1 /*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17
18 #include "rsdCore.h"
19 #include "rsdFrameBuffer.h"
20 #include "rsdFrameBufferObj.h"
21 #include "rsdAllocation.h"
22
23 #include "rsContext.h"
24 #include "rsFBOCache.h"
25
26 #include <GLES2/gl2.h>
27 #include <GLES2/gl2ext.h>
28
29 using namespace android;
30 using namespace android::renderscript;
31
setDepthAttachment(const Context * rsc,const FBOCache * fb)32 void setDepthAttachment(const Context *rsc, const FBOCache *fb) {
33 RsdFrameBufferObj *fbo = (RsdFrameBufferObj*)fb->mHal.drv;
34
35 DrvAllocation *depth = NULL;
36 if (fb->mHal.state.depthTarget != NULL) {
37 depth = (DrvAllocation *)fb->mHal.state.depthTarget->mHal.drv;
38
39 if (depth->uploadDeferred) {
40 rsdAllocationSyncAll(rsc, fb->mHal.state.depthTarget,
41 RS_ALLOCATION_USAGE_SCRIPT);
42 }
43 }
44 fbo->setDepthTarget(depth);
45 }
46
setColorAttachment(const Context * rsc,const FBOCache * fb)47 void setColorAttachment(const Context *rsc, const FBOCache *fb) {
48 RsdFrameBufferObj *fbo = (RsdFrameBufferObj*)fb->mHal.drv;
49 // Now attach color targets
50 for (uint32_t i = 0; i < fb->mHal.state.colorTargetsCount; i ++) {
51 DrvAllocation *color = NULL;
52 if (fb->mHal.state.colorTargets[i] != NULL) {
53 color = (DrvAllocation *)fb->mHal.state.colorTargets[i]->mHal.drv;
54
55 if (color->uploadDeferred) {
56 rsdAllocationSyncAll(rsc, fb->mHal.state.colorTargets[i],
57 RS_ALLOCATION_USAGE_SCRIPT);
58 }
59 }
60 fbo->setColorTarget(color, i);
61 }
62 }
63
rsdFrameBufferInit(const Context * rsc,const FBOCache * fb)64 bool rsdFrameBufferInit(const Context *rsc, const FBOCache *fb) {
65 RsdFrameBufferObj *fbo = new RsdFrameBufferObj();
66 if (fbo == NULL) {
67 return false;
68 }
69 fb->mHal.drv = fbo;
70
71 RsdHal *dc = (RsdHal *)rsc->mHal.drv;
72 dc->gl.currentFrameBuffer = fbo;
73
74 return true;
75 }
76
rsdFrameBufferSetActive(const Context * rsc,const FBOCache * fb)77 void rsdFrameBufferSetActive(const Context *rsc, const FBOCache *fb) {
78 setDepthAttachment(rsc, fb);
79 setColorAttachment(rsc, fb);
80
81 RsdFrameBufferObj *fbo = (RsdFrameBufferObj *)fb->mHal.drv;
82 if (fb->mHal.state.colorTargets[0]) {
83 fbo->setDimensions(fb->mHal.state.colorTargets[0]->getType()->getDimX(),
84 fb->mHal.state.colorTargets[0]->getType()->getDimY());
85 } else if (fb->mHal.state.depthTarget) {
86 fbo->setDimensions(fb->mHal.state.depthTarget->getType()->getDimX(),
87 fb->mHal.state.depthTarget->getType()->getDimY());
88 }
89
90 fbo->setActive(rsc);
91 }
92
rsdFrameBufferDestroy(const Context * rsc,const FBOCache * fb)93 void rsdFrameBufferDestroy(const Context *rsc, const FBOCache *fb) {
94 RsdFrameBufferObj *fbo = (RsdFrameBufferObj *)fb->mHal.drv;
95 delete fbo;
96 fb->mHal.drv = NULL;
97 }
98
99
100