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Searched defs:outBuffer (Results 1 – 25 of 32) sorted by relevance

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/frameworks/native/services/surfaceflinger/tests/resize/
Dresize.cpp50 ANativeWindow_Buffer outBuffer; in main() local
/frameworks/base/native/android/
Dnative_window.cpp77 int32_t ANativeWindow_lock(ANativeWindow* window, ANativeWindow_Buffer* outBuffer, in ANativeWindow_lock()
/frameworks/native/services/surfaceflinger/DisplayHardware/
DFramebufferSurface.cpp86 status_t FramebufferSurface::nextBuffer(sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence) { in nextBuffer()
DVirtualDisplaySurface.cpp192 sp<GraphicBuffer> outBuffer = mProducerBuffers[mOutputProducerSlot]; in advanceFrame() local
/frameworks/av/services/audioflinger/
DEffects.h90 int16_t *outBuffer() { return mConfig.outputCfg.buffer.s16; } in outBuffer() function
291 int16_t *outBuffer() const { in outBuffer() function
/frameworks/native/libs/gui/tests/
DSRGB_test.cpp302 ANativeWindow_Buffer outBuffer; in createDebugSurface() local
326 ANativeWindow_Buffer outBuffer; in copyToDebugSurface() local
/frameworks/av/media/libeffects/proxy/
DEffectProxy.cpp184 audio_buffer_t *outBuffer) { in Effect_process()
/frameworks/av/media/libstagefright/codecs/aacdec/
DSoftAAC2.cpp840 INT_PCM *outBuffer = in onQueueFilled() local
941 INT_PCM *outBuffer = reinterpret_cast<INT_PCM *>(outHeader->pBuffer in onQueueFilled() local
/frameworks/native/services/surfaceflinger/tests/
DTransaction_test.cpp34 ANativeWindow_Buffer outBuffer; in fillSurfaceRGBA8() local
/frameworks/native/services/surfaceflinger/
DMonitoredProducer.cpp72 status_t MonitoredProducer::detachNextBuffer(sp<GraphicBuffer>* outBuffer, in detachNextBuffer()
/frameworks/av/media/libstagefright/codecs/aacenc/
DSoftAACEncoder2.cpp571 void* outBuffer[] = { outPtr }; in onQueueFilled() local
/frameworks/av/media/libeffects/loudness/
DEffectLoudnessEnhancer.cpp267 effect_handle_t self, audio_buffer_t *inBuffer, audio_buffer_t *outBuffer) in LE_process()
/frameworks/av/media/libmedia/
DToneGenerator.cpp1560 void ToneGenerator::WaveGenerator::getSamples(short *outBuffer, in getSamples()
/frameworks/av/media/libeffects/factory/
DEffectsFactory.c77 int Effect_Process(effect_handle_t self, audio_buffer_t *inBuffer, audio_buffer_t *outBuffer) in Effect_Process()
143 int Effect_ProcessReverse(effect_handle_t self, audio_buffer_t *inBuffer, audio_buffer_t *outBuffer) in Effect_ProcessReverse()
/frameworks/native/libs/gui/
DBufferQueueConsumer.cpp38 status_t BufferQueueConsumer::acquireBuffer(BufferItem* outBuffer, in acquireBuffer()
DSurface.cpp532 ANativeWindow_Buffer* outBuffer = va_arg(args, ANativeWindow_Buffer*); in dispatchLock() local
797 ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds) in lock()
DBufferQueueProducer.cpp421 status_t BufferQueueProducer::detachNextBuffer(sp<GraphicBuffer>* outBuffer, in detachNextBuffer()
/frameworks/base/libs/input/
DSpriteController.cpp202 ANativeWindow_Buffer outBuffer; in doUpdateSprites() local
/frameworks/base/core/jni/
Dandroid_view_TextureView.cpp105 static int32_t native_window_lock(ANativeWindow* window, ANativeWindow_Buffer* outBuffer, in native_window_lock()
/frameworks/av/media/libeffects/testlibs/
DEffectEqualizer.cpp601 …C" int Equalizer_process(effect_handle_t self, audio_buffer_t *inBuffer, audio_buffer_t *outBuffer) in Equalizer_process()
DEffectReverb.c192 static int Reverb_Process(effect_handle_t self, audio_buffer_t *inBuffer, audio_buffer_t *outBuffer in Reverb_Process()
/frameworks/base/core/jni/android/graphics/pdf/
DPdfRenderer.cpp62 static int getBlock(void* param, unsigned long position, unsigned char* outBuffer, in getBlock()
/frameworks/av/media/libeffects/visualizer/
DEffectVisualizer.cpp308 effect_handle_t self,audio_buffer_t *inBuffer, audio_buffer_t *outBuffer) in Visualizer_process()
/frameworks/av/cmds/stagefright/
Dsf2.cpp451 sp<ABuffer> outBuffer; in onFillThisBuffer() local
/frameworks/av/media/libeffects/downmix/
DEffectDownmix.c259 audio_buffer_t *inBuffer, audio_buffer_t *outBuffer) { in Downmix_Process()

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