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Searched refs:elementArrayBuffer (Results 1 – 11 of 11) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fVertexArrayObjectTests.cpp76 int elementArrayBuffer; member
80 : elementArrayBuffer(-1) in VertexArrayState()
199 message << "GL_ELEMENT_ARRAY_BUFFER : " << state.elementArrayBuffer << "\n"; in logVertexArrayState()
254 …if (m_spec.useDrawElements && (m_spec.vao.elementArrayBuffer == 0 || m_spec.state.elementArrayBuff… in init()
548 GLU_CHECK_CALL(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_buffers[state.elementArrayBuffer])); in setState()
574 if (state.elementArrayBuffer == 0) in makeDrawCall()
717 message << "GL_ELEMENT_ARRAY_BUFFER : " << state.elementArrayBuffer << "\n"; in logVertexArrayState()
751 m_spec.vao.elementArrayBuffer = 0; in init()
752 m_spec.state.elementArrayBuffer = 0; in init()
830 …if (m_spec.useDrawElements && (m_spec.vao.elementArrayBuffer == 0 || m_spec.state.elementArrayBuff… in init()
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/external/chromium_org/third_party/skia/src/gpu/gl/debug/
DGrDebugGL.cpp121 void GrDebugGL::setElementArrayBuffer(GrBufferObj *elementArrayBuffer) { in setElementArrayBuffer() argument
131 fElementArrayBuffer = elementArrayBuffer; in setElementArrayBuffer()
DGrDebugGL.h65 void setElementArrayBuffer(GrBufferObj *elementArrayBuffer);
/external/skia/src/gpu/gl/debug/
DGrDebugGL.cpp120 void GrDebugGL::setElementArrayBuffer(GrBufferObj *elementArrayBuffer) { in setElementArrayBuffer() argument
130 fElementArrayBuffer = elementArrayBuffer; in setElementArrayBuffer()
DGrDebugGL.h65 void setElementArrayBuffer(GrBufferObj *elementArrayBuffer);
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/
DRenderer9.h86 …virtual gl::Error applyIndexBuffer(const GLvoid *indices, gl::Buffer *elementArrayBuffer, GLsizei …
92 … gl::Buffer *elementArrayBuffer, const TranslatedIndexData &indexInfo, GLsizei instances);
212 …p(GLsizei count, GLenum type, const GLvoid *indices, int minIndex, gl::Buffer *elementArrayBuffer);
213 …s(GLsizei count, GLenum type, const GLvoid *indices, int minIndex, gl::Buffer *elementArrayBuffer);
DRenderer9.cpp1277 gl::Error Renderer9::applyIndexBuffer(const GLvoid *indices, gl::Buffer *elementArrayBuffer, GLsize… in applyIndexBuffer() argument
1279 …gl::Error error = mIndexDataManager->prepareIndexData(type, count, elementArrayBuffer, indices, in… in applyIndexBuffer()
1342 … gl::Buffer *elementArrayBuffer, const TranslatedIndexData &indexInfo, GLsizei /*instances*/) in drawElements() argument
1350 drawIndexedPoints(count, type, indices, minIndex, elementArrayBuffer); in drawElements()
1354 drawLineLoop(count, type, indices, minIndex, elementArrayBuffer); in drawElements()
1366 …op(GLsizei count, GLenum type, const GLvoid *indices, int minIndex, gl::Buffer *elementArrayBuffer) in drawLineLoop() argument
1369 if (type != GL_NONE && elementArrayBuffer) in drawLineLoop()
1371 gl::Buffer *indexBuffer = elementArrayBuffer; in drawLineLoop()
1569 …ts(GLsizei count, GLenum type, const GLvoid *indices, int minIndex, gl::Buffer *elementArrayBuffer) in drawIndexedPoints() argument
1574 if (elementArrayBuffer) in drawIndexedPoints()
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
DRenderer11.h85 …virtual gl::Error applyIndexBuffer(const GLvoid *indices, gl::Buffer *elementArrayBuffer, GLsizei …
90 … gl::Buffer *elementArrayBuffer, const TranslatedIndexData &indexInfo, GLsizei instances);
209 …p(GLsizei count, GLenum type, const GLvoid *indices, int minIndex, gl::Buffer *elementArrayBuffer);
210 …unt, GLenum type, const GLvoid *indices, int minIndex, gl::Buffer *elementArrayBuffer, int instanc…
DRenderer11.cpp949 gl::Error Renderer11::applyIndexBuffer(const GLvoid *indices, gl::Buffer *elementArrayBuffer, GLsiz… in applyIndexBuffer() argument
951 …gl::Error error = mIndexDataManager->prepareIndexData(type, count, elementArrayBuffer, indices, in… in applyIndexBuffer()
1074 … gl::Buffer *elementArrayBuffer, const TranslatedIndexData &indexInfo, GLsizei instances) in drawElements() argument
1080 drawLineLoop(count, type, indices, minIndex, elementArrayBuffer); in drawElements()
1084 drawTriangleFan(count, type, indices, minIndex, elementArrayBuffer, instances); in drawElements()
1096 …op(GLsizei count, GLenum type, const GLvoid *indices, int minIndex, gl::Buffer *elementArrayBuffer) in drawLineLoop() argument
1099 if (type != GL_NONE && elementArrayBuffer) in drawLineLoop()
1101 gl::Buffer *indexBuffer = elementArrayBuffer; in drawLineLoop()
1204 …unt, GLenum type, const GLvoid *indices, int minIndex, gl::Buffer *elementArrayBuffer, int instanc… in drawTriangleFan() argument
1207 if (type != GL_NONE && elementArrayBuffer) in drawTriangleFan()
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/external/chromium_org/third_party/angle/src/libGLESv2/
DvalidationES.cpp1635 const gl::Buffer *elementArrayBuffer = vao->getElementArrayBuffer(); in ValidateDrawElements() local
1636 if (!indices && !elementArrayBuffer) in ValidateDrawElements()
1642 if (elementArrayBuffer) in ValidateDrawElements()
1658 if (byteCount > elementArrayBuffer->getSize()) in ValidateDrawElements()
1674 if (elementArrayBuffer) in ValidateDrawElements()
1677 …if (!elementArrayBuffer->getIndexRangeCache()->findRange(type, offset, count, indexRangeOut, NULL)) in ValidateDrawElements()
1679 const void *dataPointer = elementArrayBuffer->getImplementation()->getData(); in ValidateDrawElements()
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
DRenderer.h135 …virtual gl::Error applyIndexBuffer(const GLvoid *indices, gl::Buffer *elementArrayBuffer, GLsizei …
140 … gl::Buffer *elementArrayBuffer, const TranslatedIndexData &indexInfo, GLsizei instances) = 0;