Searched refs:computeQuads (Results 1 – 10 of 10) sorted by relevance
/external/chromium_org/third_party/skia/src/core/ |
D | SkGeometry.h | 290 const SkPoint* computeQuads(const SkConic& conic, SkScalar tol) { in computeQuads() function 298 const SkPoint* computeQuads(const SkPoint pts[3], SkScalar weight, in computeQuads() function 302 return computeQuads(conic, tol); in computeQuads()
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D | SkScan_Hairline.cpp | 306 const SkPoint* quadPts = converter.computeQuads(pts, in hair_path()
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D | SkStroke.cpp | 601 converter.computeQuads(pts, iter.conicWeight(), conicTol); in strokePath()
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/external/skia/src/core/ |
D | SkGeometry.h | 290 const SkPoint* computeQuads(const SkConic& conic, SkScalar tol) { in computeQuads() function 298 const SkPoint* computeQuads(const SkPoint pts[3], SkScalar weight, in computeQuads() function 302 return computeQuads(conic, tol); in computeQuads()
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D | SkScan_Hairline.cpp | 306 const SkPoint* quadPts = converter.computeQuads(pts, in hair_path()
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D | SkStroke.cpp | 600 converter.computeQuads(pts, iter.conicWeight(), conicTol); in strokePath()
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/external/chromium_org/third_party/WebKit/Source/web/ |
D | LinkHighlight.cpp | 182 void LinkHighlight::computeQuads(RenderObject& renderer, Vector<FloatQuad>& outQuads) const in computeQuads() function in blink::LinkHighlight 191 computeQuads(*child, outQuads); in computeQuads() 206 computeQuads(*m_node->renderer(), quads); in computeHighlightLayerPathAndPosition()
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D | LinkHighlight.h | 77 void computeQuads(RenderObject&, WTF::Vector<FloatQuad>&) const;
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/external/skia/src/pathops/ |
D | SkOpEdgeBuilder.cpp | 93 const SkPoint* quadPts = quadder.computeQuads(pts, iter.conicWeight(), in preFetch()
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/external/chromium_org/third_party/skia/src/pathops/ |
D | SkOpEdgeBuilder.cpp | 108 const SkPoint* quadPts = quadder.computeQuads(pts, iter.conicWeight(), in preFetch()
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