1 // Copyright 2013 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef MOJO_SYSTEM_RAW_CHANNEL_H_ 6 #define MOJO_SYSTEM_RAW_CHANNEL_H_ 7 8 #include <deque> 9 #include <vector> 10 11 #include "base/macros.h" 12 #include "base/memory/scoped_ptr.h" 13 #include "base/memory/weak_ptr.h" 14 #include "base/synchronization/lock.h" 15 #include "mojo/embedder/platform_handle_vector.h" 16 #include "mojo/embedder/scoped_platform_handle.h" 17 #include "mojo/system/constants.h" 18 #include "mojo/system/message_in_transit.h" 19 #include "mojo/system/system_impl_export.h" 20 21 namespace base { 22 class MessageLoopForIO; 23 } 24 25 namespace mojo { 26 namespace system { 27 28 // |RawChannel| is an interface and base class for objects that wrap an OS 29 // "pipe". It presents the following interface to users: 30 // - Receives and dispatches messages on an I/O thread (running a 31 // |MessageLoopForIO|. 32 // - Provides a thread-safe way of writing messages (|WriteMessage()|); 33 // writing/queueing messages will not block and is atomic from the point of 34 // view of the caller. If necessary, messages are queued (to be written on 35 // the aforementioned thread). 36 // 37 // OS-specific implementation subclasses are to be instantiated using the 38 // |Create()| static factory method. 39 // 40 // With the exception of |WriteMessage()|, this class is thread-unsafe (and in 41 // general its methods should only be used on the I/O thread, i.e., the thread 42 // on which |Init()| is called). 43 class MOJO_SYSTEM_IMPL_EXPORT RawChannel { 44 public: 45 virtual ~RawChannel(); 46 47 // The |Delegate| is only accessed on the same thread as the message loop 48 // (passed in on creation). 49 class MOJO_SYSTEM_IMPL_EXPORT Delegate { 50 public: 51 enum Error { 52 // Failed read due to raw channel shutdown (e.g., on the other side). 53 ERROR_READ_SHUTDOWN, 54 // Failed read due to raw channel being broken (e.g., if the other side 55 // died without shutting down). 56 ERROR_READ_BROKEN, 57 // Received a bad message. 58 ERROR_READ_BAD_MESSAGE, 59 // Unknown read error. 60 ERROR_READ_UNKNOWN, 61 // Generic write error. 62 ERROR_WRITE 63 }; 64 65 // Called when a message is read. This may call |Shutdown()| (on the 66 // |RawChannel|), but must not destroy it. 67 virtual void OnReadMessage( 68 const MessageInTransit::View& message_view, 69 embedder::ScopedPlatformHandleVectorPtr platform_handles) = 0; 70 71 // Called when there's a (fatal) error. This may call the raw channel's 72 // |Shutdown()|, but must not destroy it. 73 // 74 // For each raw channel, there'll be at most one |ERROR_READ_...| and at 75 // most one |ERROR_WRITE| notification. After |OnError(ERROR_READ_...)|, 76 // |OnReadMessage()| won't be called again. 77 virtual void OnError(Error error) = 0; 78 79 protected: ~Delegate()80 virtual ~Delegate() {} 81 }; 82 83 // Static factory method. |handle| should be a handle to a 84 // (platform-appropriate) bidirectional communication channel (e.g., a socket 85 // on POSIX, a named pipe on Windows). 86 static scoped_ptr<RawChannel> Create(embedder::ScopedPlatformHandle handle); 87 88 // This must be called (on an I/O thread) before this object is used. Does 89 // *not* take ownership of |delegate|. Both the I/O thread and |delegate| must 90 // remain alive until |Shutdown()| is called (unless this fails); |delegate| 91 // will no longer be used after |Shutdown()|. Returns true on success. On 92 // failure, |Shutdown()| should *not* be called. 93 bool Init(Delegate* delegate); 94 95 // This must be called (on the I/O thread) before this object is destroyed. 96 void Shutdown(); 97 98 // Writes the given message (or schedules it to be written). |message| must 99 // have no |Dispatcher|s still attached (i.e., 100 // |SerializeAndCloseDispatchers()| should have been called). This method is 101 // thread-safe and may be called from any thread. Returns true on success. 102 bool WriteMessage(scoped_ptr<MessageInTransit> message); 103 104 // Returns true if the write buffer is empty (i.e., all messages written using 105 // |WriteMessage()| have actually been sent. 106 // TODO(vtl): We should really also notify our delegate when the write buffer 107 // becomes empty (or something like that). 108 bool IsWriteBufferEmpty(); 109 110 // Returns the amount of space needed in the |MessageInTransit|'s 111 // |TransportData|'s "platform handle table" per platform handle (to be 112 // attached to a message). (This amount may be zero.) 113 virtual size_t GetSerializedPlatformHandleSize() const = 0; 114 115 protected: 116 // Result of I/O operations. 117 enum IOResult { 118 IO_SUCCEEDED, 119 // Failed due to a (probably) clean shutdown (e.g., of the other end). 120 IO_FAILED_SHUTDOWN, 121 // Failed due to the connection being broken (e.g., the other end dying). 122 IO_FAILED_BROKEN, 123 // Failed due to some other (unexpected) reason. 124 IO_FAILED_UNKNOWN, 125 IO_PENDING 126 }; 127 128 class MOJO_SYSTEM_IMPL_EXPORT ReadBuffer { 129 public: 130 ReadBuffer(); 131 ~ReadBuffer(); 132 133 void GetBuffer(char** addr, size_t* size); 134 135 private: 136 friend class RawChannel; 137 138 // We store data from |[Schedule]Read()|s in |buffer_|. The start of 139 // |buffer_| is always aligned with a message boundary (we will copy memory 140 // to ensure this), but |buffer_| may be larger than the actual number of 141 // bytes we have. 142 std::vector<char> buffer_; 143 size_t num_valid_bytes_; 144 145 DISALLOW_COPY_AND_ASSIGN(ReadBuffer); 146 }; 147 148 class MOJO_SYSTEM_IMPL_EXPORT WriteBuffer { 149 public: 150 struct Buffer { 151 const char* addr; 152 size_t size; 153 }; 154 155 explicit WriteBuffer(size_t serialized_platform_handle_size); 156 ~WriteBuffer(); 157 158 // Returns true if there are (more) platform handles to be sent (from the 159 // front of |message_queue_|). 160 bool HavePlatformHandlesToSend() const; 161 // Gets platform handles to be sent (from the front of |message_queue_|). 162 // This should only be called if |HavePlatformHandlesToSend()| returned 163 // true. There are two components to this: the actual |PlatformHandle|s 164 // (which should be closed once sent) and any additional serialization 165 // information (which will be embedded in the message's data; there are 166 // |GetSerializedPlatformHandleSize()| bytes per handle). Once all platform 167 // handles have been sent, the message data should be written next (see 168 // |GetBuffers()|). 169 void GetPlatformHandlesToSend(size_t* num_platform_handles, 170 embedder::PlatformHandle** platform_handles, 171 void** serialization_data); 172 173 // Gets buffers to be written. These buffers will always come from the front 174 // of |message_queue_|. Once they are completely written, the front 175 // |MessageInTransit| should be popped (and destroyed); this is done in 176 // |OnWriteCompletedNoLock()|. 177 void GetBuffers(std::vector<Buffer>* buffers) const; 178 179 private: 180 friend class RawChannel; 181 182 const size_t serialized_platform_handle_size_; 183 184 // TODO(vtl): When C++11 is available, switch this to a deque of 185 // |scoped_ptr|/|unique_ptr|s. 186 std::deque<MessageInTransit*> message_queue_; 187 // Platform handles are sent before the message data, but doing so may 188 // require several passes. |platform_handles_offset_| indicates the position 189 // in the first message's vector of platform handles to send next. 190 size_t platform_handles_offset_; 191 // The first message's data may have been partially sent. |data_offset_| 192 // indicates the position in the first message's data to start the next 193 // write. 194 size_t data_offset_; 195 196 DISALLOW_COPY_AND_ASSIGN(WriteBuffer); 197 }; 198 199 RawChannel(); 200 201 // |result| must not be |IO_PENDING|. Must be called on the I/O thread WITHOUT 202 // |write_lock_| held. 203 void OnReadCompleted(IOResult io_result, size_t bytes_read); 204 // |result| must not be |IO_PENDING|. Must be called on the I/O thread WITHOUT 205 // |write_lock_| held. 206 void OnWriteCompleted(IOResult io_result, 207 size_t platform_handles_written, 208 size_t bytes_written); 209 message_loop_for_io()210 base::MessageLoopForIO* message_loop_for_io() { return message_loop_for_io_; } write_lock()211 base::Lock& write_lock() { return write_lock_; } 212 213 // Should only be called on the I/O thread. read_buffer()214 ReadBuffer* read_buffer() { return read_buffer_.get(); } 215 216 // Only called under |write_lock_|. write_buffer_no_lock()217 WriteBuffer* write_buffer_no_lock() { 218 write_lock_.AssertAcquired(); 219 return write_buffer_.get(); 220 } 221 222 // Adds |message| to the write message queue. Implementation subclasses may 223 // override this to add any additional "control" messages needed. This is 224 // called (on any thread) with |write_lock_| held. 225 virtual void EnqueueMessageNoLock(scoped_ptr<MessageInTransit> message); 226 227 // Handles any control messages targeted to the |RawChannel| (or 228 // implementation subclass). Implementation subclasses may override this to 229 // handle any implementation-specific control messages, but should call 230 // |RawChannel::OnReadMessageForRawChannel()| for any remaining messages. 231 // Returns true on success and false on error (e.g., invalid control message). 232 // This is only called on the I/O thread. 233 virtual bool OnReadMessageForRawChannel( 234 const MessageInTransit::View& message_view); 235 236 // Reads into |read_buffer()|. 237 // This class guarantees that: 238 // - the area indicated by |GetBuffer()| will stay valid until read completion 239 // (but please also see the comments for |OnShutdownNoLock()|); 240 // - a second read is not started if there is a pending read; 241 // - the method is called on the I/O thread WITHOUT |write_lock_| held. 242 // 243 // The implementing subclass must guarantee that: 244 // - |bytes_read| is untouched unless |Read()| returns |IO_SUCCEEDED|; 245 // - if the method returns |IO_PENDING|, |OnReadCompleted()| will be called on 246 // the I/O thread to report the result, unless |Shutdown()| is called. 247 virtual IOResult Read(size_t* bytes_read) = 0; 248 // Similar to |Read()|, except that the implementing subclass must also 249 // guarantee that the method doesn't succeed synchronously, i.e., it only 250 // returns |IO_FAILED_...| or |IO_PENDING|. 251 virtual IOResult ScheduleRead() = 0; 252 253 // Called by |OnReadCompleted()| to get the platform handles associated with 254 // the given platform handle table (from a message). This should only be 255 // called when |num_platform_handles| is nonzero. Returns null if the 256 // |num_platform_handles| handles are not available. Only called on the I/O 257 // thread (without |write_lock_| held). 258 virtual embedder::ScopedPlatformHandleVectorPtr GetReadPlatformHandles( 259 size_t num_platform_handles, 260 const void* platform_handle_table) = 0; 261 262 // Writes contents in |write_buffer_no_lock()|. 263 // This class guarantees that: 264 // - the |PlatformHandle|s given by |GetPlatformHandlesToSend()| and the 265 // buffer(s) given by |GetBuffers()| will remain valid until write 266 // completion (see also the comments for |OnShutdownNoLock()|); 267 // - a second write is not started if there is a pending write; 268 // - the method is called under |write_lock_|. 269 // 270 // The implementing subclass must guarantee that: 271 // - |platform_handles_written| and |bytes_written| are untouched unless 272 // |WriteNoLock()| returns |IO_SUCCEEDED|; 273 // - if the method returns |IO_PENDING|, |OnWriteCompleted()| will be called 274 // on the I/O thread to report the result, unless |Shutdown()| is called. 275 virtual IOResult WriteNoLock(size_t* platform_handles_written, 276 size_t* bytes_written) = 0; 277 // Similar to |WriteNoLock()|, except that the implementing subclass must also 278 // guarantee that the method doesn't succeed synchronously, i.e., it only 279 // returns |IO_FAILED_...| or |IO_PENDING|. 280 virtual IOResult ScheduleWriteNoLock() = 0; 281 282 // Must be called on the I/O thread WITHOUT |write_lock_| held. 283 virtual bool OnInit() = 0; 284 // On shutdown, passes the ownership of the buffers to subclasses, which may 285 // want to preserve them if there are pending read/write. Must be called on 286 // the I/O thread under |write_lock_|. 287 virtual void OnShutdownNoLock(scoped_ptr<ReadBuffer> read_buffer, 288 scoped_ptr<WriteBuffer> write_buffer) = 0; 289 290 private: 291 // Converts an |IO_FAILED_...| for a read to a |Delegate::Error|. 292 static Delegate::Error ReadIOResultToError(IOResult io_result); 293 294 // Calls |delegate_->OnError(error)|. Must be called on the I/O thread WITHOUT 295 // |write_lock_| held. 296 void CallOnError(Delegate::Error error); 297 298 // If |io_result| is |IO_SUCCESS|, updates the write buffer and schedules a 299 // write operation to run later if there is more to write. If |io_result| is 300 // failure or any other error occurs, cancels pending writes and returns 301 // false. Must be called under |write_lock_| and only if |write_stopped_| is 302 // false. 303 bool OnWriteCompletedNoLock(IOResult io_result, 304 size_t platform_handles_written, 305 size_t bytes_written); 306 307 // Set in |Init()| and never changed (hence usable on any thread without 308 // locking): 309 base::MessageLoopForIO* message_loop_for_io_; 310 311 // Only used on the I/O thread: 312 Delegate* delegate_; 313 bool read_stopped_; 314 scoped_ptr<ReadBuffer> read_buffer_; 315 316 base::Lock write_lock_; // Protects the following members. 317 bool write_stopped_; 318 scoped_ptr<WriteBuffer> write_buffer_; 319 320 // This is used for posting tasks from write threads to the I/O thread. It 321 // must only be accessed under |write_lock_|. The weak pointers it produces 322 // are only used/invalidated on the I/O thread. 323 base::WeakPtrFactory<RawChannel> weak_ptr_factory_; 324 325 DISALLOW_COPY_AND_ASSIGN(RawChannel); 326 }; 327 328 } // namespace system 329 } // namespace mojo 330 331 #endif // MOJO_SYSTEM_RAW_CHANNEL_H_ 332