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Searched refs:glUniform4fv (Results 1 – 25 of 66) sorted by relevance

123

/external/skia/src/gpu/gl/iOS/
DGrGLCreateNativeInterface_iOS.cpp108 functions->fUniform4fv = glUniform4fv; in GrGLCreateNativeInterface()
110 functions->fUniform4fv = glUniform4fv; in GrGLCreateNativeInterface()
/external/deqp/framework/egl/
DegluStaticES20Library.inl128 { "glUniform4fv", (deFunctionPtr)glUniform4fv },
/external/deqp/modules/gles2/functional/
Des2fNegativeShaderApiTests.cpp578 glUniform4fv(-1, 1, &data[0]); in init()
606 glUniform4fv(vUnif, 1, &data[0]); in init()
612 glUniform4fv(fUnif, 1, &data[0]); in init()
639 glUniform4fv(-2, 1, &data[0]); in init()
649 glUniform4fv(-1, 1, &data[0]); in init()
677 glUniform4fv(vUnif, 2, &data[0]); in init()
Des2fDepthRangeTests.cpp365 glUniform4fv(colorLoc, 1, color.getPtr()); in iterate()
/external/chromium_org/third_party/angle/samples/angle/stencil_operations/
DStencilOperations.cpp219 glUniform4fv(mColorLoc, 1, colors[i]); in draw()
/external/chromium_org/gpu/command_buffer/tests/
Docclusion_query_unittest.cc65 glUniform4fv(color_loc_, 1, color); in DrawRect()
Dgl_bind_uniform_location_unittest.cc92 glUniform4fv(color_b_location, 2, color_b); in TEST_F()
Dgl_readback_unittest.cc230 glUniform4fv(glGetUniformLocation(program, "u_color"), 1, kDrawColor); in TEST_F()
/external/chromium_org/third_party/skia/src/gpu/gl/android/
DGrGLCreateNativeInterface_android.cpp174 return (GrGLFuncPtr) glUniform4fv; in android_get_gl_proc()
368 return (GrGLFuncPtr) glUniform4fv; in android_get_gl_proc()
/external/chromium_org/third_party/angle/src/libGLESv2/
DlibGLESv2.def127 glUniform4fv @125
/external/chromium_org/third_party/angle/samples/angle/particle_system/
DParticleSystem.cpp156 glUniform4fv(mColorLoc, 1, color.data); in step()
/external/chromium_org/gpu/skia_bindings/
Dgl_bindings_skia_cmd_buffer.cc111 functions->fUniform4fv = glUniform4fv; in CreateCommandBufferSkiaGLBinding()
/external/deqp/modules/gles3/functional/
Des3fNegativeShaderApiTests.cpp855 glUniform4fv(-1, 1, &data[0]); in init()
886 glUniform4fv(vec4_v, 1, &data[0]); in init()
892 glUniform4fv(ivec4_f, 1, &data[0]); in init()
894 glUniform4fv(uvec4_f, 1, &data[0]); in init()
923 glUniform4fv(-2, 1, &data[0]); in init()
933 glUniform4fv(-1, 1, &data[0]); in init()
963 glUniform4fv(vec4_v, 2, &data[0]); in init()
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl128 gl->uniform4fv = &glUniform4fv;
DglwInitES30Direct.inl128 gl->uniform4fv = &glUniform4fv;
DglwInitES20.inl128 gl->uniform4fv = (glUniform4fvFunc) loader->get("glUniform4fv");
DglwInitES30.inl128 gl->uniform4fv = (glUniform4fvFunc) loader->get("glUniform4fv");
/external/deqp/modules/gles31/functional/
Des31fNegativeShaderApiTests.cpp888 ctx.glUniform4fv(-1, 1, &data[0]); in uniformfv_invalid_program()
920 ctx.glUniform4fv(vec4_v, 1, &data[0]); in uniformfv_incompatible_type()
926 ctx.glUniform4fv(ivec4_f, 1, &data[0]); in uniformfv_incompatible_type()
928 ctx.glUniform4fv(uvec4_f, 1, &data[0]); in uniformfv_incompatible_type()
958 ctx.glUniform4fv(-2, 1, &data[0]); in uniformfv_invalid_location()
968 ctx.glUniform4fv(-1, 1, &data[0]); in uniformfv_invalid_location()
999 ctx.glUniform4fv(vec4_v, 2, &data[0]); in uniformfv_invalid_count()
/external/skia/src/gpu/gl/android/
DGrGLCreateNativeInterface_android.cpp137 functions->fUniform4fv = glUniform4fv; in create_es_interface()
/external/chromium_org/gpu/GLES2/
Dgl2chromium_autogen.h143 #define glUniform4fv GLES2_GET_FUN(Uniform4fv) macro
/external/chromium_org/ppapi/lib/gl/include/GLES2/
Dgl2.h614 #define glUniform4fv GLES2_GET_FUN(Uniform4fv) macro
763 GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v);
/external/deqp/modules/glshared/
DglsRandomShaderCase.cpp322 case 4: glUniform4fv(location, 1, (float*)value.value().getValuePtr()); break; in setUniformValue()
/external/deqp/doc/
DGLES2 Negative API Functions.txt151 o glUniform4fv (GLint location, GLsizei count, const GLfloat* v);
/external/eigen/unsupported/Eigen/
DOpenGLSupport255 static void glUniform4fv_ei (GLint loc, const float* v) { glUniform4fv(loc,1,v); }
/external/deqp/framework/opengl/simplereference/
DsglrContextWrapper.hpp176 void glUniform4fv (int location, int count, const float* v);

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