1 /* 2 * Copyright 2012 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #ifndef GrTextureAccess_DEFINED 9 #define GrTextureAccess_DEFINED 10 11 #include "SkRefCnt.h" 12 #include "SkShader.h" 13 #include "SkTypes.h" 14 15 class GrTexture; 16 17 /** 18 * Represents the filtering and tile modes used to access a texture. It is mostly used with 19 * GrTextureAccess (defined below). Also, some of the texture cache methods require knowledge about 20 * filtering and tiling to perform a cache lookup. If it wasn't for this latter usage this would 21 * be folded into GrTextureAccess. The default is clamp tile modes and no filtering. 22 */ 23 class GrTextureParams { 24 public: GrTextureParams()25 GrTextureParams() { 26 this->reset(); 27 } 28 29 enum FilterMode { 30 kNone_FilterMode, 31 kBilerp_FilterMode, 32 kMipMap_FilterMode 33 }; 34 GrTextureParams(SkShader::TileMode tileXAndY,FilterMode filterMode)35 GrTextureParams(SkShader::TileMode tileXAndY, FilterMode filterMode) { 36 this->reset(tileXAndY, filterMode); 37 } 38 GrTextureParams(const SkShader::TileMode tileModes[2],FilterMode filterMode)39 GrTextureParams(const SkShader::TileMode tileModes[2], FilterMode filterMode) { 40 this->reset(tileModes, filterMode); 41 } 42 GrTextureParams(const GrTextureParams & params)43 GrTextureParams(const GrTextureParams& params) { 44 *this = params; 45 } 46 47 GrTextureParams& operator= (const GrTextureParams& params) { 48 fTileModes[0] = params.fTileModes[0]; 49 fTileModes[1] = params.fTileModes[1]; 50 fFilterMode = params.fFilterMode; 51 return *this; 52 } 53 reset()54 void reset() { 55 this->reset(SkShader::kClamp_TileMode, kNone_FilterMode); 56 } 57 reset(SkShader::TileMode tileXAndY,FilterMode filterMode)58 void reset(SkShader::TileMode tileXAndY, FilterMode filterMode) { 59 fTileModes[0] = fTileModes[1] = tileXAndY; 60 fFilterMode = filterMode; 61 } 62 reset(const SkShader::TileMode tileModes[2],FilterMode filterMode)63 void reset(const SkShader::TileMode tileModes[2], FilterMode filterMode) { 64 fTileModes[0] = tileModes[0]; 65 fTileModes[1] = tileModes[1]; 66 fFilterMode = filterMode; 67 } 68 setClampNoFilter()69 void setClampNoFilter() { 70 fTileModes[0] = fTileModes[1] = SkShader::kClamp_TileMode; 71 fFilterMode = kNone_FilterMode; 72 } 73 setClamp()74 void setClamp() { 75 fTileModes[0] = fTileModes[1] = SkShader::kClamp_TileMode; 76 } 77 setFilterMode(FilterMode filterMode)78 void setFilterMode(FilterMode filterMode) { fFilterMode = filterMode; } 79 setTileModeX(const SkShader::TileMode tm)80 void setTileModeX(const SkShader::TileMode tm) { fTileModes[0] = tm; } setTileModeY(const SkShader::TileMode tm)81 void setTileModeY(const SkShader::TileMode tm) { fTileModes[1] = tm; } setTileModeXAndY(const SkShader::TileMode tm)82 void setTileModeXAndY(const SkShader::TileMode tm) { fTileModes[0] = fTileModes[1] = tm; } 83 getTileModeX()84 SkShader::TileMode getTileModeX() const { return fTileModes[0]; } 85 getTileModeY()86 SkShader::TileMode getTileModeY() const { return fTileModes[1]; } 87 isTiled()88 bool isTiled() const { 89 return SkShader::kClamp_TileMode != fTileModes[0] || 90 SkShader::kClamp_TileMode != fTileModes[1]; 91 } 92 filterMode()93 FilterMode filterMode() const { return fFilterMode; } 94 95 bool operator== (const GrTextureParams& other) const { 96 return fTileModes[0] == other.fTileModes[0] && 97 fTileModes[1] == other.fTileModes[1] && 98 fFilterMode == other.fFilterMode; 99 } 100 101 bool operator!= (const GrTextureParams& other) const { return !(*this == other); } 102 103 private: 104 105 SkShader::TileMode fTileModes[2]; 106 FilterMode fFilterMode; 107 }; 108 109 /** A class representing the swizzle access pattern for a texture. Note that if the texture is 110 * an alpha-only texture then the alpha channel is substituted for other components. Any mangling 111 * to handle the r,g,b->a conversions for alpha textures is automatically included in the stage 112 * key. However, if a GrEffect uses different swizzles based on its input then it must 113 * consider that variation in its key-generation. 114 */ 115 class GrTextureAccess : SkNoncopyable { 116 public: 117 /** 118 * A default GrTextureAccess must have reset() called on it in a GrEffect subclass's 119 * constructor if it will be accessible via GrEffect::textureAccess(). 120 */ 121 GrTextureAccess(); 122 123 /** 124 * Uses the default swizzle, "rgba". 125 */ 126 GrTextureAccess(GrTexture*, const GrTextureParams&); 127 explicit GrTextureAccess(GrTexture*, 128 GrTextureParams::FilterMode = GrTextureParams::kNone_FilterMode, 129 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode); 130 131 /** 132 * swizzle must be a string between one and four (inclusive) characters containing only 'r', 133 * 'g', 'b', and/or 'a'. 134 */ 135 GrTextureAccess(GrTexture*, const char* swizzle, const GrTextureParams&); 136 GrTextureAccess(GrTexture*, 137 const char* swizzle, 138 GrTextureParams::FilterMode = GrTextureParams::kNone_FilterMode, 139 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode); 140 141 void reset(GrTexture*, const GrTextureParams&); 142 void reset(GrTexture*, 143 GrTextureParams::FilterMode = GrTextureParams::kNone_FilterMode, 144 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode); 145 void reset(GrTexture*, const char* swizzle, const GrTextureParams&); 146 void reset(GrTexture*, 147 const char* swizzle, 148 GrTextureParams::FilterMode = GrTextureParams::kNone_FilterMode, 149 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode); 150 151 bool operator== (const GrTextureAccess& other) const { 152 #ifdef SK_DEBUG 153 // below assumes all chars in fSwizzle are initialized even if string is < 4 chars long. 154 SkASSERT(memcmp(fSwizzle, other.fSwizzle, sizeof(fSwizzle)-1) == 155 strcmp(fSwizzle, other.fSwizzle)); 156 #endif 157 return fParams == other.fParams && 158 (fTexture.get() == other.fTexture.get()) && 159 (0 == memcmp(fSwizzle, other.fSwizzle, sizeof(fSwizzle)-1)); 160 } 161 162 bool operator!= (const GrTextureAccess& other) const { return !(*this == other); } 163 getTexture()164 GrTexture* getTexture() const { return fTexture.get(); } 165 166 /** 167 * Returns a string representing the swizzle. The string is is null-terminated. 168 */ getSwizzle()169 const char* getSwizzle() const { return fSwizzle; } 170 171 /** Returns a mask indicating which components are referenced in the swizzle. The return 172 is a bitfield of GrColorComponentFlags. */ swizzleMask()173 uint32_t swizzleMask() const { return fSwizzleMask; } 174 getParams()175 const GrTextureParams& getParams() const { return fParams; } 176 177 private: 178 void setSwizzle(const char*); 179 180 GrTextureParams fParams; 181 SkAutoTUnref<GrTexture> fTexture; 182 uint32_t fSwizzleMask; 183 char fSwizzle[5]; 184 185 typedef SkNoncopyable INHERITED; 186 }; 187 188 #endif 189