/external/qemu/distrib/sdl-1.2.15/src/video/ataricommon/ |
D | SDL_atarigl.c | 168 this->gl_data->glGetIntegerv = SDL_LoadFunction(handle, "glGetIntegerv"); in SDL_AtariGL_LoadLibrary() 169 this->gl_data->glFinish = SDL_LoadFunction(handle, "glFinish"); in SDL_AtariGL_LoadLibrary() 170 this->gl_data->glFlush = SDL_LoadFunction(handle, "glFlush"); in SDL_AtariGL_LoadLibrary() 191 this->gl_data->OSMesaCreateContextExt = SDL_LoadFunction(handle, "OSMesaCreateContextExt"); in SDL_AtariGL_LoadLibrary() 192 this->gl_data->OSMesaDestroyContext = SDL_LoadFunction(handle, "OSMesaDestroyContext"); in SDL_AtariGL_LoadLibrary() 193 this->gl_data->OSMesaMakeCurrent = SDL_LoadFunction(handle, "OSMesaMakeCurrent"); in SDL_AtariGL_LoadLibrary() 194 this->gl_data->OSMesaPixelStore = SDL_LoadFunction(handle, "OSMesaPixelStore"); in SDL_AtariGL_LoadLibrary() 195 this->gl_data->OSMesaGetProcAddress = SDL_LoadFunction(handle, "OSMesaGetProcAddress"); in SDL_AtariGL_LoadLibrary() 198 this->gl_data->OSMesaCreateLDG = SDL_LoadFunction(handle, "OSMesaCreateLDG"); in SDL_AtariGL_LoadLibrary() 199 this->gl_data->OSMesaDestroyLDG = SDL_LoadFunction(handle, "OSMesaDestroyLDG"); in SDL_AtariGL_LoadLibrary() [all …]
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/external/qemu/distrib/sdl-1.2.15/include/ |
D | SDL_loadso.h | 67 extern DECLSPEC void * SDLCALL SDL_LoadFunction(void *handle, const char *name);
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/external/qemu/distrib/sdl-1.2.15/src/loadso/dummy/ |
D | SDL_sysloadso.c | 38 void *SDL_LoadFunction(void *handle, const char *name) in SDL_LoadFunction() function
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/external/qemu/distrib/sdl-1.2.15/src/loadso/mint/ |
D | SDL_sysloadso.c | 45 void *SDL_LoadFunction(void *handle, const char *name) in SDL_LoadFunction() function
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/external/qemu/distrib/sdl-1.2.15/src/loadso/beos/ |
D | SDL_sysloadso.c | 48 SDL_LoadFunction(void *handle, const char *name) in SDL_LoadFunction() function
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/external/qemu/distrib/sdl-1.2.15/src/loadso/dlopen/ |
D | SDL_sysloadso.c | 44 void *SDL_LoadFunction(void *handle, const char *name) in SDL_LoadFunction() function
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/external/qemu/distrib/sdl-1.2.15/src/loadso/os2/ |
D | SDL_sysloadso.c | 49 void *SDL_LoadFunction(void *handle, const char *name) in SDL_LoadFunction() function
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/external/qemu/distrib/sdl-1.2.15/test/ |
D | testloadso.c | 49 fn = (fntype) SDL_LoadFunction(lib, symname); in main()
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/external/qemu/distrib/sdl-1.2.15/src/loadso/macos/ |
D | SDL_sysloadso.c | 77 void *SDL_LoadFunction(void *handle, const char *name) in SDL_LoadFunction() function
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/external/qemu/distrib/sdl-1.2.15/src/loadso/win32/ |
D | SDL_sysloadso.c | 84 void *SDL_LoadFunction(void *handle, const char *name) in SDL_LoadFunction() function
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/external/qemu/distrib/sdl-1.2.15/src/main/macos/exports/ |
D | SDL.x | 76 SDL_LoadFunction
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/external/qemu/distrib/sdl-1.2.15/src/video/maccommon/ |
D | SDL_macgl.c | 193 return SDL_LoadFunction( this->hidden->libraryHandle, proc ); in Mac_GL_GetProcAddress()
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/external/qemu/distrib/sdl-1.2.15/src/video/x11/ |
D | SDL_x11dyn.c | 71 fn = SDL_LoadFunction(x11libs[i].lib, fnname); in X11_GetSym()
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D | SDL_x11gl.c | 460 #define GL_LoadFunction SDL_LoadFunction
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/external/qemu/distrib/sdl-1.2.15/src/audio/esd/ |
D | SDL_esdaudio.c | 93 *esd_functions[i].func = SDL_LoadFunction(esd_handle, esd_functions[i].name); in LoadESDLibrary()
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/external/qemu/distrib/sdl-1.2.15/src/audio/arts/ |
D | SDL_artsaudio.c | 106 *arts_functions[i].func = SDL_LoadFunction(arts_handle, arts_functions[i].name); in LoadARTSLibrary()
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/external/qemu/distrib/sdl-1.2.15/src/audio/nas/ |
D | SDL_nasaudio.c | 72 *addr = SDL_LoadFunction(nas_handle, fn); in load_nas_sym()
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/external/qemu/distrib/sdl-1.2.15/src/audio/pulse/ |
D | SDL_pulseaudio.c | 193 *pulse_functions[i].func = SDL_LoadFunction(pulse_handle, pulse_functions[i].name); in LoadPulseLibrary()
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/external/qemu/distrib/sdl-1.2.15/src/video/quartz/ |
D | SDL_QuartzGL.m | 224 return SDL_LoadFunction(opengl_library, proc);
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/external/qemu/distrib/sdl-1.2.15/src/audio/alsa/ |
D | SDL_alsa_audio.c | 145 *alsa_functions[i].func = SDL_LoadFunction(alsa_handle,alsa_functions[i].name); in LoadALSALibrary()
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/external/qemu/distrib/sdl-1.2.15/src/video/wincommon/ |
D | SDL_sysevents.c | 132 …SHFullScreen = (int (WINAPI *)(struct HWND__ *,unsigned long)) SDL_LoadFunction(aygshell, "SHFullS… in LoadAygshell()
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/external/qemu/distrib/sdl-1.2.15/ |
D | README.MiNT | 167 needed function pointers with SDL_LoadFunction(). In all cases, the OpenGL
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D | WhatsNew | 60 Added SDL_LoadObject(), SDL_LoadFunction(), and SDL_UnloadObject()
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/external/qemu/distrib/sdl-1.2.15/src/loadso/macosx/ |
D | SDL_dlcompat.c | 1391 void *SDL_LoadFunction(void *handle, const char *name) in SDL_LoadFunction() function
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