Searched refs:m_PendingChar (Results 1 – 2 of 2) sorted by relevance
27 m_PendingChar |= (byte & 0x3f) << (m_PendingBytes * 6); in Input()29 AppendChar(m_PendingChar); in Input()33 m_PendingChar = (byte & 0x1f) << 6; in Input()36 m_PendingChar = (byte & 0x0f) << 12; in Input()39 m_PendingChar = (byte & 0x07) << 18; in Input()42 m_PendingChar = (byte & 0x03) << 24; in Input()45 m_PendingChar = (byte & 0x01) << 30; in Input()
332 FX_DWORD m_PendingChar; variable