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1 /*
2  * Copyright 2014, The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *     http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package com.android.server.telecom;
18 
19 import android.content.Context;
20 import android.media.AudioManager;
21 import android.media.Ringtone;
22 import android.media.RingtoneManager;
23 import android.net.Uri;
24 import android.os.Handler;
25 import android.os.HandlerThread;
26 import android.os.Message;
27 import android.provider.Settings;
28 
29 import com.android.internal.util.Preconditions;
30 
31 /**
32  * Plays the default ringtone. Uses {@link Ringtone} in a separate thread so that this class can be
33  * used from the main thread.
34  */
35 class AsyncRingtonePlayer {
36     // Message codes used with the ringtone thread.
37     private static final int EVENT_PLAY = 1;
38     private static final int EVENT_STOP = 2;
39     private static final int EVENT_REPEAT = 3;
40 
41     // The interval in which to restart the ringer.
42     private static final int RESTART_RINGER_MILLIS = 3000;
43 
44     /** Handler running on the ringtone thread. */
45     private Handler mHandler;
46 
47     /** The current ringtone. Only used by the ringtone thread. */
48     private Ringtone mRingtone;
49 
50     /**
51      * The context.
52      */
53     private final Context mContext;
54 
AsyncRingtonePlayer(Context context)55     AsyncRingtonePlayer(Context context) {
56         mContext = context;
57     }
58 
59     /** Plays the ringtone. */
play(Uri ringtone)60     void play(Uri ringtone) {
61         Log.d(this, "Posting play.");
62         postMessage(EVENT_PLAY, true /* shouldCreateHandler */, ringtone);
63     }
64 
65     /** Stops playing the ringtone. */
stop()66     void stop() {
67         Log.d(this, "Posting stop.");
68         postMessage(EVENT_STOP, false /* shouldCreateHandler */, null);
69     }
70 
71     /**
72      * Posts a message to the ringtone-thread handler. Creates the handler if specified by the
73      * parameter shouldCreateHandler.
74      *
75      * @param messageCode The message to post.
76      * @param shouldCreateHandler True when a handler should be created to handle this message.
77      */
postMessage(int messageCode, boolean shouldCreateHandler, Uri ringtone)78     private void postMessage(int messageCode, boolean shouldCreateHandler, Uri ringtone) {
79         synchronized(this) {
80             if (mHandler == null && shouldCreateHandler) {
81                 mHandler = getNewHandler();
82             }
83 
84             if (mHandler == null) {
85                 Log.d(this, "Message %d skipped because there is no handler.", messageCode);
86             } else {
87                 mHandler.obtainMessage(messageCode, ringtone).sendToTarget();
88             }
89         }
90     }
91 
92     /**
93      * Creates a new ringtone Handler running in its own thread.
94      */
getNewHandler()95     private Handler getNewHandler() {
96         Preconditions.checkState(mHandler == null);
97 
98         HandlerThread thread = new HandlerThread("ringtone-player");
99         thread.start();
100 
101         return new Handler(thread.getLooper()) {
102             @Override
103             public void handleMessage(Message msg) {
104                 switch(msg.what) {
105                     case EVENT_PLAY:
106                         handlePlay((Uri) msg.obj);
107                         break;
108                     case EVENT_REPEAT:
109                         handleRepeat();
110                         break;
111                     case EVENT_STOP:
112                         handleStop();
113                         break;
114                 }
115             }
116         };
117     }
118 
119     /**
120      * Starts the actual playback of the ringtone. Executes on ringtone-thread.
121      */
122     private void handlePlay(Uri ringtoneUri) {
123         // don't bother with any of this if there is an EVENT_STOP waiting.
124         if (mHandler.hasMessages(EVENT_STOP)) {
125             return;
126         }
127 
128         ThreadUtil.checkNotOnMainThread();
129         Log.i(this, "Play ringtone.");
130 
131         if (mRingtone == null) {
132             mRingtone = getRingtone(ringtoneUri);
133 
134             // Cancel everything if there is no ringtone.
135             if (mRingtone == null) {
136                 handleStop();
137                 return;
138             }
139         }
140 
141         handleRepeat();
142     }
143 
144     private void handleRepeat() {
145         if (mRingtone == null) {
146             return;
147         }
148 
149         if (mRingtone.isPlaying()) {
150             Log.d(this, "Ringtone already playing.");
151         } else {
152             mRingtone.play();
153             Log.i(this, "Repeat ringtone.");
154         }
155 
156         // Repost event to restart ringer in {@link RESTART_RINGER_MILLIS}.
157         synchronized(this) {
158             if (!mHandler.hasMessages(EVENT_REPEAT)) {
159                 mHandler.sendEmptyMessageDelayed(EVENT_REPEAT, RESTART_RINGER_MILLIS);
160             }
161         }
162     }
163 
164     /**
165      * Stops the playback of the ringtone. Executes on the ringtone-thread.
166      */
167     private void handleStop() {
168         ThreadUtil.checkNotOnMainThread();
169         Log.i(this, "Stop ringtone.");
170 
171         if (mRingtone != null) {
172             Log.d(this, "Ringtone.stop() invoked.");
173             mRingtone.stop();
174             mRingtone = null;
175         }
176 
177         synchronized(this) {
178             // At the time that STOP is handled, there should be no need for repeat messages in the
179             // queue.
180             mHandler.removeMessages(EVENT_REPEAT);
181 
182             if (mHandler.hasMessages(EVENT_PLAY)) {
183                 Log.v(this, "Keeping alive ringtone thread for subsequent play request.");
184             } else {
185                 mHandler.removeMessages(EVENT_STOP);
186                 mHandler.getLooper().quitSafely();
187                 mHandler = null;
188                 Log.v(this, "Handler cleared.");
189             }
190         }
191     }
192 
193     private Ringtone getRingtone(Uri ringtoneUri) {
194         if (ringtoneUri == null) {
195             ringtoneUri = Settings.System.DEFAULT_RINGTONE_URI;
196         }
197 
198         Ringtone ringtone = RingtoneManager.getRingtone(mContext, ringtoneUri);
199         ringtone.setStreamType(AudioManager.STREAM_RING);
200         return ringtone;
201     }
202 }
203