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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef ASH_WM_IMMERSIVE_REVEALED_LOCK_H_
6 #define ASH_WM_IMMERSIVE_REVEALED_LOCK_H_
7 
8 #include "ash/ash_export.h"
9 #include "base/basictypes.h"
10 #include "base/memory/weak_ptr.h"
11 
12 namespace ash {
13 
14 // Class which keeps the top-of-window views revealed for the duration of its
15 // lifetime. If acquiring the lock causes a reveal, the top-of-window views
16 // will animate according to the |animate_reveal| parameter passed in the
17 // constructor. See ImmersiveFullscreenController::GetRevealedLock() for more
18 // details.
19 class ASH_EXPORT ImmersiveRevealedLock {
20  public:
21   class ASH_EXPORT Delegate {
22    public:
23     enum AnimateReveal {
24       ANIMATE_REVEAL_YES,
25       ANIMATE_REVEAL_NO
26     };
27 
28     virtual void LockRevealedState(AnimateReveal animate_reveal) = 0;
29     virtual void UnlockRevealedState() = 0;
30 
31    protected:
~Delegate()32     virtual ~Delegate() {}
33   };
34 
35   ImmersiveRevealedLock(const base::WeakPtr<Delegate>& delegate,
36                         Delegate::AnimateReveal animate_reveal);
37   ~ImmersiveRevealedLock();
38 
39  private:
40   base::WeakPtr<Delegate> delegate_;
41 
42   DISALLOW_COPY_AND_ASSIGN(ImmersiveRevealedLock);
43 };
44 
45 }  // namespace ash
46 
47 #endif  // ASH_WM_IMMERSIVE_REVEALED_LOCK_H_
48