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Searched refs:createShader (Results 1 – 25 of 68) sorted by relevance

123

/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/
DShaderCache.h51 HRESULT result = createShader(function, &shader); in create()
85 HRESULT createShader(const DWORD *function, IDirect3DVertexShader9 **shader) in createShader() function
90 HRESULT createShader(const DWORD *function, IDirect3DPixelShader9 **shader) in createShader() function
DBlit9.h78 D3DShaderType *(Renderer9::*createShader)(const DWORD *, size_t length),
DBlit9.cpp117 D3DShaderType *(rx::Renderer9::*createShader)(const DWORD *, size_t length), in setShader()
133 shader = (mRenderer->*createShader)(reinterpret_cast<const DWORD*>(shaderCode), shaderSize); in setShader()
/external/eigen/unsupported/test/
Dopenglsupport.cpp72 GLint createShader(const char* vtx, const char* frg) in createShader() function
236 GLint prg_id = createShader(vtx,frg); in test_openglsupport()
264 GLint prg_id = createShader(vtx,frg); in test_openglsupport()
294 GLint prg_id = createShader(vtx,frg); in test_openglsupport()
319 GLint prg_id = createShader(vtx,frg); in test_openglsupport()
/external/chromium_org/third_party/skia/gm/
Dsamplerstress.cpp73 void createShader() { in createShader() function in skiagm::SamplerStressGM
96 createShader(); in onDraw()
/external/skia/gm/
Dsamplerstress.cpp73 void createShader() { in createShader() function in skiagm::SamplerStressGM
95 createShader(); in onDraw()
/external/chromium_org/third_party/WebKit/Source/core/html/canvas/
DWebGLShader.cpp44 setObject(ctx->webContext()->createShader(type)); in WebGLShader()
/external/chromium_org/third_party/skia/bench/
DPatchGridBench.cpp153 SkShader* createShader() { in createShader() function in PatchGridBench
208 fPaint.setShader(createShader())->unref(); in onPreDraw()
DPatchBench.cpp72 virtual SkShader* createShader() { in createShader() function in PatchBench
118 fPaint.setShader(this->createShader())->unref(); in onPreDraw()
/external/deqp/modules/gles31/stress/
Des31sVertexAttributeBindingTests.cpp142 virtual void createShader (void) = 0;
175 createShader(); in init()
253 void createShader (void);
482 void SingleBindingCase::createShader (void) in createShader() function in deqp::gles31::Stress::__anonc249e8fa0111::SingleBindingCase
/external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/
DFETurbulence.h120 SkShader* createShader();
DFETurbulence.cpp404 SkShader* FETurbulence::createShader() in createShader() function in blink::FETurbulence
426 SkAutoTUnref<SkShader> shader(createShader()); in createImageFilter()
/external/deqp/modules/gles31/functional/
Des31fVertexAttributeBindingTests.cpp148 virtual void createShader (void) = 0;
181 createShader(); in init()
259 void createShader (void);
488 void SingleBindingCase::createShader (void) in createShader() function in deqp::gles31::Functional::__anoncef11d3c0111::SingleBindingCase
555 void createShader (void);
811 void MultipleBindingCase::createShader (void) in createShader() function in deqp::gles31::Functional::__anoncef11d3c0111::MultipleBindingCase
847 void createShader (void);
1053 void MixedBindingCase::createShader (void) in createShader() function in deqp::gles31::Functional::__anoncef11d3c0111::MixedBindingCase
1090 void createShader (void);
1273 void MixedApiCase::createShader (void) in createShader() function in deqp::gles31::Functional::__anoncef11d3c0111::MixedApiCase
/external/chromium_org/third_party/angle/src/libGLESv2/
DResourceManager.cpp91 GLuint ResourceManager::createShader(GLenum type) in createShader() function in gl::ResourceManager
97 mShaderMap[handle] = new Shader(this, mRenderer->createShader(type), type, handle); in createShader()
DResourceManager.h46 GLuint createShader(GLenum type);
/external/deqp/modules/gles3/functional/
Des3fShaderApiTests.cpp274 glu::Shader& createShader (const glu::ShaderType shaderType);
306 glu::Shader& ShaderAllocator::createShader (const glu::ShaderType shaderType) in createShader() function in deqp::gles3::Functional::__anon44416b3e0111::ShaderAllocator
847 glu::Shader& vertShader = shaders.createShader(glu::SHADERTYPE_VERTEX); in buildProgram()
848 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); in buildProgram()
1025 program.attachShader(shaders.createShader(m_shaderType).getShader()); in executeForProgram()
1421 glu::Shader& vertShader = shaders.createShader(glu::SHADERTYPE_VERTEX); in buildProgram()
1422 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); in buildProgram()
1590 program.attachShader(shaders.createShader(m_shaderType).getShader()); in executeForProgram()
/external/deqp/modules/gles2/functional/
Des2fShaderApiTests.cpp221 glu::Shader& createShader (const glu::ShaderType shaderType);
253 glu::Shader& ShaderAllocator::createShader (const glu::ShaderType shaderType) in createShader() function in deqp::gles2::Functional::__anon39e1749c0111::ShaderAllocator
787 glu::Shader& vertShader = shaders.createShader(glu::SHADERTYPE_VERTEX); in buildProgram()
788 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); in buildProgram()
965 program.attachShader(shaders.createShader(m_shaderType).getShader()); in executeForProgram()
/external/deqp/modules/egl/
DteglSwapBuffersTests.cpp148 vertexShader = gl.createShader(GL_VERTEX_SHADER); in createGLES2Program()
149 fragmentShader = gl.createShader(GL_FRAGMENT_SHADER); in createGLES2Program()
DteglPreservingSwapTests.cpp145 vtxShader = m_gl.createShader(GL_VERTEX_SHADER); in GLES2Program()
146 fragShader = m_gl.createShader(GL_FRAGMENT_SHADER); in GLES2Program()
DteglNativeColorMappingTests.cpp113 vertexShader = gl.createShader(GL_VERTEX_SHADER); in createGLES2Program()
114 fragmentShader = gl.createShader(GL_FRAGMENT_SHADER); in createGLES2Program()
DteglNativeCoordMappingTests.cpp113 vertexShader = gl.createShader(GL_VERTEX_SHADER); in createGLES2Program()
114 fragmentShader = gl.createShader(GL_FRAGMENT_SHADER); in createGLES2Program()
DteglRenderTests.cpp445 static deUint32 createShader (deUint32 shaderType, const char* source) in createShader() function
492 m_vertexShader = createShader(GL_VERTEX_SHADER, s_vertexSrc); in GLES2Program()
493 m_fragmentShader = createShader(GL_FRAGMENT_SHADER, s_fragmentSrc); in GLES2Program()
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl30 gl->createShader = &glCreateShader;
/external/deqp/modules/gles2/performance/
Des2pDrawCallBatchingTests.cpp144 void createShader (void);
198 void DrawCallBatchingTest::createShader (void) in createShader() function in deqp::gles2::Performance::__anon9d0b767e0111::DrawCallBatchingTest
483 createShader(); in init()
/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl30 dst->createShader = src.createShader;

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