/external/chromium_org/third_party/skia/src/gpu/effects/ |
D | GrMatrixConvolutionEffect.cpp | 64 fBoundsUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 66 fImageIncrementUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 68 fKernelUni = builder->addUniformArray(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 72 fKernelOffsetUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 74 fGainUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 76 fBiasUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
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D | GrConvolutionEffect.cpp | 65 fImageIncrementUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 68 fBoundsUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 71 fKernelUni = builder->addUniformArray(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
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D | GrDistanceFieldTextureEffect.cpp | 68 fTextureSizeUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 118 fLuminanceUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 294 fTextureSizeUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 376 fTextColorUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
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D | GrRRectEffect.cpp | 178 fInnerRectUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 182 fRadiusPlusHalfUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 529 fInnerRectUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 552 fInvRadiiSqdUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 563 fInvRadiiSqdUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
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D | GrBicubicEffect.cpp | 66 fCoefficientsUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 68 fImageIncrementUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
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D | GrOvalEffect.cpp | 141 fCircleUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 315 fEllipseUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
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/external/chromium_org/third_party/skia/src/gpu/gl/builders/ |
D | GrGLFragmentShaderBuilder.cpp | 184 fProgramBuilder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in fragmentPosition() 229 fProgramBuilder->appendUniformDecls(GrGLProgramBuilder::kFragment_Visibility, &fragShaderSrc); in compileAndAttachShaders() 269 fProgramBuilder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCodeBeforeEffects() 274 fProgramBuilder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCodeBeforeEffects() 279 fProgramBuilder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCodeBeforeEffects()
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D | GrGLProgramBuilder.cpp | 49 this->addUniform(GrGLProgramBuilder::kFragment_Visibility, in genProgram() 61 this->addUniform(GrGLProgramBuilder::kFragment_Visibility, in genProgram() 120 SkDEBUGCODE(static const uint32_t kVisibilityMask = kVertex_Visibility | kFragment_Visibility); in addUniformArray() 134 if ((kVertex_Visibility | kFragment_Visibility) == visibility) { in addUniformArray() 222 samplers[t].fUniform = this->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitSamplers()
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/external/skia/src/gpu/effects/ |
D | GrConvolutionEffect.cpp | 65 fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode() 68 fBoundsUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode() 71 fKernelUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibility, in emitCode()
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D | GrDistanceFieldTextureEffect.cpp | 62 fTextureSizeUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode() 112 fLuminanceUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode() 280 fTextureSizeUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode() 356 fTextColorUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode()
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D | GrRRectEffect.cpp | 176 fInnerRectUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode() 180 fRadiusPlusHalfUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode() 524 fInnerRectUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode() 545 fInvRadiiSqdUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode() 556 fInvRadiiSqdUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode()
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D | GrBicubicEffect.cpp | 57 fCoefficientsUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode() 59 fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode()
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D | GrConvexPolyEffect.cpp | 126 fRectUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode() 216 fEdgeUniform = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibility, in emitCode()
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/external/skia/src/gpu/gl/ |
D | GrGLShaderBuilder.cpp | 130 this->addUniform(kFragment_Visibility, kSampler2D_GrSLType, "DstCopySampler", in genProgram() 133 this->addUniform(kFragment_Visibility, kVec2f_GrSLType, "DstCopyUpperLeft", in genProgram() 136 this->addUniform(kFragment_Visibility, kVec2f_GrSLType, "DstCopyCoordScale", in genProgram() 164 this->addUniform(GrGLShaderBuilder::kFragment_Visibility, kVec4f_GrSLType, "Color", in genProgram() 176 this->addUniform(GrGLShaderBuilder::kFragment_Visibility, kVec4f_GrSLType, "Coverage", in genProgram() 441 SkDEBUGCODE(static const uint32_t kVisibilityMask = kVertex_Visibility | kFragment_Visibility); in addUniformArray() 461 if ((kVertex_Visibility | kFragment_Visibility) == visibility) { in addUniformArray() 524 this->addUniform(kFragment_Visibility, kFloat_GrSLType, "RTHeight", &rtHeightName); in fragmentPosition() 787 this->appendUniformDecls(kFragment_Visibility, &fragShaderSrc); in compileAndAttachShaders()
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/external/skia/src/effects/ |
D | SkLightingImageFilter.cpp | 1272 fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode() 1275 fSurfaceScaleUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode() 1386 fKDUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitLightFunc() 1467 fKSUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitLightFunc() 1469 fShininessUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitLightFunc() 1500 fColorUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitLightColorUniform() 1526 fDirectionUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, kVec3f_GrSLType, in emitSurfaceToLight() 1543 fLocationUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, kVec3f_GrSLType, in emitSurfaceToLight() 1565 fLocationUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitSurfaceToLight() 1581 fExponentUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitLightColor() [all …]
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D | SkMagnifierImageFilter.cpp | 129 GrGLShaderBuilder::kFragment_Visibility | in emitCode() 133 GrGLShaderBuilder::kFragment_Visibility | in emitCode() 137 GrGLShaderBuilder::kFragment_Visibility | in emitCode()
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D | SkMatrixConvolutionImageFilter.cpp | 475 fBoundsUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode() 477 fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode() 479 fKernelUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibility, in emitCode() 483 fKernelOffsetUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode() 485 fGainUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode() 487 fBiasUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode()
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D | SkAlphaThresholdFilter.cpp | 149 GrGLShaderBuilder::kFragment_Visibility, in emitCode() 152 GrGLShaderBuilder::kFragment_Visibility, in emitCode()
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/external/chromium_org/third_party/skia/src/effects/ |
D | SkLightingImageFilter.cpp | 1371 fImageIncrementUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 1374 fSurfaceScaleUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 1488 fKDUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitLightFunc() 1569 fKSUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitLightFunc() 1571 fShininessUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitLightFunc() 1602 fColorUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitLightColorUniform() 1628 fDirectionUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, kVec3f_GrSLType, in emitSurfaceToLight() 1645 fLocationUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, kVec3f_GrSLType, in emitSurfaceToLight() 1669 fLocationUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitSurfaceToLight() 1687 fExponentUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitLightColor() [all …]
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D | SkMagnifierImageFilter.cpp | 129 GrGLProgramBuilder::kFragment_Visibility | in emitCode() 133 GrGLProgramBuilder::kFragment_Visibility | in emitCode() 137 GrGLProgramBuilder::kFragment_Visibility | in emitCode()
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D | SkAlphaThresholdFilter.cpp | 154 GrGLProgramBuilder::kFragment_Visibility, in emitCode() 157 GrGLProgramBuilder::kFragment_Visibility, in emitCode()
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/external/chromium_org/third_party/skia/src/effects/gradients/ |
D | SkTwoPointConicalGradient_gpu.cpp | 235 fParamUni = builder->addUniformArray(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 516 fParamUni = builder->addUniformArray(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 722 fFocalUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 975 fCenterUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 977 fParamUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 1215 fCenterUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 1217 fParamUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
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D | SkGradientShader.cpp | 962 fColorStartUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitUniforms() 964 fColorEndUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitUniforms() 968 fColorStartUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitUniforms() 970 fColorMidUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitUniforms() 972 fColorEndUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitUniforms() 976 fFSYUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitUniforms()
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/external/skia/src/effects/gradients/ |
D | SkTwoPointConicalGradient_gpu.cpp | 228 fParamUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibility, in emitCode() 504 fParamUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibility, in emitCode() 713 fFocalUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode() 962 fCenterUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode() 964 fParamUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode() 1197 fCenterUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode() 1199 fParamUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode()
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D | SkGradientShader.cpp | 869 fColorStartUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitUniforms() 871 fColorEndUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitUniforms() 875 fColorStartUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitUniforms() 877 fColorMidUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitUniforms() 879 fColorEndUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitUniforms() 883 fFSYUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitUniforms()
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