Searched refs:kMaskFilter_Bit (Results 1 – 18 of 18) sorted by relevance
99 if (bits & kMaskFilter_Bit) { in ApplyInfo()163 if ((rec->fInfo.fPaintBits & ~kMaskFilter_Bit)) { in asABlurShadow()256 SkAddFlagToString(str, SkToBool(kMaskFilter_Bit & rec->fInfo.fPaintBits), "MaskFilter", in toString()
99 if (bits & kMaskFilter_Bit) { in ApplyInfo()163 if ((rec->fInfo.fPaintBits & ~kMaskFilter_Bit)) { in asABlurShadow()285 SkAddFlagToString(str, SkToBool(kMaskFilter_Bit & rec->fInfo.fPaintBits), "MaskFilter", in toString()
169 SkLayerDrawLooper::kMaskFilter_Bit; in create1Looper()213 SkLayerDrawLooper::kMaskFilter_Bit; in create4Looper()
82 info.fPaintBits = SkLayerDrawLooper::kStyle_Bit | SkLayerDrawLooper::kMaskFilter_Bit; in init()
62 info.fPaintBits = SkLayerDrawLooper::kMaskFilter_Bit in onDraw()
79 info.fPaintBits = SkLayerDrawLooper::kStyle_Bit | SkLayerDrawLooper::kMaskFilter_Bit; in init()
58 info.fPaintBits = SkLayerDrawLooper::kMaskFilter_Bit in onDraw()
96 info.fPaintBits |= SkLayerDrawLooper::kMaskFilter_Bit; // our blur in addShadow()
33 kMaskFilter_Bit = 1 << 3, //!< use this layer's maskfilter enumerator
81 SkLayerDrawLooper::kMaskFilter_Bit; in createLooper()
46 info.fPaintBits = SkLayerDrawLooper::kMaskFilter_Bit in onDraw()
122 layer_info.fPaintBits |= SkLayerDrawLooper::kMaskFilter_Bit; in CreateShadowDrawLooper()
476 info.fPaintBits = SkLayerDrawLooper::kMaskFilter_Bit; in make_blur_layer()