Searched defs:bindTexture (Results 1 – 7 of 7) sorted by relevance
/frameworks/base/libs/hwui/ |
D | Texture.cpp | 41 void Texture::setWrapST(GLenum wrapS, GLenum wrapT, bool bindTexture, bool force, in setWrapST() 59 void Texture::setFilterMinMag(GLenum min, GLenum mag, bool bindTexture, bool force, in setFilterMinMag()
|
D | Caches.cpp | 538 void Caches::bindTexture(GLuint texture) { in bindTexture() function in android::uirenderer::Caches 545 void Caches::bindTexture(GLenum target, GLuint texture) { in bindTexture() function in android::uirenderer::Caches
|
D | Layer.cpp | 199 void Layer::bindTexture() const { in bindTexture() function in android::uirenderer::Layer
|
D | OpenGLRenderer.h | 807 inline void bindTexture(GLuint texture) { in bindTexture() function
|
D | SkiaShader.cpp | 58 static inline void bindTexture(Caches* caches, Texture* texture, GLenum wrapS, GLenum wrapT) { in bindTexture() function
|
/frameworks/rs/ |
D | rsProgram.cpp | 181 void Program::bindTexture(Context *rsc, uint32_t slot, Allocation *a) { in bindTexture() function in Program
|
/frameworks/base/rs/java/android/renderscript/ |
D | Program.java | 164 public void bindTexture(Allocation va, int slot) in bindTexture() method in Program
|