1 /*
2 * Copyright 2010 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "SkBlitter.h"
9 #include "SkPath.h"
10 #include "SkRegion.h"
11 #include "SkScan.h"
12 #include "Test.h"
13
14 struct FakeBlitter : public SkBlitter {
FakeBlitterFakeBlitter15 FakeBlitter()
16 : m_blitCount(0)
17 {}
18
blitHFakeBlitter19 virtual void blitH(int x, int y, int width) {
20 m_blitCount++;
21 }
22
23 int m_blitCount;
24 };
25
26 // http://code.google.com/p/skia/issues/detail?id=87
27 // Lines which is not clipped by boundary based clipping,
28 // but skipped after tessellation, should be cleared by the blitter.
DEF_TEST(FillPathInverse,reporter)29 DEF_TEST(FillPathInverse, reporter) {
30 FakeBlitter blitter;
31 SkIRect clip;
32 SkPath path;
33 int height = 100;
34 int width = 200;
35 int expected_lines = 5;
36 clip.set(0, height - expected_lines, width, height);
37 path.moveTo(0.0f, 0.0f);
38 path.quadTo(SkIntToScalar(width/2), SkIntToScalar(height),
39 SkIntToScalar(width), 0.0f);
40 path.close();
41 path.setFillType(SkPath::kInverseWinding_FillType);
42 SkScan::FillPath(path, clip, &blitter);
43
44 REPORTER_ASSERT(reporter, blitter.m_blitCount == expected_lines);
45 }
46