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Searched defs:bindTexture (Results 1 – 7 of 7) sorted by relevance

/frameworks/base/libs/hwui/
DTexture.cpp41 void Texture::setWrapST(GLenum wrapS, GLenum wrapT, bool bindTexture, bool force, in setWrapST()
59 void Texture::setFilterMinMag(GLenum min, GLenum mag, bool bindTexture, bool force, in setFilterMinMag()
DCaches.cpp538 void Caches::bindTexture(GLuint texture) { in bindTexture() function in android::uirenderer::Caches
545 void Caches::bindTexture(GLenum target, GLuint texture) { in bindTexture() function in android::uirenderer::Caches
DLayer.cpp199 void Layer::bindTexture() const { in bindTexture() function in android::uirenderer::Layer
DOpenGLRenderer.h807 inline void bindTexture(GLuint texture) { in bindTexture() function
DSkiaShader.cpp58 static inline void bindTexture(Caches* caches, Texture* texture, GLenum wrapS, GLenum wrapT) { in bindTexture() function
/frameworks/rs/
DrsProgram.cpp181 void Program::bindTexture(Context *rsc, uint32_t slot, Allocation *a) { in bindTexture() function in Program
/frameworks/base/rs/java/android/renderscript/
DProgram.java164 public void bindTexture(Allocation va, int slot) in bindTexture() method in Program