Home
last modified time | relevance | path

Searched defs:renderer (Results 1 – 25 of 27) sorted by relevance

12

/frameworks/base/core/jni/
Dandroid_view_GLES20Canvas.cpp87 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); in android_view_GLES20Canvas_destroyRenderer() local
98 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); in android_view_GLES20Canvas_setViewport() local
104 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); in android_view_GLES20Canvas_setHighContrastText() local
110 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); in android_view_GLES20Canvas_insertReorderBarrier() local
116 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); in android_view_GLES20Canvas_prepare() local
123 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); in android_view_GLES20Canvas_prepareDirty() local
129 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); in android_view_GLES20Canvas_finish() local
157 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); in android_view_GLES20Canvas_callDrawGLFunction() local
181 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); in android_view_GLES20Canvas_save() local
187 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); in android_view_GLES20Canvas_getSaveCount() local
[all …]
/frameworks/base/core/java/android/view/
DGLES20Canvas.java94 private static native void nResetDisplayListRenderer(long renderer); in nResetDisplayListRenderer()
95 private static native void nDestroyRenderer(long renderer); in nDestroyRenderer()
100 public CanvasFinalizer(long renderer) { in CanvasFinalizer()
171 private static native void nSetViewport(long renderer, in nSetViewport()
179 private static native void nSetHighContrastText(long renderer, boolean highContrastText); in nSetHighContrastText()
191 private static native void nInsertReorderBarrier(long renderer, boolean enableReorder); in nInsertReorderBarrier()
203 private static native int nPrepare(long renderer, boolean opaque); in nPrepare()
204 private static native int nPrepareDirty(long renderer, int left, int top, int right, int bottom, in nPrepareDirty()
212 private static native void nFinish(long renderer); in nFinish()
223 private static native int nCallDrawGLFunction(long renderer, long drawGLFunction); in nCallDrawGLFunction()
[all …]
DHardwareLayer.java39 private HardwareLayer(HardwareRenderer renderer, long deferredUpdater) { in HardwareLayer()
143 static HardwareLayer adoptTextureLayer(HardwareRenderer renderer, long layer) { in adoptTextureLayer()
DSurface.java615 private static native void nHwuiSetSurface(long renderer, long surface); in nHwuiSetSurface()
616 private static native void nHwuiDraw(long renderer); in nHwuiDraw()
617 private static native void nHwuiDestroy(long renderer); in nHwuiDestroy()
DHardwareRenderer.java426 HardwareRenderer renderer = null; in create() local
DWindowManagerGlobal.java476 HardwareRenderer renderer = in dumpGfxInfo() local
/frameworks/base/libs/hwui/
DDisplayListOp.h148 virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty, in multiDraw()
168 virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, in onDefer()
202 const SkPaint* getPaint(OpenGLRenderer& renderer) { in getPaint()
295 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { in applyState()
322 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { in applyState()
365 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { in applyState()
406 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { in applyState()
426 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { in applyState()
445 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { in applyState()
465 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { in applyState()
[all …]
DDeferredDisplayList.cpp94 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { in replay()
272 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { in replay()
316 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { in replay()
338 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { in replay()
362 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { in replay()
422 void DeferredDisplayList::addClip(OpenGLRenderer& renderer, ClipOp* op) { in addClip()
447 void DeferredDisplayList::addSaveLayer(OpenGLRenderer& renderer, in addSaveLayer()
460 void DeferredDisplayList::addSave(OpenGLRenderer& renderer, SaveOp* op, int newSaveCount) { in addSave()
482 void DeferredDisplayList::addRestoreToCount(OpenGLRenderer& renderer, StateOp* op, in addRestoreToCount()
500 void DeferredDisplayList::addDrawOp(OpenGLRenderer& renderer, DrawOp* op) { in addDrawOp()
[all …]
DDisplayList.h71 PlaybackStateStruct(OpenGLRenderer& renderer, int replayFlags, LinearAllocator* allocator) in PlaybackStateStruct()
92 DeferStateStruct(DeferredDisplayList& deferredList, OpenGLRenderer& renderer, int replayFlags) in DeferStateStruct()
101 ReplayStateStruct(OpenGLRenderer& renderer, Rect& dirty, int replayFlags) in ReplayStateStruct()
DFontRenderer.h64 TextSetupFunctor(OpenGLRenderer* renderer, float x, float y, bool pureTranslate, in TextSetupFunctor()
73 OpenGLRenderer* renderer; variable
DTreeInfo.h96 OpenGLRenderer* renderer; variable
DRenderNode.cpp395 void RenderNode::setViewProperties(OpenGLRenderer& renderer, T& handler) { in setViewProperties()
722 OpenGLRenderer& renderer, T& handler) { in issueOperationsOf3dChildren()
794 void RenderNode::issueOperationsOfProjectedChildren(OpenGLRenderer& renderer, T& handler) { in issueOperationsOfProjectedChildren()
866 void RenderNode::issueOperations(OpenGLRenderer& renderer, T& handler) { in issueOperations()
DGammaFontRenderer.cpp236 FontRenderer* renderer = mRenderers[gamma]; in getRenderer() local
DGammaFontRenderer.h168 FontRenderer* renderer = mRenderers[fontRenderer]; in getFontRendererSize() local
DLayer.h328 OpenGLRenderer* renderer; variable
DLayerRenderer.cpp435 LayerRenderer renderer(renderState, layer); in copyLayer() local
/frameworks/base/libs/hwui/tests/
Dmain.cpp42 DisplayListRenderer* renderer = new DisplayListRenderer(); in startRecording() local
48 static void endRecording(DisplayListRenderer* renderer, RenderNode* node) { in endRecording()
62 DisplayListRenderer* renderer = startRecording(node.get()); in createCard() local
97 DisplayListRenderer* renderer = startRecording(rootNode); in main() local
/frameworks/native/services/surfaceflinger/RenderEngine/
DGLExtensions.cpp35 GLubyte const* renderer, in initWithGLStrings()
/frameworks/av/media/libmediaplayerservice/nuplayer/
DNuPlayerDecoderPassThrough.cpp45 const sp<Renderer> &renderer) in DecoderPassThrough()
89 const sp<Renderer> &renderer) { in onSetRenderer()
DNuPlayerDecoderBase.cpp73 void NuPlayer::DecoderBase::setRenderer(const sp<Renderer> &renderer) { in setRenderer()
DNuPlayerDecoder.cpp44 const sp<Renderer> &renderer, in Decoder()
214 void NuPlayer::Decoder::onSetRenderer(const sp<Renderer> &renderer) { in onSetRenderer()
/frameworks/base/packages/WallpaperCropper/src/com/android/photos/views/
DBlockingGLTextureView.java47 public void setRenderer(Renderer renderer) { in setRenderer()
325 public RenderThread(Renderer renderer) { in RenderThread()
DTiledImageView.java180 private void updateScaleIfNecessaryLocked(ImageRendererWrapper renderer) { in updateScaleIfNecessaryLocked()
/frameworks/base/media/java/android/media/
DSubtitleController.java413 public void registerRenderer(Renderer renderer) { in registerRenderer()
/frameworks/rs/driver/
DrsdGL.h46 const uint8_t * renderer; member

12