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1 
2 /*
3  * Copyright 2011 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 #include "GrStencilBuffer.h"
10 
11 #include "GrContext.h"
12 #include "GrGpu.h"
13 #include "GrResourceCache.h"
14 
transferToCache()15 void GrStencilBuffer::transferToCache() {
16     SkASSERT(NULL == this->getCacheEntry());
17 
18     this->getGpu()->getContext()->addStencilBuffer(this);
19 }
20 
21 namespace {
22 // we should never have more than one stencil buffer with same combo of (width,height,samplecount)
gen_cache_id(int width,int height,int sampleCnt,GrCacheID * cacheID)23 void gen_cache_id(int width, int height, int sampleCnt, GrCacheID* cacheID) {
24     static const GrCacheID::Domain gStencilBufferDomain = GrCacheID::GenerateDomain();
25     GrCacheID::Key key;
26     uint32_t* keyData = key.fData32;
27     keyData[0] = width;
28     keyData[1] = height;
29     keyData[2] = sampleCnt;
30     memset(keyData + 3, 0, sizeof(key) - 3 * sizeof(uint32_t));
31     GR_STATIC_ASSERT(sizeof(key) >= 3 * sizeof(uint32_t));
32     cacheID->reset(gStencilBufferDomain, key);
33 }
34 }
35 
ComputeKey(int width,int height,int sampleCnt)36 GrResourceKey GrStencilBuffer::ComputeKey(int width,
37                                           int height,
38                                           int sampleCnt) {
39     // All SBs are created internally to attach to RTs so they all use the same domain.
40     static const GrResourceKey::ResourceType gStencilBufferResourceType =
41         GrResourceKey::GenerateResourceType();
42     GrCacheID id;
43     gen_cache_id(width, height, sampleCnt, &id);
44 
45     // we don't use any flags for SBs currently.
46     return GrResourceKey(id, gStencilBufferResourceType, 0);
47 }
48