Searched refs:cullFace (Results 1 – 25 of 43) sorted by relevance
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34 D3DCULL ConvertCullMode(GLenum cullFace, GLenum frontFace);
133 D3DCULL ConvertCullMode(GLenum cullFace, GLenum frontFace) in ConvertCullMode() argument136 switch (cullFace) in ConvertCullMode()
82 bool cullFace; member
42 mRasterizer.cullFace = false; in initialize()305 return mRasterizer.cullFace; in isCullFaceEnabled()310 mRasterizer.cullFace = enabled; in setCullFace()1131 case GL_CULL_FACE: *params = mRasterizer.cullFace; break; in getBooleanv()
31 gl->cullFace = &glCullFace;
31 gl->cullFace = (glCullFaceFunc) loader->get("glCullFace");
6 glCullFaceFunc cullFace; variable
4 gl->cullFace = (glCullFaceFunc) loader->get("glCullFace");
31 dst->cullFace = src.cullFace;
93 gl.cullFace (GL_BACK); in resetStateES()550 gl.cullFace (GL_BACK); in resetStateGLCore()
406 gl.cullFace(GL_FRONT); in init()898 gl.cullFace(GL_FRONT); in init()900 gl.cullFace(GL_BACK); in init()
284 cullFace, in init()
372 gl.cullFace(GL_FRONT); in init()808 gl.cullFace(GL_FRONT); in init()
406 gl.cullFace(GL_FRONT); in init()982 gl.cullFace(GL_FRONT); in init()984 gl.cullFace(GL_BACK); in init()
319 cullFace, in init()
372 gl.cullFace(GL_FRONT); in init()882 gl.cullFace(GL_FRONT); in init()
237 … D3D11_CULL_MODE cullMode = gl_d3d11::ConvertCullMode(rasterState.cullFace, rasterState.cullMode); in getRasterizerState()
100 virtual void cullFace(WGC3Denum mode) { } in cullFace() function
139 virtual void cullFace(WGC3Denum mode); in NON_EXPORTED_BASE()
234 virtual void cullFace(WGC3Denum mode) = 0;
6 gl->cullFace = glCullFace;