Searched refs:setVelocity (Results 1 – 11 of 11) sorted by relevance
/external/chromium_org/third_party/WebKit/Source/modules/webaudio/ |
D | AudioListener.h | 67 void setVelocity(float x, float y, float z) { setVelocity(FloatPoint3D(x, y, z)); } in setVelocity() function 96 void setVelocity(const FloatPoint3D&);
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D | AudioListener.cpp | 138 void AudioListener::setVelocity(const FloatPoint3D &velocity) in setVelocity() function in blink::AudioListener
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D | PannerNode.h | 77 void setVelocity(float x, float y, float z);
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D | AudioListener.idl | 38 void setVelocity(float x, float y, float z);
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D | PannerNode.idl | 46 void setVelocity(float x, float y, float z);
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D | PannerNode.cpp | 369 void PannerNode::setVelocity(float x, float y, float z) in setVelocity() function in blink::PannerNode
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/external/chromium_org/v8/benchmarks/ |
D | navier-stokes.js | 58 field.setVelocity(i, i, n, n); 60 field.setVelocity(i, n - i, -n, -n); 62 field.setVelocity(128 - i, n + i, -n, -n); 309 this.setVelocity = function(x, y, xv, yv) { method in FluidField.Field
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/external/replicaisland/src/com/replica/replicaisland/ |
D | LauncherComponent.java | 111 object.setVelocity(mLaunchDirection); in fire()
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D | GameObject.java | 172 public final void setVelocity(Vector2 velocity) { in setVelocity() method in GameObject
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D | PhysicsComponent.java | 120 parentObject.setVelocity(newVelocity); in update()
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D | HitReactionComponent.java | 184 parent.setVelocity(newVelocity); in receivedHit()
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