/external/deqp/modules/gles2/functional/ |
D | es2fShaderStateQueryTests.cpp | 1796 location = glGetUniformLocation(program.getProgram(), "floatUniform"); in test() 1800 location = glGetUniformLocation(program.getProgram(), "float2Uniform"); in test() 1804 location = glGetUniformLocation(program.getProgram(), "float3Uniform"); in test() 1808 location = glGetUniformLocation(program.getProgram(), "float4Uniform"); in test() 1855 location = glGetUniformLocation(program.getProgram(), "intUniform"); in test() 1859 location = glGetUniformLocation(program.getProgram(), "int2Uniform"); in test() 1863 location = glGetUniformLocation(program.getProgram(), "int3Uniform"); in test() 1867 location = glGetUniformLocation(program.getProgram(), "int4Uniform"); in test() 1916 location = glGetUniformLocation(program.getProgram(), "boolUniform"); in test() 1920 location = glGetUniformLocation(program.getProgram(), "bool2Uniform"); in test() [all …]
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D | es2fNegativeShaderApiTests.cpp | 373 glGetUniformLocation(programEmpty, "test"); in init() 379 glGetUniformLocation(-2, "test"); in init() 498 GLint vUnif = glGetUniformLocation(program.getProgram(), "vTest"); // vec4 in init() 499 GLint fUnif = glGetUniformLocation(program.getProgram(), "fTest"); // ivec4 in init() 500 GLint fSampler = glGetUniformLocation(program.getProgram(), "fSampler"); // sampler2D in init() 586 GLint vUnif = glGetUniformLocation(program.getProgram(), "vTest"); // vec4 in init() 587 GLint fUnif = glGetUniformLocation(program.getProgram(), "fTest"); // ivec4 in init() 588 GLint fSampler = glGetUniformLocation(program.getProgram(), "fSampler"); // sampler2D in init() 659 GLint vUnif = glGetUniformLocation(program.getProgram(), "vTest"); // vec4 in init() 704 GLint vUnif = glGetUniformLocation(program.getProgram(), "vTest"); // vec4 in init() [all …]
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/external/chromium_org/third_party/angle/samples/angle/particle_system/ |
D | ParticleSystem.cpp | 89 mTimeLoc = glGetUniformLocation(mProgram, "u_time"); in initialize() 90 mCenterPositionLoc = glGetUniformLocation(mProgram, "u_centerPosition"); in initialize() 91 mColorLoc = glGetUniformLocation(mProgram, "u_color"); in initialize() 92 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture"); in initialize()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeShaderApiTests.cpp | 665 glGetUniformLocation(programEmpty, "test"); in init() 671 glGetUniformLocation(-2, "test"); in init() 769 GLint vec4_v = glGetUniformLocation(program.getProgram(), "vec4_v"); // vec4 in init() 770 GLint ivec4_f = glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4 in init() 771 GLint uvec4_f = glGetUniformLocation(program.getProgram(), "uvec4_f"); // uvec4 in init() 772 GLint sampler_f = glGetUniformLocation(program.getProgram(), "sampler_f"); // sampler2D in init() 864 GLint vec4_v = glGetUniformLocation(program.getProgram(), "vec4_v"); // vec4 in init() 865 GLint ivec4_f = glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4 in init() 866 GLint uvec4_f = glGetUniformLocation(program.getProgram(), "uvec4_f"); // uvec4 in init() 867 GLint sampler_f = glGetUniformLocation(program.getProgram(), "sampler_f"); // sampler2D in init() [all …]
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D | es3fShaderStateQueryTests.cpp | 2950 location = glGetUniformLocation(program,"floatUniform"); in test() 2954 location = glGetUniformLocation(program,"float2Uniform"); in test() 2958 location = glGetUniformLocation(program,"float3Uniform"); in test() 2962 location = glGetUniformLocation(program,"float4Uniform"); in test() 3021 location = glGetUniformLocation(program,"intUniform"); in test() 3025 location = glGetUniformLocation(program,"int2Uniform"); in test() 3029 location = glGetUniformLocation(program,"int3Uniform"); in test() 3033 location = glGetUniformLocation(program,"int4Uniform"); in test() 3092 location = glGetUniformLocation(program,"uintUniform"); in test() 3096 location = glGetUniformLocation(program,"uint2Uniform"); in test() [all …]
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/external/chromium_org/third_party/angle/tests/angle_tests/ |
D | TextureTest.cpp | 78 mTexture2DUniformLocation = glGetUniformLocation(m2DProgram, "tex"); in SetUp() 141 GLint tex2DUniformLocation = glGetUniformLocation(mCubeProgram, "tex2D"); in TEST_F() 142 GLint texCubeUniformLocation = glGetUniformLocation(mCubeProgram, "texCube"); in TEST_F()
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D | UniformTest.cpp | 30 mUniformFLocation = glGetUniformLocation(mProgram, "uniF"); in SetUp() 33 mUniformILocation = glGetUniformLocation(mProgram, "uniI"); in SetUp()
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/external/chromium_org/gpu/command_buffer/tests/ |
D | gl_program_unittest.cc | 73 GLint location_sx = glGetUniformLocation(program, "u_struct.x"); in TEST_F() 74 GLint location_array_0 = glGetUniformLocation(program, "u_array[0]"); in TEST_F() 153 GLint color_location = glGetUniformLocation(program, "u_color"); in TEST_F()
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D | occlusion_query_unittest.cc | 99 matrix_loc_ = glGetUniformLocation(program, "worldMatrix"); in TEST_F() 100 color_loc_ = glGetUniformLocation(program, "color"); in TEST_F()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeShaderApiTests.cpp | 694 ctx.glGetUniformLocation(programEmpty, "test"); in get_uniform_location() 700 ctx.glGetUniformLocation(-2, "test"); in get_uniform_location() 801 GLint vec4_v = ctx.glGetUniformLocation(program.getProgram(), "vec4_v"); // vec4 in uniformf_incompatible_type() 802 GLint ivec4_f = ctx.glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4 in uniformf_incompatible_type() 803 GLint uvec4_f = ctx.glGetUniformLocation(program.getProgram(), "uvec4_f"); // uvec4 in uniformf_incompatible_type() 804 GLint sampler_f = ctx.glGetUniformLocation(program.getProgram(), "sampler_f"); // sampler2D in uniformf_incompatible_type() 898 GLint vec4_v = ctx.glGetUniformLocation(program.getProgram(), "vec4_v"); // vec4 in uniformfv_incompatible_type() 899 GLint ivec4_f = ctx.glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4 in uniformfv_incompatible_type() 900 GLint uvec4_f = ctx.glGetUniformLocation(program.getProgram(), "uvec4_f"); // uvec4 in uniformfv_incompatible_type() 901 GLint sampler_f = ctx.glGetUniformLocation(program.getProgram(), "sampler_f"); // sampler2D in uniformfv_incompatible_type() [all …]
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/external/chromium_org/media/tools/player_x11/ |
D | gl_video_renderer.cc | 225 glUniform1i(glGetUniformLocation(program, "y_tex"), 0); in Initialize() 226 glUniform1i(glGetUniformLocation(program, "u_tex"), 1); in Initialize() 227 glUniform1i(glGetUniformLocation(program, "v_tex"), 2); in Initialize() 228 int yuv2rgb_location = glGetUniformLocation(program, "yuv2rgb"); in Initialize()
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/external/chromium_org/native_client_sdk/src/examples/api/media_stream_video/ |
D | media_stream_video.cc | 233 glUniform1i(glGetUniformLocation(program_yuv_, "y_texture"), 0); in DrawYUV() 234 glUniform1i(glGetUniformLocation(program_yuv_, "u_texture"), 1); in DrawYUV() 235 glUniform1i(glGetUniformLocation(program_yuv_, "v_texture"), 2); in DrawYUV() 236 glUniformMatrix3fv(glGetUniformLocation(program_yuv_, "color_matrix"), in DrawYUV() 256 glUniform1i(glGetUniformLocation(program_rgb_, "rgb_texture"), 3); in DrawRGB()
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/external/chromium_org/ppapi/examples/media_stream_video/ |
D | media_stream_video.cc | 233 glUniform1i(glGetUniformLocation(program_yuv_, "y_texture"), 0); in DrawYUV() 234 glUniform1i(glGetUniformLocation(program_yuv_, "u_texture"), 1); in DrawYUV() 235 glUniform1i(glGetUniformLocation(program_yuv_, "v_texture"), 2); in DrawYUV() 236 glUniformMatrix3fv(glGetUniformLocation(program_yuv_, "color_matrix"), in DrawYUV() 256 glUniform1i(glGetUniformLocation(program_rgb_, "rgb_texture"), 3); in DrawRGB()
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/external/chromium_org/third_party/angle/samples/angle/texture_wrap/ |
D | TextureWrap.cpp | 66 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture"); in initialize() 69 mOffsetLoc = glGetUniformLocation(mProgram, "u_offset"); in initialize()
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/external/chromium_org/third_party/angle/samples/angle/mip_map_2d/ |
D | MipMap2D.cpp | 66 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture"); in initialize() 69 mOffsetLoc = glGetUniformLocation(mProgram, "u_offset"); in initialize()
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/external/chromium_org/third_party/angle/samples/angle/multi_texture/ |
D | MultiTexture.cpp | 82 mBaseMapLoc = glGetUniformLocation(mProgram, "s_baseMap"); in initialize() 83 mLightMapLoc = glGetUniformLocation(mProgram, "s_lightMap"); in initialize()
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/external/chromium_org/third_party/webrtc/modules/video_render/android/ |
D | video_render_opengles20.cc | 153 int i = glGetUniformLocation(_program, "Ytex"); in Setup() 158 i = glGetUniformLocation(_program, "Utex"); in Setup() 163 i = glGetUniformLocation(_program, "Vtex"); in Setup()
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/external/chromium_org/content/common/gpu/media/ |
D | rendering_helper.cc | 292 glUniform1i(glGetUniformLocation(program_, "tex_flip"), 0); in Initialize() 293 glUniform1i(glGetUniformLocation(program_, "tex"), 0); in Initialize() 294 GLint tex_external = glGetUniformLocation(program_, "tex_external"); in Initialize() 380 glUniform1i(glGetUniformLocation(program_, "tex_flip"), 0); in RenderThumbnail() 523 glUniform1i(glGetUniformLocation(program_, "tex_flip"), 1); in RenderContent()
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/external/chromium_org/gpu/command_buffer/service/ |
D | gles2_cmd_copy_texture_chromium.cc | 421 info->matrix_handle = glGetUniformLocation(info->program, "u_matrix"); in DoCopyTextureWithTransform() 422 info->half_size_handle = glGetUniformLocation(info->program, "u_half_size"); in DoCopyTextureWithTransform() 423 info->sampler_handle = glGetUniformLocation(info->program, "u_sampler"); in DoCopyTextureWithTransform()
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/external/chromium_org/third_party/angle/tests/perf_tests/ |
D | BufferSubData.cpp | 255 glUniform1f(glGetUniformLocation(mProgram, "uScale"), scale); in initializeBenchmark() 256 glUniform1f(glGetUniformLocation(mProgram, "uOffset"), offset); in initializeBenchmark()
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/external/deqp/framework/egl/ |
D | egluStaticES20Library.inl | 80 { "glGetUniformLocation", (deFunctionPtr)glGetUniformLocation },
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/external/chromium_org/third_party/angle/samples/angle/simple_texture_2d/ |
D | SimpleTexture2D.cpp | 64 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture"); in initialize()
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/external/chromium_org/third_party/angle/samples/angle/simple_texture_cubemap/ |
D | SimpleTextureCubemap.cpp | 66 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture"); in initialize()
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/external/chromium_org/third_party/webrtc/modules/video_render/ios/ |
D | open_gles20.mm | 108 int i = glGetUniformLocation(program_, "Ytex"); 111 i = glGetUniformLocation(program_, "Utex"); 114 i = glGetUniformLocation(program_, "Vtex");
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/external/chromium_org/third_party/angle/samples/angle/simple_vertex_shader/ |
D | SimpleVertexShader.cpp | 67 mMVPMatrixLoc = glGetUniformLocation(mProgram, "u_mvpMatrix"); in initialize()
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