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1 /*
2     SDL - Simple DirectMedia Layer
3     Copyright (C) 1997-2012 Sam Lantinga
4 
5     This library is free software; you can redistribute it and/or
6     modify it under the terms of the GNU Lesser General Public
7     License as published by the Free Software Foundation; either
8     version 2.1 of the License, or (at your option) any later version.
9 
10     This library is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13     Lesser General Public License for more details.
14 
15     You should have received a copy of the GNU Lesser General Public
16     License along with this library; if not, write to the Free Software
17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
18 
19     Sam Lantinga
20     slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23 
24 #include "SDL_x11video.h"
25 #include "../../events/SDL_events_c.h"
26 #include "SDL_x11dga_c.h"
27 #include "SDL_x11gl_c.h"
28 
29 #if defined(__IRIX__)
30 /* IRIX doesn't have a GL library versioning system */
31 #define DEFAULT_OPENGL	"libGL.so"
32 #elif defined(__MACOSX__)
33 #define DEFAULT_OPENGL	"/usr/X11R6/lib/libGL.1.dylib"
34 #elif defined(__QNXNTO__)
35 #define DEFAULT_OPENGL	"libGL.so.3"
36 #elif defined(__OpenBSD__)
37 #define DEFAULT_OPENGL	"libGL.so.4.0"
38 #else
39 #define DEFAULT_OPENGL	"libGL.so.1"
40 #endif
41 
42 #ifndef GLX_ARB_multisample
43 #define GLX_ARB_multisample
44 #define GLX_SAMPLE_BUFFERS_ARB             100000
45 #define GLX_SAMPLES_ARB                    100001
46 #endif
47 
48 /* GLX_EXT_visual_rating stuff that might not be in the system headers... */
49 #ifndef GLX_VISUAL_CAVEAT_EXT
50 #define GLX_VISUAL_CAVEAT_EXT              0x20
51 #endif
52 #ifndef GLX_NONE_EXT
53 #define GLX_NONE_EXT                       0x8000
54 #endif
55 #ifndef GLX_SLOW_VISUAL_EXT
56 #define GLX_SLOW_VISUAL_EXT                0x8001
57 #endif
58 #ifndef GLX_NON_CONFORMANT_VISUAL_EXT
59 #define GLX_NON_CONFORMANT_VISUAL_EXT      0x800D
60 #endif
61 
62 
63 #if SDL_VIDEO_OPENGL_GLX
glXExtensionSupported(_THIS,const char * extension)64 static int glXExtensionSupported(_THIS, const char *extension)
65 {
66 	const char *extensions;
67 	const char *start;
68 	const char *where, *terminator;
69 
70 	/* Extension names should not have spaces. */
71 	where = SDL_strchr(extension, ' ');
72 	if ( where || *extension == '\0' ) {
73 	      return 0;
74 	}
75 
76 	extensions = this->gl_data->glXQueryExtensionsString(GFX_Display,SDL_Screen);
77 	/* It takes a bit of care to be fool-proof about parsing the
78 	 * OpenGL extensions string. Don't be fooled by sub-strings, etc.
79 	 */
80 
81 	/* http://bugs.debian.org/537487 */
82 	if (extensions == NULL) {
83 	      return 0;
84 	}
85 
86 	start = extensions;
87 
88 	for (;;) {
89 		where = SDL_strstr(start, extension);
90 		if (!where) break;
91 
92 		terminator = where + strlen(extension);
93 		if (where == start || *(where - 1) == ' ')
94 	        if (*terminator == ' ' || *terminator == '\0') return 1;
95 
96 		start = terminator;
97 	}
98 	return 0;
99 }
100 #endif /* SDL_VIDEO_OPENGL_GLX */
101 
X11_GL_GetVisual(_THIS)102 XVisualInfo *X11_GL_GetVisual(_THIS)
103 {
104 #if SDL_VIDEO_OPENGL_GLX
105 	/* 64 seems nice. */
106 	int attribs[64];
107 	int i;
108 
109 	/* load the gl driver from a default path */
110 	if ( ! this->gl_config.driver_loaded ) {
111 	        /* no driver has been loaded, use default (ourselves) */
112 	        if ( X11_GL_LoadLibrary(this, NULL) < 0 ) {
113 		        return NULL;
114 		}
115 	}
116 
117 	/* See if we already have a window which we must use */
118 	if ( SDL_windowid ) {
119 		XWindowAttributes a;
120 		XVisualInfo vi_in;
121 		int out_count;
122 
123 		XGetWindowAttributes(SDL_Display, SDL_Window, &a);
124 		vi_in.screen = SDL_Screen;
125 		vi_in.visualid = XVisualIDFromVisual(a.visual);
126 		glx_visualinfo = XGetVisualInfo(SDL_Display,
127 	                     VisualScreenMask|VisualIDMask, &vi_in, &out_count);
128 		return glx_visualinfo;
129 	}
130 
131         /* Setup our GLX attributes according to the gl_config. */
132 	i = 0;
133 	attribs[i++] = GLX_RGBA;
134 	attribs[i++] = GLX_RED_SIZE;
135 	attribs[i++] = this->gl_config.red_size;
136 	attribs[i++] = GLX_GREEN_SIZE;
137 	attribs[i++] = this->gl_config.green_size;
138 	attribs[i++] = GLX_BLUE_SIZE;
139 	attribs[i++] = this->gl_config.blue_size;
140 
141 	if( this->gl_config.alpha_size ) {
142 		attribs[i++] = GLX_ALPHA_SIZE;
143 		attribs[i++] = this->gl_config.alpha_size;
144 	}
145 
146 	if( this->gl_config.double_buffer ) {
147 		attribs[i++] = GLX_DOUBLEBUFFER;
148 	}
149 
150 	attribs[i++] = GLX_DEPTH_SIZE;
151 	attribs[i++] = this->gl_config.depth_size;
152 
153 	if( this->gl_config.stencil_size ) {
154 		attribs[i++] = GLX_STENCIL_SIZE;
155 		attribs[i++] = this->gl_config.stencil_size;
156 	}
157 
158 	if( this->gl_config.accum_red_size ) {
159 		attribs[i++] = GLX_ACCUM_RED_SIZE;
160 		attribs[i++] = this->gl_config.accum_red_size;
161 	}
162 
163 	if( this->gl_config.accum_green_size ) {
164 		attribs[i++] = GLX_ACCUM_GREEN_SIZE;
165 		attribs[i++] = this->gl_config.accum_green_size;
166 	}
167 
168 	if( this->gl_config.accum_blue_size ) {
169 		attribs[i++] = GLX_ACCUM_BLUE_SIZE;
170 		attribs[i++] = this->gl_config.accum_blue_size;
171 	}
172 
173 	if( this->gl_config.accum_alpha_size ) {
174 		attribs[i++] = GLX_ACCUM_ALPHA_SIZE;
175 		attribs[i++] = this->gl_config.accum_alpha_size;
176 	}
177 
178 	if( this->gl_config.stereo ) {
179 		attribs[i++] = GLX_STEREO;
180 	}
181 
182 	if( this->gl_config.multisamplebuffers ) {
183 		attribs[i++] = GLX_SAMPLE_BUFFERS_ARB;
184 		attribs[i++] = this->gl_config.multisamplebuffers;
185 	}
186 
187 	if( this->gl_config.multisamplesamples ) {
188 		attribs[i++] = GLX_SAMPLES_ARB;
189 		attribs[i++] = this->gl_config.multisamplesamples;
190 	}
191 
192 	if( this->gl_config.accelerated >= 0 &&
193 	    glXExtensionSupported(this, "GLX_EXT_visual_rating") ) {
194 		attribs[i++] = GLX_VISUAL_CAVEAT_EXT;
195 		attribs[i++] = GLX_NONE_EXT;
196 	}
197 
198 #ifdef GLX_DIRECT_COLOR /* Try for a DirectColor visual for gamma support */
199 	if ( !SDL_getenv("SDL_VIDEO_X11_NODIRECTCOLOR") ) {
200 		attribs[i++] = GLX_X_VISUAL_TYPE;
201 		attribs[i++] = GLX_DIRECT_COLOR;
202 	}
203 #endif
204 	attribs[i++] = None;
205 
206  	glx_visualinfo = this->gl_data->glXChooseVisual(GFX_Display,
207 						  SDL_Screen, attribs);
208 #ifdef GLX_DIRECT_COLOR
209 	if( !glx_visualinfo && !SDL_getenv("SDL_VIDEO_X11_NODIRECTCOLOR") ) { /* No DirectColor visual?  Try again.. */
210 		attribs[i-3] = None;
211  		glx_visualinfo = this->gl_data->glXChooseVisual(GFX_Display,
212 						  SDL_Screen, attribs);
213 	}
214 #endif
215 	if( !glx_visualinfo ) {
216 		SDL_SetError( "Couldn't find matching GLX visual");
217 		return NULL;
218 	}
219 /*
220 	printf("Found GLX visual 0x%x\n", glx_visualinfo->visualid);
221 */
222 	return glx_visualinfo;
223 #else
224 	SDL_SetError("X11 driver not configured with OpenGL");
225 	return NULL;
226 #endif
227 }
228 
X11_GL_CreateWindow(_THIS,int w,int h)229 int X11_GL_CreateWindow(_THIS, int w, int h)
230 {
231 	int retval;
232 #if SDL_VIDEO_OPENGL_GLX
233 	XSetWindowAttributes attributes;
234 	unsigned long mask;
235 	unsigned long black;
236 
237 	black = (glx_visualinfo->visual == DefaultVisual(SDL_Display,
238 						 	SDL_Screen))
239 	       	? BlackPixel(SDL_Display, SDL_Screen) : 0;
240 	attributes.background_pixel = black;
241 	attributes.border_pixel = black;
242 	attributes.colormap = SDL_XColorMap;
243 	mask = CWBackPixel | CWBorderPixel | CWColormap;
244 
245 	SDL_Window = XCreateWindow(SDL_Display, WMwindow,
246 			0, 0, w, h, 0, glx_visualinfo->depth,
247 			InputOutput, glx_visualinfo->visual,
248 			mask, &attributes);
249 	if ( !SDL_Window ) {
250 		SDL_SetError("Could not create window");
251 		return -1;
252 	}
253 	retval = 0;
254 #else
255 	SDL_SetError("X11 driver not configured with OpenGL");
256 	retval = -1;
257 #endif
258 	return(retval);
259 }
260 
X11_GL_CreateContext(_THIS)261 int X11_GL_CreateContext(_THIS)
262 {
263 	int retval;
264 #if SDL_VIDEO_OPENGL_GLX
265 
266 	/* We do this to create a clean separation between X and GLX errors. */
267 	XSync( SDL_Display, False );
268 	glx_context = this->gl_data->glXCreateContext(GFX_Display,
269 				     glx_visualinfo, NULL, True);
270 	XSync( GFX_Display, False );
271 
272 	if ( glx_context == NULL ) {
273 		SDL_SetError("Could not create GL context");
274 		return(-1);
275 	}
276 	if ( X11_GL_MakeCurrent(this) < 0 ) {
277 		return(-1);
278 	}
279 	gl_active = 1;
280 
281 	if ( !glXExtensionSupported(this, "GLX_SGI_swap_control") ) {
282 		this->gl_data->glXSwapIntervalSGI = NULL;
283 	}
284 	if ( !glXExtensionSupported(this, "GLX_MESA_swap_control") ) {
285 		this->gl_data->glXSwapIntervalMESA = NULL;
286 	}
287 	if ( !glXExtensionSupported(this, "GLX_EXT_swap_control") ) {
288 		this->gl_data->glXSwapIntervalEXT = NULL;
289 	}
290 
291 	if ( this->gl_config.swap_control >= 0 ) {
292 		int rc = -1;
293 		if ( this->gl_data->glXSwapIntervalEXT ) {
294 			rc = this->gl_data->glXSwapIntervalEXT(GFX_Display, SDL_Window,
295 					this->gl_config.swap_control);
296 		} else if ( this->gl_data->glXSwapIntervalMESA ) {
297 			rc = this->gl_data->glXSwapIntervalMESA(this->gl_config.swap_control);
298 		} else if ( this->gl_data->glXSwapIntervalSGI ) {
299 			rc = this->gl_data->glXSwapIntervalSGI(this->gl_config.swap_control);
300 		}
301 		if (rc == 0) {
302 			this->gl_data->swap_interval = this->gl_config.swap_control;
303 		}
304 	}
305 #else
306 	SDL_SetError("X11 driver not configured with OpenGL");
307 #endif
308 	if ( gl_active ) {
309 		retval = 0;
310 	} else {
311 		retval = -1;
312 	}
313 	return(retval);
314 }
315 
X11_GL_Shutdown(_THIS)316 void X11_GL_Shutdown(_THIS)
317 {
318 #if SDL_VIDEO_OPENGL_GLX
319 	/* Clean up OpenGL */
320 	if( glx_context ) {
321 		this->gl_data->glXMakeCurrent(GFX_Display, None, NULL);
322 
323 		if (glx_context != NULL)
324 			this->gl_data->glXDestroyContext(GFX_Display, glx_context);
325 
326 		glx_context = NULL;
327 	}
328 	gl_active = 0;
329 #endif /* SDL_VIDEO_OPENGL_GLX */
330 }
331 
332 #if SDL_VIDEO_OPENGL_GLX
333 
334 /* Make the current context active */
X11_GL_MakeCurrent(_THIS)335 int X11_GL_MakeCurrent(_THIS)
336 {
337 	int retval;
338 
339 	retval = 0;
340 	if ( ! this->gl_data->glXMakeCurrent(GFX_Display,
341 	                                     SDL_Window, glx_context) ) {
342 		SDL_SetError("Unable to make GL context current");
343 		retval = -1;
344 	}
345 	XSync( GFX_Display, False );
346 
347 	/* More Voodoo X server workarounds... Grr... */
348 	SDL_Lock_EventThread();
349 	X11_CheckDGAMouse(this);
350 	SDL_Unlock_EventThread();
351 
352 	return(retval);
353 }
354 
355 /* Get attribute data from glX. */
X11_GL_GetAttribute(_THIS,SDL_GLattr attrib,int * value)356 int X11_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value)
357 {
358 	int retval = -1;
359 	int unsupported = 0;
360 	int glx_attrib = None;
361 
362 	switch( attrib ) {
363 	    case SDL_GL_RED_SIZE:
364 		glx_attrib = GLX_RED_SIZE;
365 		break;
366 	    case SDL_GL_GREEN_SIZE:
367 		glx_attrib = GLX_GREEN_SIZE;
368 		break;
369 	    case SDL_GL_BLUE_SIZE:
370 		glx_attrib = GLX_BLUE_SIZE;
371 		break;
372 	    case SDL_GL_ALPHA_SIZE:
373 		glx_attrib = GLX_ALPHA_SIZE;
374 		break;
375 	    case SDL_GL_DOUBLEBUFFER:
376 		glx_attrib = GLX_DOUBLEBUFFER;
377 		break;
378 	    case SDL_GL_BUFFER_SIZE:
379 		glx_attrib = GLX_BUFFER_SIZE;
380 		break;
381 	    case SDL_GL_DEPTH_SIZE:
382 		glx_attrib = GLX_DEPTH_SIZE;
383 		break;
384 	    case SDL_GL_STENCIL_SIZE:
385 		glx_attrib = GLX_STENCIL_SIZE;
386 		break;
387 	    case SDL_GL_ACCUM_RED_SIZE:
388 		glx_attrib = GLX_ACCUM_RED_SIZE;
389 		break;
390 	    case SDL_GL_ACCUM_GREEN_SIZE:
391 		glx_attrib = GLX_ACCUM_GREEN_SIZE;
392 		break;
393 	    case SDL_GL_ACCUM_BLUE_SIZE:
394 		glx_attrib = GLX_ACCUM_BLUE_SIZE;
395 		break;
396 	    case SDL_GL_ACCUM_ALPHA_SIZE:
397 		glx_attrib = GLX_ACCUM_ALPHA_SIZE;
398 		break;
399 	    case SDL_GL_STEREO:
400 		glx_attrib = GLX_STEREO;
401 		break;
402  	    case SDL_GL_MULTISAMPLEBUFFERS:
403  		glx_attrib = GLX_SAMPLE_BUFFERS_ARB;
404  		break;
405  	    case SDL_GL_MULTISAMPLESAMPLES:
406  		glx_attrib = GLX_SAMPLES_ARB;
407  		break;
408  	    case SDL_GL_ACCELERATED_VISUAL:
409 		if ( glXExtensionSupported(this, "GLX_EXT_visual_rating") ) {
410 			glx_attrib = GLX_VISUAL_CAVEAT_EXT;
411 			retval = this->gl_data->glXGetConfig(GFX_Display, glx_visualinfo, glx_attrib, value);
412 			if ( *value == GLX_SLOW_VISUAL_EXT ) {
413 				*value = SDL_FALSE;
414 			} else {
415 				*value = SDL_TRUE;
416 			}
417 			return retval;
418 		} else {
419 			unsupported = 1;
420 		}
421 		break;
422 	    case SDL_GL_SWAP_CONTROL:
423 		if ( ( this->gl_data->glXSwapIntervalEXT ) ||
424 		     ( this->gl_data->glXSwapIntervalMESA ) ||
425 		     ( this->gl_data->glXSwapIntervalSGI ) ) {
426 			*value = this->gl_data->swap_interval;
427 			return 0;
428 		} else {
429 			unsupported = 1;
430 		}
431 		break;
432 	    default:
433 			unsupported = 1;
434 			break;
435 	}
436 
437 	if (unsupported) {
438 		SDL_SetError("OpenGL attribute is unsupported on this system");
439 	} else {
440 		retval = this->gl_data->glXGetConfig(GFX_Display, glx_visualinfo, glx_attrib, value);
441 	}
442 	return retval;
443 }
444 
X11_GL_SwapBuffers(_THIS)445 void X11_GL_SwapBuffers(_THIS)
446 {
447 	this->gl_data->glXSwapBuffers(GFX_Display, SDL_Window);
448 }
449 
450 #endif /* SDL_VIDEO_OPENGL_GLX */
451 
452 #define OPENGL_REQUIRS_DLOPEN
453 #if defined(OPENGL_REQUIRS_DLOPEN) && defined(SDL_LOADSO_DLOPEN)
454 #include <dlfcn.h>
455 #define GL_LoadObject(X)	dlopen(X, (RTLD_NOW|RTLD_GLOBAL))
456 #define GL_LoadFunction		dlsym
457 #define GL_UnloadObject		dlclose
458 #else
459 #define GL_LoadObject	SDL_LoadObject
460 #define GL_LoadFunction	SDL_LoadFunction
461 #define GL_UnloadObject	SDL_UnloadObject
462 #endif
463 
X11_GL_UnloadLibrary(_THIS)464 void X11_GL_UnloadLibrary(_THIS)
465 {
466 #if SDL_VIDEO_OPENGL_GLX
467 	if ( this->gl_config.driver_loaded ) {
468 
469 		GL_UnloadObject(this->gl_config.dll_handle);
470 
471 		this->gl_data->glXGetProcAddress = NULL;
472 		this->gl_data->glXChooseVisual = NULL;
473 		this->gl_data->glXCreateContext = NULL;
474 		this->gl_data->glXDestroyContext = NULL;
475 		this->gl_data->glXMakeCurrent = NULL;
476 		this->gl_data->glXSwapBuffers = NULL;
477 		this->gl_data->glXSwapIntervalSGI = NULL;
478 		this->gl_data->glXSwapIntervalMESA = NULL;
479 		this->gl_data->glXSwapIntervalEXT = NULL;
480 
481 		this->gl_config.dll_handle = NULL;
482 		this->gl_config.driver_loaded = 0;
483 	}
484 #endif
485 }
486 
487 #if SDL_VIDEO_OPENGL_GLX
488 
489 /* Passing a NULL path means load pointers from the application */
X11_GL_LoadLibrary(_THIS,const char * path)490 int X11_GL_LoadLibrary(_THIS, const char* path)
491 {
492 	void* handle = NULL;
493 
494 	if ( gl_active ) {
495 		SDL_SetError("OpenGL context already created");
496 		return -1;
497 	}
498 
499 	if ( path == NULL ) {
500 		path = SDL_getenv("SDL_VIDEO_GL_DRIVER");
501 		if ( path == NULL ) {
502 			path = DEFAULT_OPENGL;
503 		}
504 	}
505 
506 	handle = GL_LoadObject(path);
507 	if ( handle == NULL ) {
508 #if defined(OPENGL_REQUIRS_DLOPEN) && defined(SDL_LOADSO_DLOPEN)
509 		SDL_SetError("Failed loading %s", path);
510 #else
511 		/* SDL_LoadObject() will call SDL_SetError() for us. */
512 #endif
513 		return -1;
514 	}
515 
516 	/* Unload the old driver and reset the pointers */
517 	X11_GL_UnloadLibrary(this);
518 
519 	/* Save the handle for X11_GL_GetProcAddress() */
520 	this->gl_config.dll_handle = handle;
521 
522 	/* Load new function pointers */
523 	this->gl_data->glXGetProcAddress =
524 		(void *(*)(const GLubyte *)) GL_LoadFunction(handle, "glXGetProcAddressARB");
525 	this->gl_data->glXChooseVisual =
526 		(XVisualInfo *(*)(Display *, int, int *)) X11_GL_GetProcAddress(this, "glXChooseVisual");
527 	this->gl_data->glXCreateContext =
528 		(GLXContext (*)(Display *, XVisualInfo *, GLXContext, int)) X11_GL_GetProcAddress(this, "glXCreateContext");
529 	this->gl_data->glXDestroyContext =
530 		(void (*)(Display *, GLXContext)) X11_GL_GetProcAddress(this, "glXDestroyContext");
531 	this->gl_data->glXMakeCurrent =
532 		(int (*)(Display *, GLXDrawable, GLXContext)) X11_GL_GetProcAddress(this, "glXMakeCurrent");
533 	this->gl_data->glXSwapBuffers =
534 		(void (*)(Display *, GLXDrawable)) X11_GL_GetProcAddress(this, "glXSwapBuffers");
535 	this->gl_data->glXGetConfig =
536 		(int (*)(Display *, XVisualInfo *, int, int *)) X11_GL_GetProcAddress(this, "glXGetConfig");
537 	this->gl_data->glXQueryExtensionsString =
538 		(const char *(*)(Display *, int)) X11_GL_GetProcAddress(this, "glXQueryExtensionsString");
539 	this->gl_data->glXSwapIntervalSGI =
540 		(int (*)(int)) X11_GL_GetProcAddress(this, "glXSwapIntervalSGI");
541 	this->gl_data->glXSwapIntervalMESA =
542 		(GLint (*)(unsigned)) X11_GL_GetProcAddress(this, "glXSwapIntervalMESA");
543 	this->gl_data->glXSwapIntervalEXT =
544 		(int (*)(Display*,GLXDrawable,int)) X11_GL_GetProcAddress(this, "glXSwapIntervalEXT");
545 
546 	if ( (this->gl_data->glXChooseVisual == NULL) ||
547 	     (this->gl_data->glXCreateContext == NULL) ||
548 	     (this->gl_data->glXDestroyContext == NULL) ||
549 	     (this->gl_data->glXMakeCurrent == NULL) ||
550 	     (this->gl_data->glXSwapBuffers == NULL) ||
551 	     (this->gl_data->glXGetConfig == NULL) ||
552 	     (this->gl_data->glXQueryExtensionsString == NULL)) {
553 		GL_UnloadObject(this->gl_config.dll_handle);
554 		this->gl_config.dll_handle = NULL;
555 		SDL_SetError("Could not retrieve OpenGL functions");
556 		return -1;
557 	}
558 
559 	this->gl_config.driver_loaded = 1;
560 	if ( path ) {
561 		SDL_strlcpy(this->gl_config.driver_path, path,
562 			SDL_arraysize(this->gl_config.driver_path));
563 	} else {
564 		*this->gl_config.driver_path = '\0';
565 	}
566 	return 0;
567 }
568 
X11_GL_GetProcAddress(_THIS,const char * proc)569 void *X11_GL_GetProcAddress(_THIS, const char* proc)
570 {
571 	if ( this->gl_data->glXGetProcAddress ) {
572 		return this->gl_data->glXGetProcAddress((const GLubyte *)proc);
573 	}
574 	return GL_LoadFunction(this->gl_config.dll_handle, proc);
575 }
576 
577 #endif /* SDL_VIDEO_OPENGL_GLX */
578