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Searched defs:packetNdx (Results 1 – 25 of 29) sorted by relevance

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/external/deqp/modules/gles3/functional/
Des3fFboTestUtil.cpp113 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeVertices() local
131 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeFragments() local
137 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeFragments() local
143 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeFragments() local
198 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeVertices() local
212 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeFragments() local
362 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeVertices() local
379 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeFragments() local
514 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeVertices() local
533 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeFragments() local
[all …]
Des3fDepthTests.cpp93 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeVertices() local
103 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeFragments() local
Des3fStencilTests.cpp93 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeVertices() local
107 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeFragments() local
Des3fPolygonOffsetTests.cpp228 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeVertices() local
245 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeFragments() local
Des3fShaderBuiltinVarTests.cpp905 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeVertices() local
922 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeFragments() local
Des3fTextureUnitTests.cpp610 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeVertices() local
625 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeFragments() local
Des3fDrawTests.cpp626 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeFragments() local
/external/deqp/modules/glshared/
DglsRandomShaderProgram.cpp192 const int packetNdx = ndx+packetOffset; in shadeVertices() local
211 const int packetNdx = ndx+packetOffset; in shadeVertices() local
233 const int packetNdx = ndx+packetOffset; in shadeVertices() local
269 for (int packetNdx = 0; packetNdx < numPacketsToExecute; packetNdx++) in shadeFragments() local
289 for (int packetNdx = 0; packetNdx < numPacketsToExecute; packetNdx++) in shadeFragments() local
DglsTextureBufferCase.cpp171 for (int packetNdx = 0; packetNdx < numPackets; packetNdx++) in shadeVertices() local
197 for (int packetNdx = 0; packetNdx < numPackets; packetNdx++) in shadeVertices() local
229 for (int packetNdx = 0; packetNdx < numPackets; packetNdx++) in shadeFragments() local
264 for (int packetNdx = 0; packetNdx < numPackets; packetNdx++) in shadeFragments() local
DglsVertexArrayTests.cpp860 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeVertices() local
903 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeFragments() local
DglsRasterizationTestUtil.cpp1026 for (int packetNdx = 0; packetNdx < numRasterized; ++packetNdx) in verifySinglesampleLineGroupRasterization() local
1417 for (int packetNdx = 0; packetNdx < numRasterized; ++packetNdx) in verifySinglesampleLineGroupInterpolation() local
/external/deqp/framework/referencerenderer/
DrrShadingContext.hpp53 void writeFragmentOutput (const FragmentShadingContext& context, int packetNdx, int fragNdx, int ou… in writeFragmentOutput()
158 inline float readFragmentDepth (const FragmentShadingContext& context, int packetNdx, int fragNdx, … in readFragmentDepth()
165 inline void writeFragmentDepth (const FragmentShadingContext& context, int packetNdx, int fragNdx, … in writeFragmentDepth()
DrrRasterizer.cpp500 int packetNdx = 0; in rasterizeSingleSample() local
666 int packetNdx = 0; in rasterizeMultiSample() local
892 int packetNdx = 0; in rasterize() local
DrrRenderer.cpp1045 for (int packetNdx = 0; packetNdx < numRasterizedPackets; ++packetNdx) in writeFragmentPackets() local
1077 for (int packetNdx = 0; packetNdx < numRasterizedPackets; ++packetNdx) in writeFragmentPackets() local
/external/deqp/modules/gles31/functional/
Des31fFboTestUtil.cpp205 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeVertices() local
222 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeFragments() local
368 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeVertices() local
387 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeFragments() local
Des31fGeometryShaderTests.cpp223 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeFragments() local
330 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeFragments() local
476 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeFragments() local
815 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeFragments() local
828 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadePrimitives() local
958 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeFragments() local
966 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeFragments() local
985 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadePrimitives() local
1245 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeFragments() local
1260 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadePrimitives() local
[all …]
/external/deqp/modules/gles2/functional/
Des2fDepthTests.cpp90 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeVertices() local
100 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeFragments() local
Des2fStencilTests.cpp90 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeVertices() local
104 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeFragments() local
Des2fFboRenderTest.cpp95 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeVertices() local
105 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeFragments() local
148 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeVertices() local
159 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeFragments() local
211 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeVertices() local
222 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeFragments() local
Des2fTextureSpecificationTests.cpp139 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeVertices() local
150 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeFragments() local
200 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeVertices() local
214 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeFragments() local
282 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeVertices() local
296 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeFragments() local
Des2fTextureUnitTests.cpp454 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeVertices() local
469 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeFragments() local
Des2fPolygonOffsetTests.cpp225 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeVertices() local
242 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeFragments() local
/external/deqp/modules/egl/
DteglColorClearCase.cpp322 for (int packetNdx = 0; packetNdx < numPacketsPerThread; packetNdx++) in executeForContexts() local
368 for (int packetNdx = 0; packetNdx < numPacketsPerThread; packetNdx++) in executeForContexts() local
DteglRenderTests.cpp218 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeVertices() local
235 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeFragments() local
927 for (int packetNdx = 0; packetNdx < packetsPerThread; packetNdx++) in executeForContexts() local
/external/deqp/framework/randomshaders/
DrsgProgramExecutor.cpp232 for (int packetNdx = 0; packetNdx < numPackets; packetNdx++) in execute() local
308 for (int packetNdx = 0; packetNdx < numPackets; packetNdx++) in execute() local

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