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Searched refs:addAnimation (Results 1 – 18 of 18) sorted by relevance

/external/robolectric/src/test/java/com/xtremelabs/robolectric/shadows/
DAnimationSetTest.java34 set.addAnimation(alpha); in testAnimationList()
35 set.addAnimation(translate); in testAnimationList()
36 set.addAnimation(rotate); in testAnimationList()
/external/chromium_org/chrome/browser/ui/cocoa/
Dsprite_view.mm78 [imageLayer_ addAnimation:spriteAnimation_.get()
156 [imageLayer_ addAnimation:reverseAnimation forKey:@"position"];
158 [imageLayer_ addAnimation:animation forKey:@"position"];
Danimatable_image.mm117 [layer addAnimation:boundsAnimation forKey:@"bounds"];
119 [layer addAnimation:positionAnimation forKey:@"position"];
120 [layer addAnimation:opacityAnimation forKey:@"opacity"];
/external/chromium_org/chrome/browser/resources/print_preview/
Dprint_preview_animations.js10 function addAnimation(code) { function
56 var animName = addAnimation(getFadeInAnimationCode(height));
/external/robolectric/src/main/java/com/xtremelabs/robolectric/shadows/
DShadowAnimationSet.java22 public void addAnimation(Animation anim) { in addAnimation() method in ShadowAnimationSet
/external/chromium_org/third_party/WebKit/Source/core/animation/
DActiveAnimations.h80 void addAnimation(Animation* animation) { m_animations.append(animation); } in addAnimation() function
DAnimation.cpp99 m_target->ensureActiveAnimations().addAnimation(this); in Animation()
DCompositorAnimations.cpp217 …if (!layer->compositedLayerMapping()->mainGraphicsLayer()->addAnimation(animations[i].release())) { in startAnimationOnCompositor()
/external/chromium_org/third_party/WebKit/public/platform/
DWebLayer.h139 virtual bool addAnimation(WebCompositorAnimation*) = 0;
/external/chromium_org/third_party/WebKit/Source/platform/graphics/
DGraphicsLayerTest.cpp105 ASSERT_TRUE(m_platformLayer->addAnimation(floatAnimation.leakPtr())); in TEST_F()
DGraphicsLayer.h196 bool addAnimation(PassOwnPtr<WebCompositorAnimation>);
DGraphicsLayer.cpp970 bool GraphicsLayer::addAnimation(PassOwnPtr<WebCompositorAnimation> popAnimation) in addAnimation() function in blink::GraphicsLayer
978 return platformLayer()->addAnimation(animation.leakPtr()); in addAnimation()
/external/replicaisland/src/com/replica/replicaisland/
DSpriteComponent.java153 public final void addAnimation(SpriteAnimation anim) { in addAnimation() method in SpriteComponent
DGameObjectFactory.java644 sprite.addAnimation((SpriteAnimation)entry);
6003 sprite.addAnimation(idle);
6012 blast1Sprite.addAnimation(smallBlast1);
6021 blast2Sprite.addAnimation(smallBlast2);
6030 blast3Sprite.addAnimation(smallBlast3);
/external/chromium_org/cc/blink/
Dweb_layer_impl.h98 virtual bool addAnimation(blink::WebCompositorAnimation* animation);
Dweb_layer_impl.cc240 bool WebLayerImpl::addAnimation(blink::WebCompositorAnimation* animation) { in addAnimation() function in cc_blink::WebLayerImpl
/external/chromium_org/third_party/WebKit/Source/web/
DLinkHighlight.cpp288 m_contentLayer->layer()->addAnimation(animation.leakPtr()); in startHighlightAnimationIfNeeded()
/external/chromium_org/ui/app_list/cocoa/
Ditem_drag_controller.mm157 [dragLayer_ addAnimation:animation