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Searched refs:numTextures (Results 1 – 25 of 44) sorted by relevance

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/external/deqp/modules/gles2/stress/
Des2sLongRunningTests.cpp138 const int numTextures; in init() member
139 …t char* n, const char* d, int l, int t) : nameSuffix(n), descSuffix(d), limit(l), numTextures(t) {} in init()
150 const int numTextures; //!< If non-positive, taken from memoryLimitCases. in init() member
152 …mTextures_, const Probs& probs_ = Probs()) : name(name_), desc(desc_), numTextures(numTextures_), … in init()
183 …onst int numTextures = cases[caseNdx].numTextures > 0 ? cases[caseNdx].numTextures : memor… in init() local
184 …const std::vector<gls::ProgramContext> contexts (1, progLib.generateTextureContext(numTextures, 5… in init()
/external/deqp/modules/gles3/stress/
Des3sLongRunningTests.cpp138 const int numTextures; in init() member
139 …t char* n, const char* d, int l, int t) : nameSuffix(n), descSuffix(d), limit(l), numTextures(t) {} in init()
150 const int numTextures; //!< If non-positive, taken from memoryLimitCases. in init() member
152 …mTextures_, const Probs& probs_ = Probs()) : name(name_), desc(desc_), numTextures(numTextures_), … in init()
183 …onst int numTextures = cases[caseNdx].numTextures > 0 ? cases[caseNdx].numTextures : memor… in init() local
184 …const std::vector<gls::ProgramContext> contexts (1, progLib.generateTextureContext(numTextures, 5… in init()
/external/deqp/modules/gles3/performance/
Des3pTextureCountTests.cpp77 int numTextures = texCounts[cntNdx]; in init() local
78 string name = string(texFormats[formatNdx].name) + "_" + de::toString(numTextures); in init()
81 …tion.c_str(), format, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot … in init()
Des3pTextureFormatTests.cpp115 int numTextures = 1; in init() local
118 …Base.c_str(), format, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot … in init()
Des3pTextureFilteringTests.cpp90 int numTextures = 1; in init() local
94 …pS, wrapT, minFilter, magFilter, minify ? minTransform : magTransform, numTextures, true /* pot */… in init()
Des3pTextureCases.hpp51 int numTextures,
Des3pTextureCases.cpp63 int numTextures, in Texture2DRenderCase() argument
72 , m_numTextures (numTextures) in Texture2DRenderCase()
/external/deqp/modules/gles2/performance/
Des2pTextureCountTests.cpp76 int numTextures = texCounts[cntNdx]; in init() local
77 string name = string(texFormats[formatNdx].name) + "_" + de::toString(numTextures); in init()
80 …(), format, dataType, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot … in init()
Des2pTextureFormatTests.cpp76 int numTextures = 1; in init() local
79 …(), format, dataType, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot … in init()
Des2pTextureFilteringTests.cpp90 int numTextures = 1; in init() local
94 …pS, wrapT, minFilter, magFilter, minify ? minTransform : magTransform, numTextures, true /* pot */… in init()
Des2pTextureCases.hpp47 int numTextures, bool powerOfTwo);
Des2pTextureCases.cpp63 int numTextures, in Texture2DRenderCase() argument
73 , m_numTextures (numTextures) in Texture2DRenderCase()
/external/chromium_org/third_party/skia/src/gpu/
DGrProcessor.cpp86 SkASSERT(this->numTextures() == other.numTextures()); in assertEquality()
87 for (int i = 0; i < this->numTextures(); ++i) { in assertEquality()
DGrDrawTarget.cpp394 int numTextures = gp->numTextures(); in checkDraw() local
395 for (int t = 0; t < numTextures; ++t) { in checkDraw()
403 int numTextures = effect->numTextures(); in checkDraw() local
404 for (int t = 0; t < numTextures; ++t) { in checkDraw()
411 int numTextures = effect->numTextures(); in checkDraw() local
412 for (int t = 0; t < numTextures; ++t) { in checkDraw()
/external/skia/src/gpu/
DGrEffect.cpp109 SkASSERT(this->numTextures() == other.numTextures()); in assertEquality()
110 for (int i = 0; i < this->numTextures(); ++i) { in assertEquality()
DGrDrawTarget.cpp393 int numTextures = effect->numTextures(); in checkDraw() local
394 for (int t = 0; t < numTextures; ++t) { in checkDraw()
401 int numTextures = effect->numTextures(); in checkDraw() local
402 for (int t = 0; t < numTextures; ++t) { in checkDraw()
/external/skia/src/gpu/gl/
DGrGLProgramEffects.cpp198 int numTextures = (*drawEffect.effect())->numTextures(); in GenTextureKey() local
199 for (int t = 0; t < numTextures; ++t) { in GenTextureKey()
220 int numTextures = effect->numTextures(); in emitSamplers() local
221 samplers.push_back_n(numTextures); in emitSamplers()
223 for (int t = 0; t < numTextures; ++t) { in emitSamplers()
250 SkASSERT(numSamplers == effect->numTextures()); in bindTextures()
271 SkSTArray<4, TextureSampler> samplers(effect->numTextures()); in emitEffect()
481 SkSTArray<4, TextureSampler> samplers(effect->numTextures()); in emitEffect()
/external/chromium_org/gpu/tools/compositor_model_bench/
Drender_model_utils.cc58 int numTextures = discovered_ids_.size(); in GenerateGLTexIDs() local
59 tex_ids_.reset(new GLuint[numTextures]); in GenerateGLTexIDs()
60 glGenTextures(numTextures, tex_ids_.get()); in GenerateGLTexIDs()
/external/deqp/modules/glshared/
DglsLongStressTestUtil.cpp136 gls::ProgramContext ProgramLibrary::generateTextureContext (const int numTextures, const int texWid… in generateTextureContext() argument
169 for (int i = 0; i < numTextures; i++) in generateTextureContext()
178 gls::ProgramContext ProgramLibrary::generateBufferAndTextureContext (const int numTextures, const i… in generateBufferAndTextureContext() argument
212 for (int i = 0; i < numTextures; i++) in generateBufferAndTextureContext()
234 for (int i = 0; i < numTextures; i++) in generateBufferAndTextureContext()
241 Vec4(0.0f), Vec4(1.0f / (float)numTextures))); in generateBufferAndTextureContext()
DglsLongStressTestUtil.hpp46 …gls::ProgramContext generateBufferAndTextureContext (int numTextures, int texWid, int texHei)…
/external/chromium_org/third_party/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp217 int numTextures = effect.numTextures(); in emitSamplers() local
218 samplers.push_back_n(numTextures); in emitSamplers()
220 for (int t = 0; t < numTextures; ++t) { in emitSamplers()
/external/deqp/framework/opengl/simplereference/
DsglrContextWrapper.cpp74 void ContextWrapper::glGenTextures (int numTextures, deUint32* textures) in glGenTextures() argument
76 m_curCtx->genTextures(numTextures, textures); in glGenTextures()
79 void ContextWrapper::glDeleteTextures (int numTextures, const deUint32* textures) in glDeleteTextures() argument
81 m_curCtx->deleteTextures(numTextures, textures); in glDeleteTextures()
DsglrGLContext.cpp180 void GLContext::genTextures (int numTextures, deUint32* textures) in genTextures() argument
182 m_wrapper->glGenTextures(numTextures, textures); in genTextures()
183 if (numTextures > 0) in genTextures()
184 m_allocatedTextures.insert(textures, textures+numTextures); in genTextures()
187 void GLContext::deleteTextures (int numTextures, const deUint32* textures) in deleteTextures() argument
189 for (int i = 0; i < numTextures; i++) in deleteTextures()
191 m_wrapper->glDeleteTextures(numTextures, textures); in deleteTextures()
/external/chromium_org/third_party/skia/src/gpu/gl/
DGrGLProgramDesc.cpp101 int numTextures = effect->numTextures(); in gen_texture_key() local
102 for (int t = 0; t < numTextures; ++t) { in gen_texture_key()
/external/chromium_org/third_party/skia/include/gpu/
DGrProcessor.h97 int numTextures() const { return fTextureAccesses.count(); } in numTextures() function

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