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Lines Matching defs:rq

323 … dstSize, const tcu::IVec3& srcSize, const tcu::Vec3& sq, const tcu::Vec3& tq, const tcu::Vec3& rq)  in computeNonProjectedTriLod()
640 …u::TextureCubeView& src, const tcu::Vec4& sq, const tcu::Vec4& tq, const tcu::Vec4& rq, const Refe… in sampleTexture()
690 const tcu::Vec4 rq = tcu::Vec4(texCoord[0+2], texCoord[3+2], texCoord[6+2], texCoord[9+2]); in sampleTexture() local
701 …Texture2DArrayView& src, const tcu::Vec4& sq, const tcu::Vec4& tq, const tcu::Vec4& rq, const Refe… in sampleTextureNonProjected()
740 tcu::Vec4 rq = tcu::Vec4(texCoord[0+2], texCoord[3+2], texCoord[6+2], texCoord[9+2]); in sampleTexture() local
788 …tcu::Texture3DView& src, const tcu::Vec4& sq, const tcu::Vec4& tq, const tcu::Vec4& rq, const Refe… in sampleTextureNonProjected()
823 …tcu::Texture3DView& src, const tcu::Vec4& sq, const tcu::Vec4& tq, const tcu::Vec4& rq, const Refe… in sampleTextureProjected()
872 const tcu::Vec4 rq = tcu::Vec4(texCoord[0+2], texCoord[3+2], texCoord[6+2], texCoord[9+2]); in sampleTexture() local
880 …xtureCubeArrayView& src, const tcu::Vec4& sq, const tcu::Vec4& tq, const tcu::Vec4& rq, const tcu:… in sampleTexture()
931 tcu::Vec4 rq = tcu::Vec4(texCoord[0+2], texCoord[4+2], texCoord[8+2], texCoord[12+2]); in sampleTexture() local
1978 const tcu::Vec4 rq = tcu::Vec4(texCoord[0+2], texCoord[3+2], texCoord[6+2], texCoord[9+2]); in computeTextureLookupDiff() local
2157 const tcu::Vec4 rq = tcu::Vec4(texCoord[0+2], texCoord[3+2], texCoord[6+2], texCoord[9+2]); in computeTextureLookupDiff() local
2434 const tcu::Vec4 rq = tcu::Vec4(texCoord[0+2], texCoord[3+2], texCoord[6+2], texCoord[9+2]); in computeTextureLookupDiff() local
2624 const tcu::Vec4 rq = tcu::Vec4(texCoord[0+2], texCoord[4+2], texCoord[8+2], texCoord[12+2]); in computeTextureLookupDiff() local
2917 const tcu::Vec4 rq = tcu::Vec4(texCoord[0+2], texCoord[3+2], texCoord[6+2], texCoord[9+2]); in computeTextureCompareDiff() local
3035 const tcu::Vec4 rq = tcu::Vec4(texCoord[0+2], texCoord[3+2], texCoord[6+2], texCoord[9+2]); in computeTextureCompareDiff() local