/frameworks/base/core/java/android/util/ |
D | FloatMath.java | 57 public static native float sin(float angle); in sin() 65 public static native float cos(float angle); in cos()
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D | MathUtils.java | 143 public static float tan(float angle) { in tan()
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/frameworks/base/tools/layoutlib/bridge/src/android/util/ |
D | FloatMath_Delegate.java | 68 /*package*/ static float sin(float angle) { in sin() 79 /*package*/ static float cos(float angle) { in cos()
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/frameworks/base/core/java/android/transition/ |
D | PatternPathMotion.java | 125 double angle = Math.atan2(dy, dx); in setPatternPath() local 136 double angle = Math.atan2(dy, dx); in getPath() local
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/frameworks/native/libs/input/tests/ |
D | InputEvent_test.cpp | 521 static void setRotationMatrix(float matrix[9], float angle) { in setRotationMatrix() 551 float angle = float(i * ARC * PI_180); in TEST_F() local 583 float angle = float((i * ARC + ROTATION) * PI_180); in TEST_F() local
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/frameworks/native/opengl/libagl/ |
D | fp.cpp | 79 void sincosf(GLfloat angle, GLfloat* s, GLfloat* c) { in sincosf()
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/frameworks/base/core/java/android/gesture/ |
D | OrientedBoundingBox.java | 36 OrientedBoundingBox(float angle, float cx, float cy, float w, float h) { in OrientedBoundingBox()
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D | GestureUtils.java | 451 final double angle = Math.atan(tan); in minimumCosineDistance() local 505 float angle; in computeOrientedBoundingBox() local 563 static float[] rotate(float[] points, float angle) { in rotate()
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D | GestureOverlayView.java | 649 float angle = Math.abs(box.orientation); in touchMove() local
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
D | CompoundTransform.java | 91 public RotateComponent(String name, Float3 axis, float angle) { in RotateComponent() 143 public RotateComponent addRotate(String name, Float3 axis, float angle) { in addRotate()
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/frameworks/native/opengl/tests/gldual/src/com/android/gldual/ |
D | TriangleRenderer.java | 84 float angle = 0.090f * ((int) time); in onDrawFrame() local
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
D | Transform3dActivity.java | 87 Matrix matrix, float angle) { in rotate()
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/geometry/ |
D | Quad.java | 112 public static Quad fromRotatedRect(RectF rect, float angle) { in fromRotatedRect() 183 public Quad rotated(float angle) { in rotated()
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/frameworks/ex/camera2/portability/src/com/android/ex/camera2/portability/ |
D | CameraDeviceInfo.java | 198 protected static boolean orientationIsValid(int angle) { in orientationIsValid()
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/frameworks/base/core/java/android/view/ |
D | OrientationEventListener.java | 128 float angle = (float)Math.atan2(-Y, X) * OneEightyOverPi; in onSensorChanged() local
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/frameworks/base/libs/hwui/ |
D | Matrix.cpp | 295 void Matrix4::loadRotate(float angle) { in loadRotate() 311 void Matrix4::loadRotate(float angle, float x, float y, float z) { in loadRotate()
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D | Matrix.h | 182 void rotate(float angle, float x, float y, float z) { in rotate()
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D | ShadowTessellator.cpp | 270 float angle = acosf(dotProduct); in getExtraVertexNumber() local
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D | SpotShadow.cpp | 99 static float angle(const Vector2& point, const Vector2& center) { in angle() function 371 float angle = 2 * i * M_PI / points; in computeLightPolygon() local
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
D | SweepGradient_Delegate.java | 180 float angle; in getRaster() local
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
D | GLCanvas.java | 60 public abstract void rotate(float angle, float x, float y, float z); in rotate()
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/frameworks/base/media/jni/ |
D | android_media_MediaMetadataRetriever.cpp | 212 static void rotate(T *dst, const T *src, size_t width, size_t height, int angle) in rotate()
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/frameworks/base/graphics/java/android/graphics/drawable/ |
D | Ripple.java | 149 final double angle = Math.atan2(dY, dX); in clampStartingPosition() local
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/frameworks/base/core/java/com/android/internal/widget/multiwaveview/ |
D | GlowPadView.java | 1156 final float angle = getAngle(getSliceAngle(), i); in updateTargetPosition() local 1160 private void updateTargetPosition(int i, float centerX, float centerY, float angle) { in updateTargetPosition()
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/frameworks/base/core/java/com/android/internal/widget/ |
D | PointerLocationView.java | 210 float angle, Paint paint) { in drawOval()
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