1 /* 2 * Copyright 2013 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "gm.h" 9 #include "SkBlurMask.h" 10 #include "SkBlurMaskFilter.h" 11 #include "SkCanvas.h" 12 #include "SkColorFilter.h" 13 #include "SkLayerDrawLooper.h" 14 15 // This GM tests 3 different ways of drawing four shadows around a square: 16 // just using 4 blurred rects 17 // using 4 1-level draw loopers 18 // using 1 4-level draw looper 19 // They all produce exactly the same pixels 20 class MegaLooperGM : public skiagm::GM { 21 public: 22 // The types define "<# of loopers> x <# of stages per looper>" 23 enum Type { 24 k0x0_Type, // draw without loopers at all 25 k4x1_Type, // a looper for each shadow 26 k1x4_Type, // all four shadows in one looper 27 }; 28 MegaLooperGM(Type type)29 MegaLooperGM(Type type) : fType(type) {} 30 31 protected: onShortName()32 virtual SkString onShortName() { 33 switch (fType) { 34 case k0x0_Type: 35 return SkString("megalooper_0x0"); 36 break; 37 case k4x1_Type: 38 return SkString("megalooper_4x1"); 39 break; 40 case k1x4_Type: // fall through 41 default: 42 return SkString("megalooper_1x4"); 43 break; 44 } 45 } 46 onISize()47 virtual SkISize onISize() { 48 return SkISize::Make(kWidth, kHeight); 49 } 50 onDraw(SkCanvas * canvas)51 virtual void onDraw(SkCanvas* canvas) { 52 for (int y = 100; y < kHeight; y += 200) { 53 for (int x = 100; x < kWidth; x += 200) { 54 switch (fType) { 55 case k0x0_Type: 56 draw0x0(canvas, SkIntToScalar(x), SkIntToScalar(y)); 57 break; 58 case k4x1_Type: 59 draw4x1(canvas, SkIntToScalar(x), SkIntToScalar(y)); 60 break; 61 case k1x4_Type: // fall through 62 default: 63 draw1x4(canvas, SkIntToScalar(x), SkIntToScalar(y)); 64 break; 65 } 66 } 67 } 68 } 69 70 private: 71 static const int kWidth = 800; 72 static const int kHeight = 800; 73 static const int kHalfOuterClipSize = 100; 74 static const int kHalfSquareSize = 50; 75 static const int kOffsetToOutsideClip = kHalfSquareSize + kHalfOuterClipSize + 1; 76 77 static const SkPoint gBlurOffsets[4]; 78 static const SkColor gColors[4]; 79 Type fType; 80 81 // Just draw a blurred rect at each of the four corners of a square (centered at x,y). 82 // Use two clips to define a rectori where we want pixels to appear. draw0x0(SkCanvas * canvas,SkScalar x,SkScalar y)83 void draw0x0(SkCanvas* canvas, SkScalar x, SkScalar y) { 84 SkRect innerClip = { -kHalfSquareSize, -kHalfSquareSize, kHalfSquareSize, kHalfSquareSize }; 85 innerClip.offset(x, y); 86 87 SkRect outerClip = { 88 -kHalfOuterClipSize-kHalfSquareSize, -kHalfOuterClipSize-kHalfSquareSize, 89 kHalfOuterClipSize+kHalfSquareSize, kHalfOuterClipSize+kHalfSquareSize 90 }; 91 outerClip.offset(x, y); 92 93 canvas->save(); 94 canvas->clipRect(outerClip, SkRegion::kIntersect_Op); 95 canvas->clipRect(innerClip, SkRegion::kDifference_Op); 96 97 SkPaint paint; 98 paint.setAntiAlias(true); 99 paint.setMaskFilter(createBlur())->unref(); 100 101 for (int i = 0; i < 4; ++i) { 102 paint.setColor(gColors[i]); 103 104 SkRect rect = { -kHalfSquareSize, -kHalfSquareSize, kHalfSquareSize, kHalfSquareSize }; 105 rect.offset(gBlurOffsets[i]); 106 rect.offset(x, y); 107 canvas->drawRect(rect, paint); 108 } 109 110 canvas->restore(); 111 } 112 createBlur()113 SkMaskFilter* createBlur() { 114 static const SkScalar kBlurSigma = SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(25)); 115 116 return SkBlurMaskFilter::Create(kNormal_SkBlurStyle, kBlurSigma, 117 SkBlurMaskFilter::kHighQuality_BlurFlag); 118 } 119 120 // This draws 4 blurred shadows around a single square (centered at x, y). 121 // Each blur is offset +/- half the square's side in x & y from the original 122 // (so each blurred rect is centered at one of the corners of the original). 123 // For each blur a large outer clip is centered around the blurred rect 124 // while a difference clip stays at the location of the original rect. 125 // Each blurred rect is drawn with a draw looper where the original (non- 126 // blurred rect) is offset to reside outside of the large outer clip (so 127 // it never appears) but the offset in the draw looper is used to translate 128 // the blurred version back into the clip. draw4x1(SkCanvas * canvas,SkScalar x,SkScalar y)129 void draw4x1(SkCanvas* canvas, SkScalar x, SkScalar y) { 130 131 for (int i = 0; i < 4; ++i) { 132 SkPaint loopPaint; 133 134 loopPaint.setLooper(create1Looper(-kOffsetToOutsideClip, 0, gColors[i]))->unref(); 135 loopPaint.setAntiAlias(true); 136 137 SkRect outerClip = { 138 -kHalfOuterClipSize, -kHalfOuterClipSize, 139 kHalfOuterClipSize, kHalfOuterClipSize 140 }; 141 outerClip.offset(x, y); 142 // center it on the blurred rect 143 outerClip.offset(gBlurOffsets[i]); 144 145 SkRect rect = { -kHalfSquareSize, -kHalfSquareSize, kHalfSquareSize, kHalfSquareSize }; 146 rect.offset(x, y); 147 148 canvas->save(); 149 canvas->clipRect(outerClip, SkRegion::kIntersect_Op); 150 canvas->clipRect(rect, SkRegion::kDifference_Op); 151 152 // move the rect to where we want the blur to appear 153 rect.offset(gBlurOffsets[i]); 154 // then move it outside the clip (the blur stage of the draw 155 // looper will undo this translation) 156 rect.offset(SkIntToScalar(kOffsetToOutsideClip), 0); 157 158 canvas->drawRect(rect, loopPaint); 159 canvas->restore(); 160 } 161 } 162 163 // Create a 1-tier drawlooper create1Looper(SkScalar xOff,SkScalar yOff,SkColor color)164 SkLayerDrawLooper* create1Looper(SkScalar xOff, SkScalar yOff, SkColor color) { 165 SkLayerDrawLooper::Builder looperBuilder; 166 SkLayerDrawLooper::LayerInfo info; 167 168 info.fPaintBits = SkLayerDrawLooper::kColorFilter_Bit | 169 SkLayerDrawLooper::kMaskFilter_Bit; 170 info.fColorMode = SkXfermode::kSrc_Mode; 171 info.fOffset.set(xOff, yOff); 172 info.fPostTranslate = false; 173 174 SkPaint* paint = looperBuilder.addLayer(info); 175 176 paint->setMaskFilter(this->createBlur())->unref(); 177 178 SkColorFilter* cf = SkColorFilter::CreateModeFilter(color, SkXfermode::kSrcIn_Mode); 179 paint->setColorFilter(cf)->unref(); 180 181 return looperBuilder.detachLooper(); 182 } 183 draw1x4(SkCanvas * canvas,SkScalar x,SkScalar y)184 void draw1x4(SkCanvas* canvas, SkScalar x, SkScalar y) { 185 SkRect rect = { -kHalfSquareSize, -kHalfSquareSize, kHalfSquareSize, kHalfSquareSize }; 186 rect.offset(x, y); 187 188 SkRect outerClip = { 189 -kHalfOuterClipSize-kHalfSquareSize, -kHalfOuterClipSize-kHalfSquareSize, 190 kHalfOuterClipSize+kHalfSquareSize, kHalfOuterClipSize+kHalfSquareSize 191 }; 192 outerClip.offset(x, y); 193 194 SkPaint paint; 195 paint.setAntiAlias(true); 196 paint.setLooper(create4Looper(-kOffsetToOutsideClip-kHalfSquareSize, 0))->unref(); 197 198 canvas->save(); 199 canvas->clipRect(outerClip, SkRegion::kIntersect_Op); 200 canvas->clipRect(rect, SkRegion::kDifference_Op); 201 202 rect.offset(SkIntToScalar(kOffsetToOutsideClip+kHalfSquareSize), 0); 203 canvas->drawRect(rect, paint); 204 canvas->restore(); 205 } 206 207 // Create a 4-tier draw looper create4Looper(SkScalar xOff,SkScalar yOff)208 SkLayerDrawLooper* create4Looper(SkScalar xOff, SkScalar yOff) { 209 SkLayerDrawLooper::Builder looperBuilder; 210 SkLayerDrawLooper::LayerInfo info; 211 212 info.fPaintBits = SkLayerDrawLooper::kColorFilter_Bit | 213 SkLayerDrawLooper::kMaskFilter_Bit; 214 info.fColorMode = SkXfermode::kSrc_Mode; 215 info.fPostTranslate = false; 216 217 SkPaint* paint; 218 219 for (int i = 3; i >= 0; --i) { 220 info.fOffset.set(xOff+gBlurOffsets[i].fX, yOff+gBlurOffsets[i].fY); 221 paint = looperBuilder.addLayer(info); 222 223 paint->setMaskFilter(this->createBlur())->unref(); 224 225 SkColorFilter* cf = SkColorFilter::CreateModeFilter(gColors[i], SkXfermode::kSrcIn_Mode); 226 paint->setColorFilter(cf)->unref(); 227 } 228 229 return looperBuilder.detachLooper(); 230 } 231 232 typedef GM INHERITED; 233 }; 234 235 const SkPoint MegaLooperGM::gBlurOffsets[4] = { 236 { kHalfSquareSize, kHalfSquareSize }, 237 { -kHalfSquareSize, kHalfSquareSize }, 238 { kHalfSquareSize, -kHalfSquareSize }, 239 { -kHalfSquareSize, -kHalfSquareSize } 240 }; 241 242 const SkColor MegaLooperGM::gColors[4] = { 243 SK_ColorGREEN, SK_ColorYELLOW, SK_ColorBLUE, SK_ColorRED 244 }; 245 246 DEF_GM( return new MegaLooperGM(MegaLooperGM::k0x0_Type); ) 247 DEF_GM( return new MegaLooperGM(MegaLooperGM::k4x1_Type); ) 248 DEF_GM( return new MegaLooperGM(MegaLooperGM::k1x4_Type); ) 249