Searched refs:ANIMATE_REVEAL_YES (Results 1 – 6 of 6) sorted by relevance
24 ANIMATE_REVEAL_YES, enumerator
520 Animate animate = (animate_reveal == ANIMATE_REVEAL_YES) ? in LockRevealedState()698 located_event_revealed_lock_.reset(GetRevealedLock(ANIMATE_REVEAL_YES)); in AcquireLocatedEventRevealedLock()741 focus_revealed_lock_.reset(GetRevealedLock(ANIMATE_REVEAL_YES)); in UpdateFocusRevealedLock()758 located_event_revealed_lock_.reset(GetRevealedLock(ANIMATE_REVEAL_YES)); in UpdateRevealedLocksForSwipe()
34 case ImmersiveModeController::ANIMATE_REVEAL_YES: in ToImmersiveFullscreenControllerAnimateReveal()35 return ash::ImmersiveFullscreenController::ANIMATE_REVEAL_YES; in ToImmersiveFullscreenControllerAnimateReveal()
30 ANIMATE_REVEAL_YES, enumerator
999 ImmersiveModeController::ANIMATE_REVEAL_YES)); in SetFocusToLocationBar()1039 ImmersiveModeController::ANIMATE_REVEAL_YES)); in FocusToolbar()
129 ImmersiveModeController::ANIMATE_REVEAL_YES)); in OnScrollEvent()