/external/deqp/modules/gles3/functional/ |
D | es3fVertexArrayObjectTests.cpp | 76 int elementArrayBuffer; member 80 : elementArrayBuffer(-1) in VertexArrayState() 199 message << "GL_ELEMENT_ARRAY_BUFFER : " << state.elementArrayBuffer << "\n"; in logVertexArrayState() 254 …if (m_spec.useDrawElements && (m_spec.vao.elementArrayBuffer == 0 || m_spec.state.elementArrayBuff… in init() 548 GLU_CHECK_CALL(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_buffers[state.elementArrayBuffer])); in setState() 574 if (state.elementArrayBuffer == 0) in makeDrawCall() 717 message << "GL_ELEMENT_ARRAY_BUFFER : " << state.elementArrayBuffer << "\n"; in logVertexArrayState() 751 m_spec.vao.elementArrayBuffer = 0; in init() 752 m_spec.state.elementArrayBuffer = 0; in init() 830 …if (m_spec.useDrawElements && (m_spec.vao.elementArrayBuffer == 0 || m_spec.state.elementArrayBuff… in init() [all …]
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/external/chromium_org/third_party/skia/src/gpu/gl/debug/ |
D | GrDebugGL.cpp | 121 void GrDebugGL::setElementArrayBuffer(GrBufferObj *elementArrayBuffer) { in setElementArrayBuffer() argument 131 fElementArrayBuffer = elementArrayBuffer; in setElementArrayBuffer()
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D | GrDebugGL.h | 65 void setElementArrayBuffer(GrBufferObj *elementArrayBuffer);
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/external/skia/src/gpu/gl/debug/ |
D | GrDebugGL.cpp | 120 void GrDebugGL::setElementArrayBuffer(GrBufferObj *elementArrayBuffer) { in setElementArrayBuffer() argument 130 fElementArrayBuffer = elementArrayBuffer; in setElementArrayBuffer()
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D | GrDebugGL.h | 65 void setElementArrayBuffer(GrBufferObj *elementArrayBuffer);
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/ |
D | Renderer9.h | 86 …virtual gl::Error applyIndexBuffer(const GLvoid *indices, gl::Buffer *elementArrayBuffer, GLsizei … 92 … gl::Buffer *elementArrayBuffer, const TranslatedIndexData &indexInfo, GLsizei instances); 212 …p(GLsizei count, GLenum type, const GLvoid *indices, int minIndex, gl::Buffer *elementArrayBuffer); 213 …s(GLsizei count, GLenum type, const GLvoid *indices, int minIndex, gl::Buffer *elementArrayBuffer);
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D | Renderer9.cpp | 1277 gl::Error Renderer9::applyIndexBuffer(const GLvoid *indices, gl::Buffer *elementArrayBuffer, GLsize… in applyIndexBuffer() argument 1279 …gl::Error error = mIndexDataManager->prepareIndexData(type, count, elementArrayBuffer, indices, in… in applyIndexBuffer() 1342 … gl::Buffer *elementArrayBuffer, const TranslatedIndexData &indexInfo, GLsizei /*instances*/) in drawElements() argument 1350 drawIndexedPoints(count, type, indices, minIndex, elementArrayBuffer); in drawElements() 1354 drawLineLoop(count, type, indices, minIndex, elementArrayBuffer); in drawElements() 1366 …op(GLsizei count, GLenum type, const GLvoid *indices, int minIndex, gl::Buffer *elementArrayBuffer) in drawLineLoop() argument 1369 if (type != GL_NONE && elementArrayBuffer) in drawLineLoop() 1371 gl::Buffer *indexBuffer = elementArrayBuffer; in drawLineLoop() 1569 …ts(GLsizei count, GLenum type, const GLvoid *indices, int minIndex, gl::Buffer *elementArrayBuffer) in drawIndexedPoints() argument 1574 if (elementArrayBuffer) in drawIndexedPoints() [all …]
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/ |
D | Renderer11.h | 85 …virtual gl::Error applyIndexBuffer(const GLvoid *indices, gl::Buffer *elementArrayBuffer, GLsizei … 90 … gl::Buffer *elementArrayBuffer, const TranslatedIndexData &indexInfo, GLsizei instances); 209 …p(GLsizei count, GLenum type, const GLvoid *indices, int minIndex, gl::Buffer *elementArrayBuffer); 210 …unt, GLenum type, const GLvoid *indices, int minIndex, gl::Buffer *elementArrayBuffer, int instanc…
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D | Renderer11.cpp | 949 gl::Error Renderer11::applyIndexBuffer(const GLvoid *indices, gl::Buffer *elementArrayBuffer, GLsiz… in applyIndexBuffer() argument 951 …gl::Error error = mIndexDataManager->prepareIndexData(type, count, elementArrayBuffer, indices, in… in applyIndexBuffer() 1074 … gl::Buffer *elementArrayBuffer, const TranslatedIndexData &indexInfo, GLsizei instances) in drawElements() argument 1080 drawLineLoop(count, type, indices, minIndex, elementArrayBuffer); in drawElements() 1084 drawTriangleFan(count, type, indices, minIndex, elementArrayBuffer, instances); in drawElements() 1096 …op(GLsizei count, GLenum type, const GLvoid *indices, int minIndex, gl::Buffer *elementArrayBuffer) in drawLineLoop() argument 1099 if (type != GL_NONE && elementArrayBuffer) in drawLineLoop() 1101 gl::Buffer *indexBuffer = elementArrayBuffer; in drawLineLoop() 1204 …unt, GLenum type, const GLvoid *indices, int minIndex, gl::Buffer *elementArrayBuffer, int instanc… in drawTriangleFan() argument 1207 if (type != GL_NONE && elementArrayBuffer) in drawTriangleFan() [all …]
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
D | validationES.cpp | 1635 const gl::Buffer *elementArrayBuffer = vao->getElementArrayBuffer(); in ValidateDrawElements() local 1636 if (!indices && !elementArrayBuffer) in ValidateDrawElements() 1642 if (elementArrayBuffer) in ValidateDrawElements() 1658 if (byteCount > elementArrayBuffer->getSize()) in ValidateDrawElements() 1674 if (elementArrayBuffer) in ValidateDrawElements() 1677 …if (!elementArrayBuffer->getIndexRangeCache()->findRange(type, offset, count, indexRangeOut, NULL)) in ValidateDrawElements() 1679 const void *dataPointer = elementArrayBuffer->getImplementation()->getData(); in ValidateDrawElements()
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
D | Renderer.h | 135 …virtual gl::Error applyIndexBuffer(const GLvoid *indices, gl::Buffer *elementArrayBuffer, GLsizei … 140 … gl::Buffer *elementArrayBuffer, const TranslatedIndexData &indexInfo, GLsizei instances) = 0;
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