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Searched refs:glGetUniformLocation (Results 1 – 25 of 126) sorted by relevance

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/external/deqp/modules/gles2/functional/
Des2fShaderStateQueryTests.cpp1796 location = glGetUniformLocation(program.getProgram(), "floatUniform"); in test()
1800 location = glGetUniformLocation(program.getProgram(), "float2Uniform"); in test()
1804 location = glGetUniformLocation(program.getProgram(), "float3Uniform"); in test()
1808 location = glGetUniformLocation(program.getProgram(), "float4Uniform"); in test()
1855 location = glGetUniformLocation(program.getProgram(), "intUniform"); in test()
1859 location = glGetUniformLocation(program.getProgram(), "int2Uniform"); in test()
1863 location = glGetUniformLocation(program.getProgram(), "int3Uniform"); in test()
1867 location = glGetUniformLocation(program.getProgram(), "int4Uniform"); in test()
1916 location = glGetUniformLocation(program.getProgram(), "boolUniform"); in test()
1920 location = glGetUniformLocation(program.getProgram(), "bool2Uniform"); in test()
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Des2fNegativeShaderApiTests.cpp373 glGetUniformLocation(programEmpty, "test"); in init()
379 glGetUniformLocation(-2, "test"); in init()
498 GLint vUnif = glGetUniformLocation(program.getProgram(), "vTest"); // vec4 in init()
499 GLint fUnif = glGetUniformLocation(program.getProgram(), "fTest"); // ivec4 in init()
500 GLint fSampler = glGetUniformLocation(program.getProgram(), "fSampler"); // sampler2D in init()
586 GLint vUnif = glGetUniformLocation(program.getProgram(), "vTest"); // vec4 in init()
587 GLint fUnif = glGetUniformLocation(program.getProgram(), "fTest"); // ivec4 in init()
588 GLint fSampler = glGetUniformLocation(program.getProgram(), "fSampler"); // sampler2D in init()
659 GLint vUnif = glGetUniformLocation(program.getProgram(), "vTest"); // vec4 in init()
704 GLint vUnif = glGetUniformLocation(program.getProgram(), "vTest"); // vec4 in init()
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/external/chromium_org/third_party/angle/samples/angle/particle_system/
DParticleSystem.cpp89 mTimeLoc = glGetUniformLocation(mProgram, "u_time"); in initialize()
90 mCenterPositionLoc = glGetUniformLocation(mProgram, "u_centerPosition"); in initialize()
91 mColorLoc = glGetUniformLocation(mProgram, "u_color"); in initialize()
92 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture"); in initialize()
/external/deqp/modules/gles3/functional/
Des3fNegativeShaderApiTests.cpp665 glGetUniformLocation(programEmpty, "test"); in init()
671 glGetUniformLocation(-2, "test"); in init()
769 GLint vec4_v = glGetUniformLocation(program.getProgram(), "vec4_v"); // vec4 in init()
770 GLint ivec4_f = glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4 in init()
771 GLint uvec4_f = glGetUniformLocation(program.getProgram(), "uvec4_f"); // uvec4 in init()
772 GLint sampler_f = glGetUniformLocation(program.getProgram(), "sampler_f"); // sampler2D in init()
864 GLint vec4_v = glGetUniformLocation(program.getProgram(), "vec4_v"); // vec4 in init()
865 GLint ivec4_f = glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4 in init()
866 GLint uvec4_f = glGetUniformLocation(program.getProgram(), "uvec4_f"); // uvec4 in init()
867 GLint sampler_f = glGetUniformLocation(program.getProgram(), "sampler_f"); // sampler2D in init()
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Des3fShaderStateQueryTests.cpp2950 location = glGetUniformLocation(program,"floatUniform"); in test()
2954 location = glGetUniformLocation(program,"float2Uniform"); in test()
2958 location = glGetUniformLocation(program,"float3Uniform"); in test()
2962 location = glGetUniformLocation(program,"float4Uniform"); in test()
3021 location = glGetUniformLocation(program,"intUniform"); in test()
3025 location = glGetUniformLocation(program,"int2Uniform"); in test()
3029 location = glGetUniformLocation(program,"int3Uniform"); in test()
3033 location = glGetUniformLocation(program,"int4Uniform"); in test()
3092 location = glGetUniformLocation(program,"uintUniform"); in test()
3096 location = glGetUniformLocation(program,"uint2Uniform"); in test()
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/external/chromium_org/third_party/angle/tests/angle_tests/
DTextureTest.cpp78 mTexture2DUniformLocation = glGetUniformLocation(m2DProgram, "tex"); in SetUp()
141 GLint tex2DUniformLocation = glGetUniformLocation(mCubeProgram, "tex2D"); in TEST_F()
142 GLint texCubeUniformLocation = glGetUniformLocation(mCubeProgram, "texCube"); in TEST_F()
DUniformTest.cpp30 mUniformFLocation = glGetUniformLocation(mProgram, "uniF"); in SetUp()
33 mUniformILocation = glGetUniformLocation(mProgram, "uniI"); in SetUp()
/external/chromium_org/gpu/command_buffer/tests/
Dgl_program_unittest.cc73 GLint location_sx = glGetUniformLocation(program, "u_struct.x"); in TEST_F()
74 GLint location_array_0 = glGetUniformLocation(program, "u_array[0]"); in TEST_F()
153 GLint color_location = glGetUniformLocation(program, "u_color"); in TEST_F()
Docclusion_query_unittest.cc99 matrix_loc_ = glGetUniformLocation(program, "worldMatrix"); in TEST_F()
100 color_loc_ = glGetUniformLocation(program, "color"); in TEST_F()
/external/deqp/modules/gles31/functional/
Des31fNegativeShaderApiTests.cpp694 ctx.glGetUniformLocation(programEmpty, "test"); in get_uniform_location()
700 ctx.glGetUniformLocation(-2, "test"); in get_uniform_location()
801 GLint vec4_v = ctx.glGetUniformLocation(program.getProgram(), "vec4_v"); // vec4 in uniformf_incompatible_type()
802 GLint ivec4_f = ctx.glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4 in uniformf_incompatible_type()
803 GLint uvec4_f = ctx.glGetUniformLocation(program.getProgram(), "uvec4_f"); // uvec4 in uniformf_incompatible_type()
804 GLint sampler_f = ctx.glGetUniformLocation(program.getProgram(), "sampler_f"); // sampler2D in uniformf_incompatible_type()
898 GLint vec4_v = ctx.glGetUniformLocation(program.getProgram(), "vec4_v"); // vec4 in uniformfv_incompatible_type()
899 GLint ivec4_f = ctx.glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4 in uniformfv_incompatible_type()
900 GLint uvec4_f = ctx.glGetUniformLocation(program.getProgram(), "uvec4_f"); // uvec4 in uniformfv_incompatible_type()
901 GLint sampler_f = ctx.glGetUniformLocation(program.getProgram(), "sampler_f"); // sampler2D in uniformfv_incompatible_type()
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/external/chromium_org/media/tools/player_x11/
Dgl_video_renderer.cc225 glUniform1i(glGetUniformLocation(program, "y_tex"), 0); in Initialize()
226 glUniform1i(glGetUniformLocation(program, "u_tex"), 1); in Initialize()
227 glUniform1i(glGetUniformLocation(program, "v_tex"), 2); in Initialize()
228 int yuv2rgb_location = glGetUniformLocation(program, "yuv2rgb"); in Initialize()
/external/chromium_org/native_client_sdk/src/examples/api/media_stream_video/
Dmedia_stream_video.cc233 glUniform1i(glGetUniformLocation(program_yuv_, "y_texture"), 0); in DrawYUV()
234 glUniform1i(glGetUniformLocation(program_yuv_, "u_texture"), 1); in DrawYUV()
235 glUniform1i(glGetUniformLocation(program_yuv_, "v_texture"), 2); in DrawYUV()
236 glUniformMatrix3fv(glGetUniformLocation(program_yuv_, "color_matrix"), in DrawYUV()
256 glUniform1i(glGetUniformLocation(program_rgb_, "rgb_texture"), 3); in DrawRGB()
/external/chromium_org/ppapi/examples/media_stream_video/
Dmedia_stream_video.cc233 glUniform1i(glGetUniformLocation(program_yuv_, "y_texture"), 0); in DrawYUV()
234 glUniform1i(glGetUniformLocation(program_yuv_, "u_texture"), 1); in DrawYUV()
235 glUniform1i(glGetUniformLocation(program_yuv_, "v_texture"), 2); in DrawYUV()
236 glUniformMatrix3fv(glGetUniformLocation(program_yuv_, "color_matrix"), in DrawYUV()
256 glUniform1i(glGetUniformLocation(program_rgb_, "rgb_texture"), 3); in DrawRGB()
/external/chromium_org/third_party/angle/samples/angle/texture_wrap/
DTextureWrap.cpp66 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture"); in initialize()
69 mOffsetLoc = glGetUniformLocation(mProgram, "u_offset"); in initialize()
/external/chromium_org/third_party/angle/samples/angle/mip_map_2d/
DMipMap2D.cpp66 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture"); in initialize()
69 mOffsetLoc = glGetUniformLocation(mProgram, "u_offset"); in initialize()
/external/chromium_org/third_party/angle/samples/angle/multi_texture/
DMultiTexture.cpp82 mBaseMapLoc = glGetUniformLocation(mProgram, "s_baseMap"); in initialize()
83 mLightMapLoc = glGetUniformLocation(mProgram, "s_lightMap"); in initialize()
/external/chromium_org/third_party/webrtc/modules/video_render/android/
Dvideo_render_opengles20.cc153 int i = glGetUniformLocation(_program, "Ytex"); in Setup()
158 i = glGetUniformLocation(_program, "Utex"); in Setup()
163 i = glGetUniformLocation(_program, "Vtex"); in Setup()
/external/chromium_org/content/common/gpu/media/
Drendering_helper.cc292 glUniform1i(glGetUniformLocation(program_, "tex_flip"), 0); in Initialize()
293 glUniform1i(glGetUniformLocation(program_, "tex"), 0); in Initialize()
294 GLint tex_external = glGetUniformLocation(program_, "tex_external"); in Initialize()
380 glUniform1i(glGetUniformLocation(program_, "tex_flip"), 0); in RenderThumbnail()
523 glUniform1i(glGetUniformLocation(program_, "tex_flip"), 1); in RenderContent()
/external/chromium_org/gpu/command_buffer/service/
Dgles2_cmd_copy_texture_chromium.cc421 info->matrix_handle = glGetUniformLocation(info->program, "u_matrix"); in DoCopyTextureWithTransform()
422 info->half_size_handle = glGetUniformLocation(info->program, "u_half_size"); in DoCopyTextureWithTransform()
423 info->sampler_handle = glGetUniformLocation(info->program, "u_sampler"); in DoCopyTextureWithTransform()
/external/chromium_org/third_party/angle/tests/perf_tests/
DBufferSubData.cpp255 glUniform1f(glGetUniformLocation(mProgram, "uScale"), scale); in initializeBenchmark()
256 glUniform1f(glGetUniformLocation(mProgram, "uOffset"), offset); in initializeBenchmark()
/external/deqp/framework/egl/
DegluStaticES20Library.inl80 { "glGetUniformLocation", (deFunctionPtr)glGetUniformLocation },
/external/chromium_org/third_party/angle/samples/angle/simple_texture_2d/
DSimpleTexture2D.cpp64 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture"); in initialize()
/external/chromium_org/third_party/angle/samples/angle/simple_texture_cubemap/
DSimpleTextureCubemap.cpp66 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture"); in initialize()
/external/chromium_org/third_party/webrtc/modules/video_render/ios/
Dopen_gles20.mm108 int i = glGetUniformLocation(program_, "Ytex");
111 i = glGetUniformLocation(program_, "Utex");
114 i = glGetUniformLocation(program_, "Vtex");
/external/chromium_org/third_party/angle/samples/angle/simple_vertex_shader/
DSimpleVertexShader.cpp67 mMVPMatrixLoc = glGetUniformLocation(mProgram, "u_mvpMatrix"); in initialize()

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