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Searched refs:ConnectionChange (Results 1 – 2 of 2) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/modules/gamepad/
DGamepadDispatcher.h24 struct ConnectionChange { struct
29 const ConnectionChange& latestConnectionChange() const { return m_latestChange; } in latestConnectionChange() argument
45 ConnectionChange m_latestChange;
DNavigatorGamepad.cpp146 …const GamepadDispatcher::ConnectionChange& change = GamepadDispatcher::instance().latestConnection… in didUpdateData()