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1 /*
2  * Copyright (C) 2012 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <stdint.h>
18 #include <sys/types.h>
19 
20 #include <binder/PermissionCache.h>
21 #include <binder/IPCThreadState.h>
22 
23 #include <private/android_filesystem_config.h>
24 
25 #include "Client.h"
26 #include "Layer.h"
27 #include "SurfaceFlinger.h"
28 
29 namespace android {
30 
31 // ---------------------------------------------------------------------------
32 
33 const String16 sAccessSurfaceFlinger("android.permission.ACCESS_SURFACE_FLINGER");
34 
35 // ---------------------------------------------------------------------------
36 
Client(const sp<SurfaceFlinger> & flinger)37 Client::Client(const sp<SurfaceFlinger>& flinger)
38     : mFlinger(flinger)
39 {
40 }
41 
~Client()42 Client::~Client()
43 {
44     const size_t count = mLayers.size();
45     for (size_t i=0 ; i<count ; i++) {
46         sp<Layer> layer(mLayers.valueAt(i).promote());
47         if (layer != 0) {
48             mFlinger->removeLayer(layer);
49         }
50     }
51 }
52 
initCheck() const53 status_t Client::initCheck() const {
54     return NO_ERROR;
55 }
56 
attachLayer(const sp<IBinder> & handle,const sp<Layer> & layer)57 void Client::attachLayer(const sp<IBinder>& handle, const sp<Layer>& layer)
58 {
59     Mutex::Autolock _l(mLock);
60     mLayers.add(handle, layer);
61 }
62 
detachLayer(const Layer * layer)63 void Client::detachLayer(const Layer* layer)
64 {
65     Mutex::Autolock _l(mLock);
66     // we do a linear search here, because this doesn't happen often
67     const size_t count = mLayers.size();
68     for (size_t i=0 ; i<count ; i++) {
69         if (mLayers.valueAt(i) == layer) {
70             mLayers.removeItemsAt(i, 1);
71             break;
72         }
73     }
74 }
getLayerUser(const sp<IBinder> & handle) const75 sp<Layer> Client::getLayerUser(const sp<IBinder>& handle) const
76 {
77     Mutex::Autolock _l(mLock);
78     sp<Layer> lbc;
79     wp<Layer> layer(mLayers.valueFor(handle));
80     if (layer != 0) {
81         lbc = layer.promote();
82         ALOGE_IF(lbc==0, "getLayerUser(name=%p) is dead", handle.get());
83     }
84     return lbc;
85 }
86 
87 
onTransact(uint32_t code,const Parcel & data,Parcel * reply,uint32_t flags)88 status_t Client::onTransact(
89     uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
90 {
91     // these must be checked
92      IPCThreadState* ipc = IPCThreadState::self();
93      const int pid = ipc->getCallingPid();
94      const int uid = ipc->getCallingUid();
95      const int self_pid = getpid();
96      if (CC_UNLIKELY(pid != self_pid && uid != AID_GRAPHICS && uid != 0)) {
97          // we're called from a different process, do the real check
98          if (!PermissionCache::checkCallingPermission(sAccessSurfaceFlinger))
99          {
100              ALOGE("Permission Denial: "
101                      "can't openGlobalTransaction pid=%d, uid=%d", pid, uid);
102              return PERMISSION_DENIED;
103          }
104      }
105      return BnSurfaceComposerClient::onTransact(code, data, reply, flags);
106 }
107 
108 
createSurface(const String8 & name,uint32_t w,uint32_t h,PixelFormat format,uint32_t flags,sp<IBinder> * handle,sp<IGraphicBufferProducer> * gbp)109 status_t Client::createSurface(
110         const String8& name,
111         uint32_t w, uint32_t h, PixelFormat format, uint32_t flags,
112         sp<IBinder>* handle,
113         sp<IGraphicBufferProducer>* gbp)
114 {
115     /*
116      * createSurface must be called from the GL thread so that it can
117      * have access to the GL context.
118      */
119 
120     class MessageCreateLayer : public MessageBase {
121         SurfaceFlinger* flinger;
122         Client* client;
123         sp<IBinder>* handle;
124         sp<IGraphicBufferProducer>* gbp;
125         status_t result;
126         const String8& name;
127         uint32_t w, h;
128         PixelFormat format;
129         uint32_t flags;
130     public:
131         MessageCreateLayer(SurfaceFlinger* flinger,
132                 const String8& name, Client* client,
133                 uint32_t w, uint32_t h, PixelFormat format, uint32_t flags,
134                 sp<IBinder>* handle,
135                 sp<IGraphicBufferProducer>* gbp)
136             : flinger(flinger), client(client),
137               handle(handle), gbp(gbp),
138               name(name), w(w), h(h), format(format), flags(flags) {
139         }
140         status_t getResult() const { return result; }
141         virtual bool handler() {
142             result = flinger->createLayer(name, client, w, h, format, flags,
143                     handle, gbp);
144             return true;
145         }
146     };
147 
148     sp<MessageBase> msg = new MessageCreateLayer(mFlinger.get(),
149             name, this, w, h, format, flags, handle, gbp);
150     mFlinger->postMessageSync(msg);
151     return static_cast<MessageCreateLayer*>( msg.get() )->getResult();
152 }
153 
destroySurface(const sp<IBinder> & handle)154 status_t Client::destroySurface(const sp<IBinder>& handle) {
155     return mFlinger->onLayerRemoved(this, handle);
156 }
157 
clearLayerFrameStats(const sp<IBinder> & handle) const158 status_t Client::clearLayerFrameStats(const sp<IBinder>& handle) const {
159     sp<Layer> layer = getLayerUser(handle);
160     if (layer == NULL) {
161         return NAME_NOT_FOUND;
162     }
163     layer->clearFrameStats();
164     return NO_ERROR;
165 }
166 
getLayerFrameStats(const sp<IBinder> & handle,FrameStats * outStats) const167 status_t Client::getLayerFrameStats(const sp<IBinder>& handle, FrameStats* outStats) const {
168     sp<Layer> layer = getLayerUser(handle);
169     if (layer == NULL) {
170         return NAME_NOT_FOUND;
171     }
172     layer->getFrameStats(outStats);
173     return NO_ERROR;
174 }
175 
176 // ---------------------------------------------------------------------------
177 }; // namespace android
178