/frameworks/base/core/jni/ |
D | android_view_GLES20Canvas.cpp | 87 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); in android_view_GLES20Canvas_destroyRenderer() local 98 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); in android_view_GLES20Canvas_setViewport() local 104 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); in android_view_GLES20Canvas_setHighContrastText() local 110 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); in android_view_GLES20Canvas_insertReorderBarrier() local 116 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); in android_view_GLES20Canvas_prepare() local 123 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); in android_view_GLES20Canvas_prepareDirty() local 129 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); in android_view_GLES20Canvas_finish() local 157 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); in android_view_GLES20Canvas_callDrawGLFunction() local 181 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); in android_view_GLES20Canvas_save() local 187 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); in android_view_GLES20Canvas_getSaveCount() local [all …]
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/frameworks/base/core/java/android/view/ |
D | GLES20Canvas.java | 94 private static native void nResetDisplayListRenderer(long renderer); in nResetDisplayListRenderer() 95 private static native void nDestroyRenderer(long renderer); in nDestroyRenderer() 100 public CanvasFinalizer(long renderer) { in CanvasFinalizer() 171 private static native void nSetViewport(long renderer, in nSetViewport() 179 private static native void nSetHighContrastText(long renderer, boolean highContrastText); in nSetHighContrastText() 191 private static native void nInsertReorderBarrier(long renderer, boolean enableReorder); in nInsertReorderBarrier() 203 private static native int nPrepare(long renderer, boolean opaque); in nPrepare() 204 private static native int nPrepareDirty(long renderer, int left, int top, int right, int bottom, in nPrepareDirty() 212 private static native void nFinish(long renderer); in nFinish() 223 private static native int nCallDrawGLFunction(long renderer, long drawGLFunction); in nCallDrawGLFunction() [all …]
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D | HardwareLayer.java | 39 private HardwareLayer(HardwareRenderer renderer, long deferredUpdater) { in HardwareLayer() 143 static HardwareLayer adoptTextureLayer(HardwareRenderer renderer, long layer) { in adoptTextureLayer()
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D | Surface.java | 615 private static native void nHwuiSetSurface(long renderer, long surface); in nHwuiSetSurface() 616 private static native void nHwuiDraw(long renderer); in nHwuiDraw() 617 private static native void nHwuiDestroy(long renderer); in nHwuiDestroy()
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D | HardwareRenderer.java | 426 HardwareRenderer renderer = null; in create() local
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D | WindowManagerGlobal.java | 476 HardwareRenderer renderer = in dumpGfxInfo() local
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/frameworks/base/libs/hwui/ |
D | DisplayListOp.h | 148 virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty, in multiDraw() 168 virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, in onDefer() 202 const SkPaint* getPaint(OpenGLRenderer& renderer) { in getPaint() 295 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { in applyState() 322 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { in applyState() 365 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { in applyState() 406 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { in applyState() 426 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { in applyState() 445 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { in applyState() 465 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { in applyState() [all …]
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D | DeferredDisplayList.cpp | 94 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { in replay() 272 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { in replay() 316 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { in replay() 338 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { in replay() 362 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { in replay() 422 void DeferredDisplayList::addClip(OpenGLRenderer& renderer, ClipOp* op) { in addClip() 447 void DeferredDisplayList::addSaveLayer(OpenGLRenderer& renderer, in addSaveLayer() 460 void DeferredDisplayList::addSave(OpenGLRenderer& renderer, SaveOp* op, int newSaveCount) { in addSave() 482 void DeferredDisplayList::addRestoreToCount(OpenGLRenderer& renderer, StateOp* op, in addRestoreToCount() 500 void DeferredDisplayList::addDrawOp(OpenGLRenderer& renderer, DrawOp* op) { in addDrawOp() [all …]
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D | DisplayList.h | 71 PlaybackStateStruct(OpenGLRenderer& renderer, int replayFlags, LinearAllocator* allocator) in PlaybackStateStruct() 92 DeferStateStruct(DeferredDisplayList& deferredList, OpenGLRenderer& renderer, int replayFlags) in DeferStateStruct() 101 ReplayStateStruct(OpenGLRenderer& renderer, Rect& dirty, int replayFlags) in ReplayStateStruct()
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D | FontRenderer.h | 64 TextSetupFunctor(OpenGLRenderer* renderer, float x, float y, bool pureTranslate, in TextSetupFunctor() 73 OpenGLRenderer* renderer; variable
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D | TreeInfo.h | 96 OpenGLRenderer* renderer; variable
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D | RenderNode.cpp | 395 void RenderNode::setViewProperties(OpenGLRenderer& renderer, T& handler) { in setViewProperties() 722 OpenGLRenderer& renderer, T& handler) { in issueOperationsOf3dChildren() 794 void RenderNode::issueOperationsOfProjectedChildren(OpenGLRenderer& renderer, T& handler) { in issueOperationsOfProjectedChildren() 866 void RenderNode::issueOperations(OpenGLRenderer& renderer, T& handler) { in issueOperations()
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D | GammaFontRenderer.cpp | 236 FontRenderer* renderer = mRenderers[gamma]; in getRenderer() local
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D | GammaFontRenderer.h | 168 FontRenderer* renderer = mRenderers[fontRenderer]; in getFontRendererSize() local
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D | Layer.h | 328 OpenGLRenderer* renderer; variable
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D | LayerRenderer.cpp | 435 LayerRenderer renderer(renderState, layer); in copyLayer() local
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/frameworks/base/libs/hwui/tests/ |
D | main.cpp | 42 DisplayListRenderer* renderer = new DisplayListRenderer(); in startRecording() local 48 static void endRecording(DisplayListRenderer* renderer, RenderNode* node) { in endRecording() 62 DisplayListRenderer* renderer = startRecording(node.get()); in createCard() local 97 DisplayListRenderer* renderer = startRecording(rootNode); in main() local
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
D | GLExtensions.cpp | 35 GLubyte const* renderer, in initWithGLStrings()
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/frameworks/av/media/libmediaplayerservice/nuplayer/ |
D | NuPlayerDecoderPassThrough.cpp | 45 const sp<Renderer> &renderer) in DecoderPassThrough() 89 const sp<Renderer> &renderer) { in onSetRenderer()
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D | NuPlayerDecoderBase.cpp | 73 void NuPlayer::DecoderBase::setRenderer(const sp<Renderer> &renderer) { in setRenderer()
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D | NuPlayerDecoder.cpp | 44 const sp<Renderer> &renderer, in Decoder() 214 void NuPlayer::Decoder::onSetRenderer(const sp<Renderer> &renderer) { in onSetRenderer()
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/frameworks/base/packages/WallpaperCropper/src/com/android/photos/views/ |
D | BlockingGLTextureView.java | 47 public void setRenderer(Renderer renderer) { in setRenderer() 325 public RenderThread(Renderer renderer) { in RenderThread()
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D | TiledImageView.java | 180 private void updateScaleIfNecessaryLocked(ImageRendererWrapper renderer) { in updateScaleIfNecessaryLocked()
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/frameworks/base/media/java/android/media/ |
D | SubtitleController.java | 413 public void registerRenderer(Renderer renderer) { in registerRenderer()
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/frameworks/rs/driver/ |
D | rsdGL.h | 46 const uint8_t * renderer; member
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