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Lines Matching defs:sq

244 …eNonProjectedTriLod (LodMode mode, const tcu::IVec2& dstSize, deInt32 srcSize, const tcu::Vec3& sq)  in computeNonProjectedTriLod()
282 …odMode mode, const tcu::IVec2& dstSize, const tcu::IVec2& srcSize, const tcu::Vec3& sq, const tcu:… in computeNonProjectedTriLod()
323 …odMode mode, const tcu::IVec2& dstSize, const tcu::IVec3& srcSize, const tcu::Vec3& sq, const tcu:… in computeNonProjectedTriLod()
438 …rojected (const SurfaceAccess& dst, const tcu::Texture1DView& src, const tcu::Vec4& sq, const Refe… in sampleTextureNonProjected()
469 …rojected (const SurfaceAccess& dst, const tcu::Texture2DView& src, const tcu::Vec4& sq, const tcu:… in sampleTextureNonProjected()
502 …rojected (const SurfaceAccess& dst, const tcu::Texture1DView& src, const tcu::Vec4& sq, const Refe… in sampleTextureProjected()
538 …rojected (const SurfaceAccess& dst, const tcu::Texture2DView& src, const tcu::Vec4& sq, const tcu:… in sampleTextureProjected()
581 const tcu::Vec4 sq = tcu::Vec4(texCoord[0+0], texCoord[2+0], texCoord[4+0], texCoord[6+0]); in sampleTexture() local
593 const tcu::Vec4 sq = tcu::Vec4(texCoord[0], texCoord[1], texCoord[2], texCoord[3]); in sampleTexture() local
640 …exture (const SurfaceAccess& dst, const tcu::TextureCubeView& src, const tcu::Vec4& sq, const tcu:… in sampleTexture()
688 const tcu::Vec4 sq = tcu::Vec4(texCoord[0+0], texCoord[3+0], texCoord[6+0], texCoord[9+0]); in sampleTexture() local
701 …ted (const SurfaceAccess& dst, const tcu::Texture2DArrayView& src, const tcu::Vec4& sq, const tcu:… in sampleTextureNonProjected()
738 tcu::Vec4 sq = tcu::Vec4(texCoord[0+0], texCoord[3+0], texCoord[6+0], texCoord[9+0]); in sampleTexture() local
746 …ted (const SurfaceAccess& dst, const tcu::Texture1DArrayView& src, const tcu::Vec4& sq, const tcu:… in sampleTextureNonProjected()
781 tcu::Vec4 sq = tcu::Vec4(texCoord[0+0], texCoord[2+0], texCoord[4+0], texCoord[6+0]); in sampleTexture() local
788 …rojected (const SurfaceAccess& dst, const tcu::Texture3DView& src, const tcu::Vec4& sq, const tcu:… in sampleTextureNonProjected()
823 …rojected (const SurfaceAccess& dst, const tcu::Texture3DView& src, const tcu::Vec4& sq, const tcu:… in sampleTextureProjected()
870 const tcu::Vec4 sq = tcu::Vec4(texCoord[0+0], texCoord[3+0], texCoord[6+0], texCoord[9+0]); in sampleTexture() local
880 …e (const SurfaceAccess& dst, const tcu::TextureCubeArrayView& src, const tcu::Vec4& sq, const tcu:… in sampleTexture()
929 tcu::Vec4 sq = tcu::Vec4(texCoord[0+0], texCoord[4+0], texCoord[8+0], texCoord[12+0]); in sampleTexture() local
939 const tcu::Vec4 sq = tcu::Vec4(texCoord[0], texCoord[1], texCoord[2], texCoord[3]); in fetchTexture() local
1690 const tcu::Vec4 sq = tcu::Vec4(texCoord[0], texCoord[1], texCoord[2], texCoord[3]); in computeTextureLookupDiff() local
1792 const tcu::Vec4 sq = tcu::Vec4(texCoord[0+0], texCoord[2+0], texCoord[4+0], texCoord[6+0]); in computeTextureLookupDiff() local
1976 const tcu::Vec4 sq = tcu::Vec4(texCoord[0+0], texCoord[3+0], texCoord[6+0], texCoord[9+0]); in computeTextureLookupDiff() local
2155 const tcu::Vec4 sq = tcu::Vec4(texCoord[0+0], texCoord[3+0], texCoord[6+0], texCoord[9+0]); in computeTextureLookupDiff() local
2326 const tcu::Vec4 sq = tcu::Vec4(texCoord[0+0], texCoord[2+0], texCoord[4+0], texCoord[6+0]); in computeTextureLookupDiff() local
2432 const tcu::Vec4 sq = tcu::Vec4(texCoord[0+0], texCoord[3+0], texCoord[6+0], texCoord[9+0]); in computeTextureLookupDiff() local
2622 const tcu::Vec4 sq = tcu::Vec4(texCoord[0+0], texCoord[4+0], texCoord[8+0], texCoord[12+0]); in computeTextureLookupDiff() local
2804 const tcu::Vec4 sq = tcu::Vec4(texCoord[0+0], texCoord[2+0], texCoord[4+0], texCoord[6+0]); in computeTextureCompareDiff() local
2915 const tcu::Vec4 sq = tcu::Vec4(texCoord[0+0], texCoord[3+0], texCoord[6+0], texCoord[9+0]); in computeTextureCompareDiff() local
3033 const tcu::Vec4 sq = tcu::Vec4(texCoord[0+0], texCoord[3+0], texCoord[6+0], texCoord[9+0]); in computeTextureCompareDiff() local