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1  /*
2   * Copyright 2011 Google Inc.
3   *
4   * Use of this source code is governed by a BSD-style license that can be
5   * found in the LICENSE file.
6   */
7  
8  #include "SampleCode.h"
9  #include "SkView.h"
10  #include "SkCanvas.h"
11  #include "SkCamera.h"
12  #include "SkEmbossMaskFilter.h"
13  #include "SkGradientShader.h"
14  #include "SkPath.h"
15  #include "SkRegion.h"
16  #include "SkShader.h"
17  #include "SkUtils.h"
18  #include "SkRandom.h"
19  #include "SkImageDecoder.h"
20  
21  class CameraView : public SampleView {
22      SkTDArray<SkShader*> fShaders;
23      int     fShaderIndex;
24      bool    fFrontFace;
25  public:
CameraView()26      CameraView() {
27          fRX = fRY = fRZ = 0;
28          fShaderIndex = 0;
29          fFrontFace = false;
30  
31          for (int i = 0;; i++) {
32              SkString str;
33              str.printf("/skimages/elephant%d.jpeg", i);
34              SkBitmap bm;
35              if (SkImageDecoder::DecodeFile(str.c_str(), &bm)) {
36                  SkRect src = { 0, 0, SkIntToScalar(bm.width()), SkIntToScalar(bm.height()) };
37                  SkRect dst = { -150, -150, 150, 150 };
38                  SkMatrix matrix;
39                  matrix.setRectToRect(src, dst, SkMatrix::kFill_ScaleToFit);
40  
41                  SkShader* s = SkShader::CreateBitmapShader(bm,
42                                                             SkShader::kClamp_TileMode,
43                                                             SkShader::kClamp_TileMode,
44                                                             &matrix);
45                  *fShaders.append() = s;
46              } else {
47                  break;
48              }
49          }
50          this->setBGColor(0xFFDDDDDD);
51      }
52  
~CameraView()53      virtual ~CameraView() {
54          fShaders.unrefAll();
55      }
56  
57  protected:
58      // overrides from SkEventSink
onQuery(SkEvent * evt)59      virtual bool onQuery(SkEvent* evt) {
60          if (SampleCode::TitleQ(*evt)) {
61              SampleCode::TitleR(evt, "Camera");
62              return true;
63          }
64          return this->INHERITED::onQuery(evt);
65      }
66  
onDrawContent(SkCanvas * canvas)67      virtual void onDrawContent(SkCanvas* canvas) {
68          canvas->translate(this->width()/2, this->height()/2);
69  
70          Sk3DView    view;
71          view.rotateX(fRX);
72          view.rotateY(fRY);
73          view.applyToCanvas(canvas);
74  
75          SkPaint paint;
76          if (fShaders.count() > 0) {
77              bool frontFace = view.dotWithNormal(0, 0, SK_Scalar1) < 0;
78              if (frontFace != fFrontFace) {
79                  fFrontFace = frontFace;
80                  fShaderIndex = (fShaderIndex + 1) % fShaders.count();
81              }
82  
83              paint.setAntiAlias(true);
84              paint.setShader(fShaders[fShaderIndex]);
85              paint.setFilterLevel(SkPaint::kLow_FilterLevel);
86              SkRect r = { -150, -150, 150, 150 };
87              canvas->drawRoundRect(r, 30, 30, paint);
88          }
89  
90          fRY += SampleCode::GetAnimSecondsDelta() * 90;
91          if (fRY >= SkIntToScalar(360)) {
92              fRY = 0;
93          }
94          this->inval(NULL);
95      }
96  
97  private:
98      SkScalar fRX, fRY, fRZ;
99      typedef SampleView INHERITED;
100  };
101  
102  //////////////////////////////////////////////////////////////////////////////
103  
MyFactory()104  static SkView* MyFactory() { return new CameraView; }
105  static SkViewRegister reg(MyFactory);
106