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1 
2 /*
3  * Copyright 2013 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 #ifndef GrDrawTargetCaps_DEFINED
9 #define GrDrawTargetCaps_DEFINED
10 
11 #include "GrTypes.h"
12 #include "SkRefCnt.h"
13 #include "SkString.h"
14 
15 /**
16  * Represents the draw target capabilities.
17  */
18 class GrDrawTargetCaps : public SkRefCnt {
19 public:
SK_DECLARE_INST_COUNT(Caps)20     SK_DECLARE_INST_COUNT(Caps)
21 
22     GrDrawTargetCaps() { this->reset(); }
GrDrawTargetCaps(const GrDrawTargetCaps & other)23     GrDrawTargetCaps(const GrDrawTargetCaps& other) : INHERITED() { *this = other; }
24     GrDrawTargetCaps& operator= (const GrDrawTargetCaps&);
25 
26     virtual void reset();
27     virtual SkString dump() const;
28 
npotTextureTileSupport()29     bool npotTextureTileSupport() const { return fNPOTTextureTileSupport; }
30     /** To avoid as-yet-unnecessary complexity we don't allow any partial support of MIP Maps (e.g.
31         only for POT textures) */
mipMapSupport()32     bool mipMapSupport() const { return fMipMapSupport; }
twoSidedStencilSupport()33     bool twoSidedStencilSupport() const { return fTwoSidedStencilSupport; }
stencilWrapOpsSupport()34     bool stencilWrapOpsSupport() const { return  fStencilWrapOpsSupport; }
hwAALineSupport()35     bool hwAALineSupport() const { return fHWAALineSupport; }
shaderDerivativeSupport()36     bool shaderDerivativeSupport() const { return fShaderDerivativeSupport; }
geometryShaderSupport()37     bool geometryShaderSupport() const { return fGeometryShaderSupport; }
dualSourceBlendingSupport()38     bool dualSourceBlendingSupport() const { return fDualSourceBlendingSupport; }
pathRenderingSupport()39     bool pathRenderingSupport() const { return fPathRenderingSupport; }
dstReadInShaderSupport()40     bool dstReadInShaderSupport() const { return fDstReadInShaderSupport; }
discardRenderTargetSupport()41     bool discardRenderTargetSupport() const { return fDiscardRenderTargetSupport; }
gpuTracingSupport()42     bool gpuTracingSupport() const { return fGpuTracingSupport; }
43 
44     /**
45      * Indicates whether GPU->CPU memory mapping for GPU resources such as vertex buffers and
46      * textures allows partial mappings or full mappings.
47      */
48     enum MapFlags {
49         kNone_MapFlags   = 0x0,       //<! Cannot map the resource.
50 
51         kCanMap_MapFlag  = 0x1,       //<! The resource can be mapped. Must be set for any of
52                                       //   the other flags to have meaning.k
53         kSubset_MapFlag  = 0x2,       //<! The resource can be partially mapped.
54     };
55 
mapBufferFlags()56     uint32_t mapBufferFlags() const { return fMapBufferFlags; }
57 
58     // Scratch textures not being reused means that those scratch textures
59     // that we upload to (i.e., don't have a render target) will not be
60     // recycled in the texture cache. This is to prevent ghosting by drivers
61     // (in particular for deferred architectures).
reuseScratchTextures()62     bool reuseScratchTextures() const { return fReuseScratchTextures; }
63 
maxRenderTargetSize()64     int maxRenderTargetSize() const { return fMaxRenderTargetSize; }
maxTextureSize()65     int maxTextureSize() const { return fMaxTextureSize; }
66     // Will be 0 if MSAA is not supported
maxSampleCount()67     int maxSampleCount() const { return fMaxSampleCount; }
68 
isConfigRenderable(GrPixelConfig config,bool withMSAA)69     bool isConfigRenderable(GrPixelConfig config, bool withMSAA) const {
70         SkASSERT(kGrPixelConfigCnt > config);
71         return fConfigRenderSupport[config][withMSAA];
72     }
73 
isConfigTexturable(GrPixelConfig config)74     bool isConfigTexturable(GrPixelConfig config) const {
75         SkASSERT(kGrPixelConfigCnt > config);
76         return fConfigTextureSupport[config];
77     }
78 
79 protected:
80     bool fNPOTTextureTileSupport    : 1;
81     bool fMipMapSupport             : 1;
82     bool fTwoSidedStencilSupport    : 1;
83     bool fStencilWrapOpsSupport     : 1;
84     bool fHWAALineSupport           : 1;
85     bool fShaderDerivativeSupport   : 1;
86     bool fGeometryShaderSupport     : 1;
87     bool fDualSourceBlendingSupport : 1;
88     bool fPathRenderingSupport      : 1;
89     bool fDstReadInShaderSupport    : 1;
90     bool fDiscardRenderTargetSupport: 1;
91     bool fReuseScratchTextures      : 1;
92     bool fGpuTracingSupport         : 1;
93 
94     uint32_t fMapBufferFlags;
95 
96     int fMaxRenderTargetSize;
97     int fMaxTextureSize;
98     int fMaxSampleCount;
99 
100     // The first entry for each config is without msaa and the second is with.
101     bool fConfigRenderSupport[kGrPixelConfigCnt][2];
102     bool fConfigTextureSupport[kGrPixelConfigCnt];
103 
104     typedef SkRefCnt INHERITED;
105 };
106 
107 #endif
108