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Searched refs:kFragment_Visibility (Results 1 – 25 of 53) sorted by relevance

123

/external/chromium_org/third_party/skia/src/gpu/effects/
DGrMatrixConvolutionEffect.cpp64 fBoundsUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
66 fImageIncrementUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
68 fKernelUni = builder->addUniformArray(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
72 fKernelOffsetUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
74 fGainUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
76 fBiasUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
DGrConvolutionEffect.cpp65 fImageIncrementUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
68 fBoundsUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
71 fKernelUni = builder->addUniformArray(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
DGrDistanceFieldTextureEffect.cpp68 fTextureSizeUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
118 fLuminanceUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
294 fTextureSizeUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
376 fTextColorUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
DGrRRectEffect.cpp178 fInnerRectUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
182 fRadiusPlusHalfUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
529 fInnerRectUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
552 fInvRadiiSqdUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
563 fInvRadiiSqdUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
DGrBicubicEffect.cpp66 fCoefficientsUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
68 fImageIncrementUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
DGrOvalEffect.cpp141 fCircleUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
315 fEllipseUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
/external/chromium_org/third_party/skia/src/gpu/gl/builders/
DGrGLFragmentShaderBuilder.cpp184 fProgramBuilder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in fragmentPosition()
229 fProgramBuilder->appendUniformDecls(GrGLProgramBuilder::kFragment_Visibility, &fragShaderSrc); in compileAndAttachShaders()
269 fProgramBuilder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCodeBeforeEffects()
274 fProgramBuilder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCodeBeforeEffects()
279 fProgramBuilder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCodeBeforeEffects()
DGrGLProgramBuilder.cpp49 this->addUniform(GrGLProgramBuilder::kFragment_Visibility, in genProgram()
61 this->addUniform(GrGLProgramBuilder::kFragment_Visibility, in genProgram()
120 SkDEBUGCODE(static const uint32_t kVisibilityMask = kVertex_Visibility | kFragment_Visibility); in addUniformArray()
134 if ((kVertex_Visibility | kFragment_Visibility) == visibility) { in addUniformArray()
222 samplers[t].fUniform = this->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitSamplers()
/external/skia/src/gpu/effects/
DGrConvolutionEffect.cpp65 fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode()
68 fBoundsUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode()
71 fKernelUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibility, in emitCode()
DGrDistanceFieldTextureEffect.cpp62 fTextureSizeUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode()
112 fLuminanceUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode()
280 fTextureSizeUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode()
356 fTextColorUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode()
DGrRRectEffect.cpp176 fInnerRectUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode()
180 fRadiusPlusHalfUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode()
524 fInnerRectUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode()
545 fInvRadiiSqdUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode()
556 fInvRadiiSqdUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode()
DGrBicubicEffect.cpp57 fCoefficientsUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode()
59 fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode()
DGrConvexPolyEffect.cpp126 fRectUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode()
216 fEdgeUniform = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibility, in emitCode()
/external/skia/src/gpu/gl/
DGrGLShaderBuilder.cpp130 this->addUniform(kFragment_Visibility, kSampler2D_GrSLType, "DstCopySampler", in genProgram()
133 this->addUniform(kFragment_Visibility, kVec2f_GrSLType, "DstCopyUpperLeft", in genProgram()
136 this->addUniform(kFragment_Visibility, kVec2f_GrSLType, "DstCopyCoordScale", in genProgram()
164 this->addUniform(GrGLShaderBuilder::kFragment_Visibility, kVec4f_GrSLType, "Color", in genProgram()
176 this->addUniform(GrGLShaderBuilder::kFragment_Visibility, kVec4f_GrSLType, "Coverage", in genProgram()
441 SkDEBUGCODE(static const uint32_t kVisibilityMask = kVertex_Visibility | kFragment_Visibility); in addUniformArray()
461 if ((kVertex_Visibility | kFragment_Visibility) == visibility) { in addUniformArray()
524 this->addUniform(kFragment_Visibility, kFloat_GrSLType, "RTHeight", &rtHeightName); in fragmentPosition()
787 this->appendUniformDecls(kFragment_Visibility, &fragShaderSrc); in compileAndAttachShaders()
/external/skia/src/effects/
DSkLightingImageFilter.cpp1272 fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode()
1275 fSurfaceScaleUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode()
1386 fKDUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitLightFunc()
1467 fKSUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitLightFunc()
1469 fShininessUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitLightFunc()
1500 fColorUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitLightColorUniform()
1526 fDirectionUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, kVec3f_GrSLType, in emitSurfaceToLight()
1543 fLocationUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, kVec3f_GrSLType, in emitSurfaceToLight()
1565 fLocationUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitSurfaceToLight()
1581 fExponentUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitLightColor()
[all …]
DSkMagnifierImageFilter.cpp129 GrGLShaderBuilder::kFragment_Visibility | in emitCode()
133 GrGLShaderBuilder::kFragment_Visibility | in emitCode()
137 GrGLShaderBuilder::kFragment_Visibility | in emitCode()
DSkMatrixConvolutionImageFilter.cpp475 fBoundsUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode()
477 fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode()
479 fKernelUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibility, in emitCode()
483 fKernelOffsetUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode()
485 fGainUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode()
487 fBiasUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode()
DSkAlphaThresholdFilter.cpp149 GrGLShaderBuilder::kFragment_Visibility, in emitCode()
152 GrGLShaderBuilder::kFragment_Visibility, in emitCode()
/external/chromium_org/third_party/skia/src/effects/
DSkLightingImageFilter.cpp1371 fImageIncrementUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
1374 fSurfaceScaleUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
1488 fKDUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitLightFunc()
1569 fKSUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitLightFunc()
1571 fShininessUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitLightFunc()
1602 fColorUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitLightColorUniform()
1628 fDirectionUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, kVec3f_GrSLType, in emitSurfaceToLight()
1645 fLocationUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, kVec3f_GrSLType, in emitSurfaceToLight()
1669 fLocationUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitSurfaceToLight()
1687 fExponentUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitLightColor()
[all …]
DSkMagnifierImageFilter.cpp129 GrGLProgramBuilder::kFragment_Visibility | in emitCode()
133 GrGLProgramBuilder::kFragment_Visibility | in emitCode()
137 GrGLProgramBuilder::kFragment_Visibility | in emitCode()
DSkAlphaThresholdFilter.cpp154 GrGLProgramBuilder::kFragment_Visibility, in emitCode()
157 GrGLProgramBuilder::kFragment_Visibility, in emitCode()
/external/chromium_org/third_party/skia/src/effects/gradients/
DSkTwoPointConicalGradient_gpu.cpp235 fParamUni = builder->addUniformArray(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
516 fParamUni = builder->addUniformArray(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
722 fFocalUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
975 fCenterUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
977 fParamUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
1215 fCenterUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
1217 fParamUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
DSkGradientShader.cpp962 fColorStartUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitUniforms()
964 fColorEndUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitUniforms()
968 fColorStartUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitUniforms()
970 fColorMidUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitUniforms()
972 fColorEndUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitUniforms()
976 fFSYUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitUniforms()
/external/skia/src/effects/gradients/
DSkTwoPointConicalGradient_gpu.cpp228 fParamUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibility, in emitCode()
504 fParamUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibility, in emitCode()
713 fFocalUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode()
962 fCenterUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode()
964 fParamUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode()
1197 fCenterUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode()
1199 fParamUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode()
DSkGradientShader.cpp869 fColorStartUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitUniforms()
871 fColorEndUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitUniforms()
875 fColorStartUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitUniforms()
877 fColorMidUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitUniforms()
879 fColorEndUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitUniforms()
883 fFSYUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitUniforms()

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