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1 /*
2  * Copyright 2012 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef GrSingleTextureEffect_DEFINED
9 #define GrSingleTextureEffect_DEFINED
10 
11 #include "GrEffect.h"
12 #include "SkMatrix.h"
13 #include "GrCoordTransform.h"
14 
15 class GrTexture;
16 
17 /**
18  * A base class for effects that draw a single texture with a texture matrix. This effect has no
19  * backend implementations. One must be provided by the subclass.
20  */
21 class GrSingleTextureEffect : public GrEffect {
22 public:
23     virtual ~GrSingleTextureEffect();
24 
25 protected:
26     /** unfiltered, clamp mode */
27     GrSingleTextureEffect(GrTexture*, const SkMatrix&, GrCoordSet = kLocal_GrCoordSet);
28     /** clamp mode */
29     GrSingleTextureEffect(GrTexture*, const SkMatrix&, GrTextureParams::FilterMode filterMode,
30                           GrCoordSet = kLocal_GrCoordSet);
31     GrSingleTextureEffect(GrTexture*,
32                           const SkMatrix&,
33                           const GrTextureParams&,
34                           GrCoordSet = kLocal_GrCoordSet);
35 
36     /**
37      * Helper for subclass onIsEqual() functions.
38      */
hasSameTextureParamsMatrixAndSourceCoords(const GrSingleTextureEffect & other)39     bool hasSameTextureParamsMatrixAndSourceCoords(const GrSingleTextureEffect& other) const {
40         // We don't have to check the accesses' swizzles because they are inferred from the texture.
41         return fTextureAccess == other.fTextureAccess &&
42                fCoordTransform.getMatrix().cheapEqualTo(other.fCoordTransform.getMatrix()) &&
43                fCoordTransform.sourceCoords() == other.fCoordTransform.sourceCoords();
44     }
45 
46     /**
47      * Can be used as a helper to implement subclass getConstantColorComponents(). It assumes that
48      * the subclass output color will be a modulation of the input color with a value read from the
49      * texture.
50      */
updateConstantColorComponentsForModulation(GrColor * color,uint32_t * validFlags)51     void updateConstantColorComponentsForModulation(GrColor* color, uint32_t* validFlags) const {
52         if ((*validFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUnpackA(*color) &&
53             GrPixelConfigIsOpaque(this->texture(0)->config())) {
54             *validFlags = kA_GrColorComponentFlag;
55         } else {
56             *validFlags = 0;
57         }
58     }
59 
60 private:
61     GrCoordTransform fCoordTransform;
62     GrTextureAccess  fTextureAccess;
63 
64     typedef GrEffect INHERITED;
65 };
66 
67 #endif
68