreadViaBeginThreadEx,
127 										 pThreadParms, 0, &threadid));
128 	} else {
129 		DWORD threadid = 0;
130 		thread->handle = CreateThread(NULL, 0, RunThreadViaCreateThread, pThreadParms, 0, &threadid);
131 	}
132 	if (thread->handle == NULL) {
133 		SDL_SetError("Not enough resources to create thread");
134 		return(-1);
135 	}
136 	return(0);
137 }
138 
139 void SDL_SYS_SetupThread(void)
140 {
141 	return;
142 }
143 
144 Uint32 SDL_ThreadID(void)
145 {
146 	return((Uint32)GetCurrentThreadId());
147 }
148 
149 void SDL_SYS_WaitThread(SDL_Thread *thread)
150 {
151 	WaitForSingleObject(thread->handle, INFINITE);
152 	CloseHandle(thread->handle);
153 }
154 
155 /* WARNING: This function is really a last resort.
156  * Threads should be signaled and then exit by themselves.
157  * TerminateThread() doesn't perform stack and DLL cleanup.
158  */
159 void SDL_SYS_KillThread(SDL_Thread *thread)
160 {
161 	TerminateThread(thread->handle, FALSE);
162 }
163