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Searched refs:m_numLayers (Results 1 – 9 of 9) sorted by relevance

/external/deqp/modules/gles31/stress/
Des31sTessellationGeometryInteractionTests.cpp95 int m_numLayers; member in deqp::gles31::Stress::__anon16dacbf00111::GridRenderCase
102 , m_numLayers (1) in GridRenderCase()
297 std::vector<tcu::Surface> renderedLayers (m_numLayers); in iterate()
300 for (int ndx = 0; ndx < m_numLayers; ++ndx) in iterate()
322 for (int ndx = 0; ndx < m_numLayers; ++ndx) in iterate()
/external/deqp/modules/gles31/functional/
Des31fTessellationGeometryInteractionTests.cpp2119 int m_numLayers; member in deqp::gles31::Functional::__anon7f95ea720111::GridRenderCase
2127 , m_numLayers (1) in GridRenderCase()
2169 m_numLayers = 8; in init()
2171 …::TestLog::Message << "Rendering to 2d texture array, numLayers = " << m_numLayers << tcu::TestLog… in init()
2175 gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_RGBA8, RENDER_SIZE, RENDER_SIZE, m_numLayers); in init()
2367 std::vector<tcu::Surface> renderedLayers (m_numLayers); in iterate()
2370 for (int ndx = 0; ndx < m_numLayers; ++ndx) in iterate()
2392 for (int ndx = 0; ndx < m_numLayers; ++ndx) in iterate()
2434 for (int layerNdx = 0; layerNdx < m_numLayers; ++layerNdx) in renderTo()
2477 for (int layerNdx = 0; layerNdx < m_numLayers; ++layerNdx) in renderTo()
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Des31fGeometryShaderTests.cpp2593 const int m_numLayers; member in deqp::gles31::Functional::__anon90cb2df20111::LayeredRenderCase
2615 , m_numLayers (getTargetLayers(target)) in LayeredRenderCase()
2616 , m_targetLayer (m_numLayers / 2) in LayeredRenderCase()
2756 for (int layerNdx = 2; layerNdx < m_numLayers; ++layerNdx) in iterate()
2782 if (layerNdx < m_numLayers-1) in iterate()
2959 …const int maxVertices = (m_test == TEST_DIFFERENT_LAYERS) ? ((2 + m_numLayers-1) * m_numLayers)… in genGeometrySource()
2960 (m_test == TEST_ALL_LAYERS || m_test == TEST_LAYER_ID) ? (m_numLayers * 4) : in genGeometrySource()
2970 buf << "layout(points, invocations=" << m_numLayers << ") in;\n"; in genGeometrySource()
3018 DE_ASSERT(m_numLayers <= 6); in genGeometrySource()
3027 " for (mediump int layerNdx = 0; layerNdx < " << m_numLayers << "; ++layerNdx)\n" in genGeometrySource()
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/external/deqp/modules/gles3/functional/
Des3fTextureFilteringTests.cpp677 const int m_numLayers; member in deqp::gles3::Functional::Texture2DArrayFilteringCase
718 , m_numLayers (numLayers) in Texture2DArrayFilteringCase()
742 …lu::Texture2DArray(m_context.getRenderContext(), m_internalFormat, m_width, m_height, m_numLayers); in init()
743 …lu::Texture2DArray(m_context.getRenderContext(), m_internalFormat, m_width, m_height, m_numLayers); in init()
760 for (int layerNdx = 0; layerNdx < m_numLayers; layerNdx++) in init()
777 for (int layerNdx = 0; layerNdx < m_numLayers; layerNdx++) in init()
779 const deUint32 step = 0x00ffffff / (numLevels*m_numLayers - 1); in init()
794 …x, tcu::Vec2( 1.5f, 2.8f ), tcu::Vec2(-1.0f, -2.7f), tcu::Vec2(-0.5f, float(m_numLayers)+0.5f))); in init()
795 …, tcu::Vec2( 0.2f, 0.175f), tcu::Vec2(-2.0f, -3.7f), tcu::Vec2(-0.5f, float(m_numLayers)+0.5f))); in init()
796 …, tcu::Vec2(-0.8f, -2.3f ), tcu::Vec2( 0.2f, -0.1f), tcu::Vec2(float(m_numLayers)+0.5f, -0.5f))); in init()
Des3fTextureSpecificationTests.cpp432 int m_numLayers; member in deqp::gles3::Functional::Texture2DArraySpecCase
442 , m_numLayers (numLayers) in Texture2DArraySpecCase()
474 for (int layerNdx = 0; layerNdx < m_numLayers; layerNdx++) in verifyTexture()
763 levelData.setSize(levelW, levelH, m_numLayers); in createTexture()
766 …glTexImage3D(GL_TEXTURE_2D_ARRAY, ndx, m_internalFormat, levelW, levelH, m_numLayers, 0, transferF… in createTexture()
2211 …lTexStorage3D (GL_TEXTURE_2D_ARRAY, m_numLevels, m_internalFormat, m_width, m_height, m_numLayers); in createTexture()
2222 levelData.setSize(levelW, levelH, m_numLayers); in createTexture()
2225 …glTexSubImage3D(GL_TEXTURE_2D_ARRAY, ndx, 0, 0, 0, levelW, levelH, m_numLayers, transferFmt.format… in createTexture()
2471 data.resize(slicePitch*(m_numLayers+m_skipImages) + m_offset); in createTexture()
2478 …tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, m_numLayers, rowPitch, sl… in createTexture()
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Des3fTextureShadowTests.cpp715 const int m_numLayers; member in deqp::gles3::Functional::Texture2DArrayShadowCase
759 , m_numLayers (numLayers) in Texture2DArrayShadowCase()
784 … = new glu::Texture2DArray(m_context.getRenderContext(), m_format, m_width, m_height, m_numLayers); in init()
785 … = new glu::Texture2DArray(m_context.getRenderContext(), m_format, m_width, m_height, m_numLayers); in init()
849 const float maxLayer = (float)m_numLayers; in init()
Des3fTextureFormatTests.cpp439 int m_numLayers; member in deqp::gles3::Functional::Texture2DArrayFormatCase
454 , m_numLayers (numLayers) in Texture2DArrayFormatCase()
468 , m_numLayers (numLayers) in Texture2DArrayFormatCase()
483 …? new glu::Texture2DArray(m_renderCtx, m_format, m_dataType, m_width, m_height, m_numLayers) // Im… in init()
484 …: new glu::Texture2DArray(m_renderCtx, m_format, m_width, m_height, m_numLayers); // Explicit i… in init()
/external/deqp/framework/common/
DtcuTexture.hpp823 int getNumLayers (void) const { return m_numLayers; } in getNumLayers()
844 int m_numLayers; member in tcu::Texture1DArray
880 int getNumLayers (void) const { return m_numLayers; } in getNumLayers()
905 int m_numLayers; member in tcu::Texture2DArray
DtcuTexture.cpp3345 , m_numLayers (numLayers) in Texture1DArray()
3353 , m_numLayers (other.m_numLayers) in Texture1DArray()
3366 m_numLayers = other.m_numLayers; in operator =()
3382 TextureLevelPyramid::allocLevel(levelNdx, width, m_numLayers, 1); in allocLevel()
3391 , m_numLayers (numLayers) in Texture2DArray()
3400 , m_numLayers (other.m_numLayers) in Texture2DArray()
3414 m_numLayers = other.m_numLayers; in operator =()
3431 TextureLevelPyramid::allocLevel(levelNdx, width, height, m_numLayers); in allocLevel()