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1 /*-------------------------------------------------------------------------
2  * drawElements Quality Program EGL Module
3  * ---------------------------------------
4  *
5  * Copyright 2014 The Android Open Source Project
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  *//*!
20  * \file
21  * \brief Test for mapping client color values to native surface colors
22  *//*--------------------------------------------------------------------*/
23 
24 #include "teglNativeColorMappingTests.hpp"
25 
26 #include "teglSimpleConfigCase.hpp"
27 
28 #include "tcuTexture.hpp"
29 
30 #include "egluNativeDisplay.hpp"
31 #include "egluNativeWindow.hpp"
32 #include "egluNativePixmap.hpp"
33 #include "egluUnique.hpp"
34 #include "egluUtil.hpp"
35 
36 #include "gluDefs.hpp"
37 #include "glwFunctions.hpp"
38 #include "glwEnums.hpp"
39 
40 #include "tcuImageCompare.hpp"
41 #include "tcuTestLog.hpp"
42 #include "tcuTexture.hpp"
43 #include "tcuTextureUtil.hpp"
44 
45 #include "deUniquePtr.hpp"
46 #include "deStringUtil.hpp"
47 
48 #include "deThread.hpp"
49 
50 #include <vector>
51 #include <string>
52 #include <limits>
53 
54 using tcu::TestLog;
55 using std::vector;
56 using std::string;
57 
58 namespace deqp
59 {
60 namespace egl
61 {
62 namespace
63 {
64 
createGLES2Context(EGLDisplay display,EGLConfig config)65 EGLContext createGLES2Context (EGLDisplay display, EGLConfig config)
66 {
67 	EGLContext		context = EGL_NO_CONTEXT;
68 	const EGLint	attribList[] =
69 	{
70 		EGL_CONTEXT_CLIENT_VERSION, 2,
71 		EGL_NONE
72 	};
73 
74 	TCU_CHECK_EGL_CALL(eglBindAPI(EGL_OPENGL_ES_API));
75 
76 	context = eglCreateContext(display, config, EGL_NO_CONTEXT, attribList);
77 	TCU_CHECK_EGL_MSG("eglCreateContext() failed");
78 	TCU_CHECK(context);
79 
80 	return context;
81 }
82 
createGLES2Program(const glw::Functions & gl,TestLog & log)83 deUint32 createGLES2Program (const glw::Functions& gl, TestLog& log)
84 {
85 	const char* const vertexShaderSource =
86 	"attribute highp vec2 a_pos;\n"
87 	"void main (void)\n"
88 	"{\n"
89 	"\tgl_Position = vec4(a_pos, 0.0, 1.0);\n"
90 	"}";
91 
92 	const char* const fragmentShaderSource =
93 	"uniform mediump vec4 u_color;\n"
94 	"void main (void)\n"
95 	"{\n"
96 	"\tgl_FragColor = u_color;\n"
97 	"}";
98 
99 	deUint32	program			= 0;
100 	deUint32	vertexShader	= 0;
101 	deUint32	fragmentShader	= 0;
102 
103 	deInt32		vertexCompileStatus;
104 	string		vertexInfoLog;
105 	deInt32		fragmentCompileStatus;
106 	string		fragmentInfoLog;
107 	deInt32		linkStatus;
108 	string		programInfoLog;
109 
110 	try
111 	{
112 		program			= gl.createProgram();
113 		vertexShader	= gl.createShader(GL_VERTEX_SHADER);
114 		fragmentShader	= gl.createShader(GL_FRAGMENT_SHADER);
115 
116 		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to create shaders and program");
117 
118 		gl.shaderSource(vertexShader, 1, &vertexShaderSource, DE_NULL);
119 		gl.compileShader(vertexShader);
120 		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup vertex shader");
121 
122 		gl.shaderSource(fragmentShader, 1, &fragmentShaderSource, DE_NULL);
123 		gl.compileShader(fragmentShader);
124 		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup fragment shader");
125 
126 		{
127 			deInt32		infoLogLength = 0;
128 
129 			gl.getShaderiv(vertexShader, GL_COMPILE_STATUS, &vertexCompileStatus);
130 			gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength);
131 
132 			vertexInfoLog.resize(infoLogLength, '\0');
133 
134 			gl.getShaderInfoLog(vertexShader, (glw::GLsizei)vertexInfoLog.length(), &infoLogLength, &(vertexInfoLog[0]));
135 			GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get vertex shader compile info");
136 
137 			vertexInfoLog.resize(infoLogLength);
138 		}
139 
140 		{
141 			deInt32		infoLogLength = 0;
142 
143 			gl.getShaderiv(fragmentShader, GL_COMPILE_STATUS, &fragmentCompileStatus);
144 			gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength);
145 
146 			fragmentInfoLog.resize(infoLogLength, '\0');
147 
148 			gl.getShaderInfoLog(fragmentShader, (glw::GLsizei)fragmentInfoLog.length(), &infoLogLength, &(fragmentInfoLog[0]));
149 			GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get fragment shader compile info");
150 
151 			fragmentInfoLog.resize(infoLogLength);
152 		}
153 
154 		gl.attachShader(program, vertexShader);
155 		gl.attachShader(program, fragmentShader);
156 		gl.linkProgram(program);
157 		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup program");
158 
159 		{
160 			deInt32		infoLogLength = 0;
161 
162 			gl.getProgramiv(program, GL_LINK_STATUS, &linkStatus);
163 			gl.getProgramiv(program, GL_INFO_LOG_LENGTH, &infoLogLength);
164 
165 			programInfoLog.resize(infoLogLength, '\0');
166 
167 			gl.getProgramInfoLog(program, (glw::GLsizei)programInfoLog.length(), &infoLogLength, &(programInfoLog[0]));
168 			GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get program link info");
169 
170 			programInfoLog.resize(infoLogLength);
171 		}
172 
173 		if (linkStatus == 0 || vertexCompileStatus == 0 || fragmentCompileStatus == 0)
174 		{
175 
176 			log.startShaderProgram(linkStatus != 0, programInfoLog.c_str());
177 
178 			log << TestLog::Shader(QP_SHADER_TYPE_VERTEX, vertexShaderSource, vertexCompileStatus != 0, vertexInfoLog);
179 			log << TestLog::Shader(QP_SHADER_TYPE_FRAGMENT, fragmentShaderSource, fragmentCompileStatus != 0, fragmentInfoLog);
180 
181 			log.endShaderProgram();
182 		}
183 
184 		gl.deleteShader(vertexShader);
185 		gl.deleteShader(fragmentShader);
186 		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to delete shaders");
187 
188 		TCU_CHECK(linkStatus != 0 && vertexCompileStatus != 0 && fragmentCompileStatus != 0);
189 	}
190 	catch (...)
191 	{
192 		if (program)
193 			gl.deleteProgram(program);
194 
195 		if (vertexShader)
196 			gl.deleteShader(vertexShader);
197 
198 		if (fragmentShader)
199 			gl.deleteShader(fragmentShader);
200 
201 		throw;
202 	}
203 
204 	return program;
205 }
206 
clear(const glw::Functions & gl,const tcu::Vec4 & color)207 void clear (const glw::Functions& gl, const tcu::Vec4& color)
208 {
209 	gl.clearColor(color.x(), color.y(), color.z(), color.w());
210 	gl.clear(GL_COLOR_BUFFER_BIT);
211 	GLU_EXPECT_NO_ERROR(gl.getError(), "Color clear failed");
212 }
213 
render(const glw::Functions & gl,deUint32 program,const tcu::Vec4 & color)214 void render (const glw::Functions& gl, deUint32 program, const tcu::Vec4& color)
215 {
216 	const float positions[] =
217 	{
218 		-1.0f, -1.0f,
219 		 1.0f, -1.0f,
220 		 1.0f,  1.0f,
221 
222 		 1.0f,  1.0f,
223 		-1.0f,  1.0f,
224 		-1.0f, -1.0f
225 	};
226 
227 	deUint32 posLocation;
228 	deUint32 colorLocation;
229 
230 	gl.useProgram(program);
231 	posLocation	= gl.getAttribLocation(program, "a_pos");
232 	gl.enableVertexAttribArray(posLocation);
233 	GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup shader program for rendering");
234 
235 	colorLocation = gl.getUniformLocation(program, "u_color");
236 	gl.uniform4fv(colorLocation, 1, color.getPtr());
237 
238 	gl.vertexAttribPointer(posLocation, 2, GL_FLOAT, GL_FALSE, 0, positions);
239 	gl.drawArrays(GL_TRIANGLES, 0, 6);
240 	GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to render");
241 }
242 
validate(TestLog & log,EGLDisplay display,EGLConfig config,const tcu::TextureLevel & result,const tcu::Vec4 & color)243 bool validate (TestLog& log, EGLDisplay display, EGLConfig config, const tcu::TextureLevel& result, const tcu::Vec4& color)
244 {
245 	const tcu::UVec4 eglBitDepth((deUint32)eglu::getConfigAttribInt(display, config, EGL_RED_SIZE),
246 								 (deUint32)eglu::getConfigAttribInt(display, config, EGL_GREEN_SIZE),
247 								 (deUint32)eglu::getConfigAttribInt(display, config, EGL_BLUE_SIZE),
248 								 (deUint32)eglu::getConfigAttribInt(display, config, EGL_ALPHA_SIZE));
249 
250 	const tcu::UVec4 nativeBitDepth(tcu::getTextureFormatBitDepth(result.getFormat()).asUint());
251 	const tcu::UVec4 bitDepth(deMinu32(nativeBitDepth.x(), eglBitDepth.x()),
252 							  deMinu32(nativeBitDepth.y(), eglBitDepth.y()),
253 							  deMinu32(nativeBitDepth.z(), eglBitDepth.z()),
254 							  deMinu32(nativeBitDepth.w(), eglBitDepth.w()));
255 
256 	const tcu::UVec4 uColor = tcu::UVec4((deUint32)(((1u << bitDepth.x()) - 1u) * color.x()),
257 										 (deUint32)(((1u << bitDepth.y()) - 1u) * color.y()),
258 										 (deUint32)(((1u << bitDepth.z()) - 1u) * color.z()),
259 										 (deUint32)(((1u << bitDepth.w()) - 1u) * color.w()));
260 
261 	tcu::TextureLevel reference(result.getFormat(), result.getWidth(), result.getHeight());
262 
263 	for (int y = 0; y < result.getHeight(); y++)
264 	{
265 		for (int x = 0; x < result.getWidth(); x++)
266 			reference.getAccess().setPixel(uColor, x, y);
267 	}
268 
269 	return tcu::intThresholdCompare(log, "Result compare", "Compare results", reference.getAccess(), result.getAccess(), tcu::UVec4(1u, 1u, 1u, (bitDepth.w() > 0 ? 1u : std::numeric_limits<deUint32>::max())), tcu::COMPARE_LOG_RESULT);
270 }
271 
272 class NativeColorMappingCase : public SimpleConfigCase
273 {
274 public:
275 	enum NativeType
276 	{
277 		NATIVETYPE_WINDOW = 0,
278 		NATIVETYPE_PIXMAP,
279 		NATIVETYPE_PBUFFER_COPY_TO_PIXMAP
280 	};
281 
282 				NativeColorMappingCase	(EglTestContext& eglTestCtx, const char* name, const char* description, bool render, NativeType nativeType, const vector<EGLint>& configIds);
283 				~NativeColorMappingCase	(void);
284 
285 private:
286 	void		executeForConfig		(tcu::egl::Display& display, EGLConfig config);
287 
288 	NativeType	m_nativeType;
289 	bool		m_render;
290 };
291 
NativeColorMappingCase(EglTestContext & eglTestCtx,const char * name,const char * description,bool render,NativeType nativeType,const vector<EGLint> & configIds)292 NativeColorMappingCase::NativeColorMappingCase (EglTestContext& eglTestCtx, const char* name, const char* description, bool render, NativeType nativeType, const vector<EGLint>& configIds)
293 	: SimpleConfigCase	(eglTestCtx, name, description, configIds)
294 	, m_nativeType		(nativeType)
295 	, m_render			(render)
296 {
297 }
298 
~NativeColorMappingCase(void)299 NativeColorMappingCase::~NativeColorMappingCase	(void)
300 {
301 	deinit();
302 }
303 
logConfigInfo(TestLog & log,EGLDisplay display,EGLConfig config,NativeColorMappingCase::NativeType nativeType,int waitFrames)304 void logConfigInfo (TestLog& log, EGLDisplay display, EGLConfig config, NativeColorMappingCase::NativeType nativeType, int waitFrames)
305 {
306 	log << TestLog::Message << "EGL_RED_SIZE: "		<< eglu::getConfigAttribInt(display, config, EGL_RED_SIZE)		<< TestLog::EndMessage;
307 	log << TestLog::Message << "EGL_GREEN_SIZE: "	<< eglu::getConfigAttribInt(display, config, EGL_GREEN_SIZE)	<< TestLog::EndMessage;
308 	log << TestLog::Message << "EGL_BLUE_SIZE: "	<< eglu::getConfigAttribInt(display, config, EGL_BLUE_SIZE)		<< TestLog::EndMessage;
309 	log << TestLog::Message << "EGL_ALPHA_SIZE: "	<< eglu::getConfigAttribInt(display, config, EGL_ALPHA_SIZE)	<< TestLog::EndMessage;
310 	log << TestLog::Message << "EGL_DEPTH_SIZE: "	<< eglu::getConfigAttribInt(display, config, EGL_DEPTH_SIZE)	<< TestLog::EndMessage;
311 	log << TestLog::Message << "EGL_STENCIL_SIZE: "	<< eglu::getConfigAttribInt(display, config, EGL_STENCIL_SIZE)	<< TestLog::EndMessage;
312 	log << TestLog::Message << "EGL_SAMPLES: "		<< eglu::getConfigAttribInt(display, config, EGL_SAMPLES)		<< TestLog::EndMessage;
313 
314 	if (nativeType == NativeColorMappingCase::NATIVETYPE_WINDOW)
315 		log << TestLog::Message << "Waiting " << waitFrames * 16 << "ms after eglSwapBuffers() and glFinish() for frame to become visible" << TestLog::EndMessage;
316 }
317 
testNativeWindow(TestLog & log,eglu::NativeDisplay & nativeDisplay,eglu::NativeWindow & nativeWindow,EGLDisplay display,EGLContext context,EGLConfig config,const glw::Functions & gl,bool renderColor,int waitFrames,size_t colorCount,const tcu::Vec4 * colors)318 bool testNativeWindow (TestLog& log, eglu::NativeDisplay& nativeDisplay, eglu::NativeWindow& nativeWindow, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor, int waitFrames, size_t colorCount, const tcu::Vec4* colors)
319 {
320 	eglu::UniqueSurface	surface(display, eglu::createWindowSurface(nativeDisplay, nativeWindow, display, config, DE_NULL));
321 	tcu::TextureLevel	result;
322 	deUint32			program	= 0;
323 	bool				isOk	= true;
324 
325 	try
326 	{
327 		TCU_CHECK_EGL_CALL(eglMakeCurrent(display, *surface, *surface, context));
328 
329 		if (renderColor)
330 			program = createGLES2Program(gl, log);
331 
332 		for (int colorNdx = 0; colorNdx < (int)colorCount; colorNdx++)
333 		{
334 			if (renderColor)
335 				render(gl, program, colors[colorNdx]);
336 			else
337 				clear(gl, colors[colorNdx]);
338 
339 			TCU_CHECK_EGL_CALL(eglSwapBuffers(display, *surface));
340 			TCU_CHECK_EGL_CALL(eglWaitClient());
341 			deSleep(waitFrames*16);
342 			nativeWindow.readScreenPixels(&result);
343 
344 			if (!validate(log, display, config, result, colors[colorNdx]))
345 				isOk = false;
346 		}
347 
348 		TCU_CHECK_EGL_CALL(eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
349 	}
350 	catch (...)
351 	{
352 		if (program)
353 			gl.deleteProgram(program);
354 		throw;
355 	}
356 
357 	return isOk;
358 }
359 
testNativePixmap(TestLog & log,eglu::NativeDisplay & nativeDisplay,eglu::NativePixmap & nativePixmap,EGLDisplay display,EGLContext context,EGLConfig config,const glw::Functions & gl,bool renderColor,size_t colorCount,const tcu::Vec4 * colors)360 bool testNativePixmap (TestLog& log, eglu::NativeDisplay& nativeDisplay, eglu::NativePixmap& nativePixmap, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor, size_t colorCount, const tcu::Vec4* colors)
361 {
362 	eglu::UniqueSurface	surface(display, eglu::createPixmapSurface(nativeDisplay, nativePixmap, display, config, DE_NULL));
363 	tcu::TextureLevel	result;
364 	deUint32			program	= 0;
365 	bool				isOk	= true;
366 
367 	try
368 	{
369 		TCU_CHECK_EGL_CALL(eglMakeCurrent(display, *surface, *surface, context));
370 
371 		if (renderColor)
372 			program = createGLES2Program(gl, log);
373 
374 		for (int colorNdx = 0; colorNdx < (int)colorCount; colorNdx++)
375 		{
376 			if (renderColor)
377 				render(gl, program, colors[colorNdx]);
378 			else
379 				clear(gl, colors[colorNdx]);
380 
381 			TCU_CHECK_EGL_CALL(eglWaitClient());
382 			nativePixmap.readPixels(&result);
383 
384 			if (!validate(log, display, config, result, colors[colorNdx]))
385 				isOk = false;
386 		}
387 
388 		TCU_CHECK_EGL_CALL(eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
389 	}
390 	catch (...)
391 	{
392 		if (program)
393 			gl.deleteProgram(program);
394 		throw;
395 	}
396 
397 	return isOk;
398 }
399 
testNativePixmapCopy(TestLog & log,eglu::NativePixmap & nativePixmap,EGLDisplay display,EGLContext context,EGLConfig config,const glw::Functions & gl,bool renderColor,size_t colorCount,const tcu::Vec4 * colors)400 bool testNativePixmapCopy (TestLog& log, eglu::NativePixmap& nativePixmap, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor, size_t colorCount, const tcu::Vec4* colors)
401 {
402 	eglu::UniqueSurface	surface(display, eglCreatePbufferSurface(display, config, DE_NULL));
403 	tcu::TextureLevel	result;
404 	deUint32			program	= 0;
405 	bool				isOk	= true;
406 
407 	try
408 	{
409 		TCU_CHECK_EGL_CALL(eglMakeCurrent(display, *surface, *surface, context));
410 
411 		if (renderColor)
412 			program = createGLES2Program(gl, log);
413 
414 		for (int colorNdx = 0; colorNdx < (int)colorCount; colorNdx++)
415 		{
416 			if (renderColor)
417 				render(gl, program, colors[colorNdx]);
418 			else
419 				clear(gl, colors[colorNdx]);
420 
421 			TCU_CHECK_EGL_CALL(eglCopyBuffers(display, *surface, nativePixmap.getLegacyNative()));
422 			TCU_CHECK_EGL_CALL(eglWaitClient());
423 			nativePixmap.readPixels(&result);
424 
425 			if (!validate(log, display, config, result, colors[colorNdx]))
426 				isOk = false;
427 		}
428 
429 		TCU_CHECK_EGL_CALL(eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
430 	}
431 	catch (...)
432 	{
433 		if (program)
434 			gl.deleteProgram(program);
435 		throw;
436 	}
437 
438 	return isOk;
439 }
440 
checkSupport(EglTestContext & eglTestCtx,NativeColorMappingCase::NativeType nativeType)441 void checkSupport (EglTestContext& eglTestCtx, NativeColorMappingCase::NativeType nativeType)
442 {
443 	switch (nativeType)
444 	{
445 		case NativeColorMappingCase::NATIVETYPE_WINDOW:
446 			if ((eglTestCtx.getNativeWindowFactory().getCapabilities() & eglu::NativeWindow::CAPABILITY_READ_SCREEN_PIXELS) == 0)
447 				throw tcu::NotSupportedError("Native window doesn't support readPixels()", "", __FILE__, __LINE__);
448 			break;
449 
450 		case NativeColorMappingCase::NATIVETYPE_PIXMAP:
451 			if ((eglTestCtx.getNativePixmapFactory().getCapabilities() & eglu::NativePixmap::CAPABILITY_READ_PIXELS) == 0)
452 				throw tcu::NotSupportedError("Native pixmap doesn't support readPixels()", "", __FILE__, __LINE__);
453 			break;
454 
455 		case NativeColorMappingCase::NATIVETYPE_PBUFFER_COPY_TO_PIXMAP:
456 			if ((eglTestCtx.getNativePixmapFactory().getCapabilities() & eglu::NativePixmap::CAPABILITY_READ_PIXELS) == 0 ||
457 				(eglTestCtx.getNativePixmapFactory().getCapabilities() & eglu::NativePixmap::CAPABILITY_CREATE_SURFACE_LEGACY) == 0)
458 				throw tcu::NotSupportedError("Native pixmap doesn't support readPixels() or legacy create surface", "", __FILE__, __LINE__);
459 			break;
460 
461 		default:
462 			DE_ASSERT(DE_FALSE);
463 	}
464 }
465 
executeForConfig(tcu::egl::Display & display,EGLConfig config)466 void NativeColorMappingCase::executeForConfig (tcu::egl::Display& display, EGLConfig config)
467 {
468 	const int width		= 128;
469 	const int height	= 128;
470 
471 	const tcu::Vec4 colors[] =
472 	{
473 		tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f),
474 		tcu::Vec4(0.0f, 0.0f, 1.0f, 1.0f),
475 		tcu::Vec4(0.0f, 1.0f, 0.0f, 1.0f),
476 		tcu::Vec4(0.0f, 1.0f, 1.0f, 1.0f),
477 		tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f),
478 		tcu::Vec4(1.0f, 0.0f, 1.0f, 1.0f),
479 		tcu::Vec4(1.0f, 1.0f, 0.0f, 1.0f),
480 		tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f),
481 
482 		tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f),
483 		tcu::Vec4(0.0f, 0.0f, 0.5f, 1.0f),
484 		tcu::Vec4(0.0f, 0.5f, 0.0f, 1.0f),
485 		tcu::Vec4(0.0f, 0.5f, 0.5f, 1.0f),
486 		tcu::Vec4(0.5f, 0.0f, 0.0f, 1.0f),
487 		tcu::Vec4(0.5f, 0.0f, 0.5f, 1.0f),
488 		tcu::Vec4(0.5f, 0.5f, 0.0f, 1.0f),
489 		tcu::Vec4(0.5f, 0.5f, 0.5f, 1.0f)
490 	};
491 
492 	const string			configIdStr	(de::toString(eglu::getConfigAttribInt(display.getEGLDisplay(), config, EGL_CONFIG_ID)));
493 	tcu::ScopedLogSection	logSection	(m_testCtx.getLog(), ("Config ID " + configIdStr).c_str(), ("Config ID " + configIdStr).c_str());
494 	const int				waitFrames	= 5;
495 
496 	logConfigInfo(m_testCtx.getLog(), display.getEGLDisplay(), config, m_nativeType, waitFrames);
497 
498 	checkSupport(m_eglTestCtx, m_nativeType);
499 
500 	eglu::UniqueContext context(display.getEGLDisplay(), createGLES2Context(display.getEGLDisplay(), config));
501 	glw::Functions		gl;
502 
503 	m_eglTestCtx.getGLFunctions(gl, glu::ApiType::es(2,0));
504 
505 	switch (m_nativeType)
506 	{
507 		case NATIVETYPE_WINDOW:
508 		{
509 			de::UniquePtr<eglu::NativeWindow> nativeWindow(m_eglTestCtx.createNativeWindow(display.getEGLDisplay(), config, DE_NULL, width, height, eglu::WindowParams::VISIBILITY_VISIBLE));
510 
511 			if (!testNativeWindow(m_testCtx.getLog(), m_eglTestCtx.getNativeDisplay(), *nativeWindow, display.getEGLDisplay(), *context, config, gl, m_render, waitFrames, DE_LENGTH_OF_ARRAY(colors), colors))
512 				m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered");
513 			break;
514 		}
515 
516 		case NATIVETYPE_PIXMAP:
517 		{
518 			de::UniquePtr<eglu::NativePixmap> nativePixmap(m_eglTestCtx.createNativePixmap(display.getEGLDisplay(), config, DE_NULL, width, height));
519 
520 			if (!testNativePixmap(m_testCtx.getLog(), m_eglTestCtx.getNativeDisplay(), *nativePixmap, display.getEGLDisplay(), *context, config, gl, m_render, DE_LENGTH_OF_ARRAY(colors), colors))
521 				m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered");
522 			break;
523 		}
524 
525 		case NATIVETYPE_PBUFFER_COPY_TO_PIXMAP:
526 		{
527 			de::UniquePtr<eglu::NativePixmap> nativePixmap(m_eglTestCtx.createNativePixmap(display.getEGLDisplay(), config, DE_NULL, width, height));
528 
529 			if (!testNativePixmapCopy(m_testCtx.getLog(), *nativePixmap, display.getEGLDisplay(), *context, config, gl, m_render, DE_LENGTH_OF_ARRAY(colors), colors))
530 				m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered");
531 			break;
532 		}
533 
534 		default:
535 			DE_ASSERT(DE_FALSE);
536 	}
537 }
538 
addTestGroups(EglTestContext & eglTestCtx,TestCaseGroup * group,NativeColorMappingCase::NativeType type)539 void addTestGroups (EglTestContext& eglTestCtx, TestCaseGroup* group, NativeColorMappingCase::NativeType type)
540 {
541 	eglu::FilterList filters;
542 
543 	switch (type)
544 	{
545 		case NativeColorMappingCase::NATIVETYPE_WINDOW:
546 			filters << (eglu::ConfigSurfaceType() & EGL_WINDOW_BIT);
547 			break;
548 
549 		case NativeColorMappingCase::NATIVETYPE_PIXMAP:
550 			filters << (eglu::ConfigSurfaceType() & EGL_PIXMAP_BIT);
551 			break;
552 
553 		case NativeColorMappingCase::NATIVETYPE_PBUFFER_COPY_TO_PIXMAP:
554 			filters << (eglu::ConfigSurfaceType() & EGL_PBUFFER_BIT);
555 			break;
556 
557 		default:
558 			DE_ASSERT(DE_FALSE);
559 	}
560 
561 	vector<NamedConfigIdSet> configIdSets;
562 	NamedConfigIdSet::getDefaultSets(configIdSets, eglTestCtx.getConfigs(), filters);
563 
564 	for (vector<NamedConfigIdSet>::iterator i = configIdSets.begin(); i != configIdSets.end(); i++)
565 	{
566 		group->addChild(new NativeColorMappingCase(eglTestCtx, (string(i->getName()) + "_clear").c_str(), i->getDescription(), false, type, i->getConfigIds()));
567 		group->addChild(new NativeColorMappingCase(eglTestCtx, (string(i->getName()) + "_render").c_str(), i->getDescription(), true, type, i->getConfigIds()));
568 	}
569 }
570 
571 } // anonymous
572 
NativeColorMappingTests(EglTestContext & eglTestCtx)573 NativeColorMappingTests::NativeColorMappingTests (EglTestContext& eglTestCtx)
574 	: TestCaseGroup(eglTestCtx, "native_color_mapping", "Tests for mapping client colors to native surface")
575 {
576 }
577 
init(void)578 void NativeColorMappingTests::init (void)
579 {
580 	{
581 		TestCaseGroup* windowGroup = new TestCaseGroup(m_eglTestCtx, "native_window", "Tests for mapping client color to native window");
582 		addTestGroups(m_eglTestCtx, windowGroup, NativeColorMappingCase::NATIVETYPE_WINDOW);
583 		addChild(windowGroup);
584 	}
585 
586 	{
587 		TestCaseGroup* pixmapGroup = new TestCaseGroup(m_eglTestCtx, "native_pixmap", "Tests for mapping client color to native pixmap");
588 		addTestGroups(m_eglTestCtx, pixmapGroup, NativeColorMappingCase::NATIVETYPE_PIXMAP);
589 		addChild(pixmapGroup);
590 	}
591 
592 	{
593 		TestCaseGroup* pbufferGroup = new TestCaseGroup(m_eglTestCtx, "pbuffer_to_native_pixmap", "Tests for mapping client color to native pixmap with eglCopyBuffers()");
594 		addTestGroups(m_eglTestCtx, pbufferGroup, NativeColorMappingCase::NATIVETYPE_PBUFFER_COPY_TO_PIXMAP);
595 		addChild(pbufferGroup);
596 	}
597 }
598 
599 } // egl
600 } // deqp
601