Searched refs:bPoints (Results 1 – 1 of 1) sorted by relevance
99 gfx::PointF bPoints[4] = { b->projected_quad.p1(), in CheckOverlap() local109 if (a->projected_quad.Contains(bPoints[i])) in CheckOverlap()110 overlap_points.push_back(bPoints[i]); in CheckOverlap()121 bPoints[eb], bPoints[(eb + 1) % 4], in CheckOverlap()