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1 /*
2  * Copyright (C) 2014 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_AUDIO_FAST_CAPTURE_H
18 #define ANDROID_AUDIO_FAST_CAPTURE_H
19 
20 #include "FastThread.h"
21 #include "StateQueue.h"
22 #include "FastCaptureState.h"
23 
24 namespace android {
25 
26 typedef StateQueue<FastCaptureState> FastCaptureStateQueue;
27 
28 struct FastCaptureDumpState : FastThreadDumpState {
29     FastCaptureDumpState();
30     /*virtual*/ ~FastCaptureDumpState();
31 
32     // FIXME by renaming, could pull up many of these to FastThreadDumpState
33     uint32_t mReadSequence;     // incremented before and after each read()
34     uint32_t mFramesRead;       // total number of frames read successfully
35     uint32_t mReadErrors;       // total number of read() errors
36     uint32_t mSampleRate;
37     size_t   mFrameCount;
38 };
39 
40 class FastCapture : public FastThread {
41 
42 public:
43             FastCapture();
44     virtual ~FastCapture();
45 
46             FastCaptureStateQueue*  sq();
47 
48 private:
49             FastCaptureStateQueue   mSQ;
50 
51     // callouts
52     virtual const FastThreadState *poll();
53     virtual void setLog(NBLog::Writer *logWriter);
54     virtual void onIdle();
55     virtual void onExit();
56     virtual bool isSubClassCommand(FastThreadState::Command command);
57     virtual void onStateChange();
58     virtual void onWork();
59 
60     static const FastCaptureState initial;
61     FastCaptureState preIdle; // copy of state before we went into idle
62     // FIXME by renaming, could pull up many of these to FastThread
63     NBAIO_Source *inputSource;
64     int inputSourceGen;
65     NBAIO_Sink *pipeSink;
66     int pipeSinkGen;
67     short *readBuffer;
68     ssize_t readBufferState;    // number of initialized frames in readBuffer, or -1 to clear
69     NBAIO_Format format;
70     unsigned sampleRate;
71     FastCaptureDumpState dummyDumpState;
72     uint32_t totalNativeFramesRead; // copied to dumpState->mFramesRead
73 
74 };  // class FastCapture
75 
76 }   // namespace android
77 
78 #endif  // ANDROID_AUDIO_FAST_CAPTURE_H
79