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Searched refs:texImage3D (Results 1 – 25 of 32) sorted by relevance

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/external/deqp/framework/opengl/
DgluPixelTransfer.cpp87 void texImage3D (const RenderContext& context, deUint32 target, int level, deUint32 internalFormat,… in texImage3D() function
100 …gl.texImage3D(target, level, internalFormat, width, height, depth, 0, format.format, format.dataTy… in texImage3D()
DgluPixelTransfer.hpp44 void texImage3D (const RenderContext& context, deUint32 target, int level, deUint32 internalFormat…
DgluTexture.cpp545 if (!gl.texImage3D) in upload()
563 …gl.texImage3D(GL_TEXTURE_2D_ARRAY, levelNdx, m_format, access.getWidth(), access.getHeight(), acce… in upload()
605 if (!gl.texImage3D) in upload()
623 …gl.texImage3D(GL_TEXTURE_3D, levelNdx, m_format, access.getWidth(), access.getHeight(), access.get… in upload()
665 if (!gl.texImage3D) in upload()
683 …gl.texImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, levelNdx, m_format, access.getWidth(), access.getHeight()… in upload()
DgluStateReset.cpp193 gl.texImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in resetStateES()
216 gl.texImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in resetStateES()
697 gl.texImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in resetStateGLCore()
721 gl.texImage3D (GL_TEXTURE_3D, 0, GL_RGBA, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in resetStateGLCore()
DgluES3PlusWrapperFuncs.inl148 dst->texImage3D = src.texImage3D;
/external/deqp/framework/opengl/wrapper/
DglwInitES30Direct.inl148 gl->texImage3D = &glTexImage3D;
DglwFunctions.inl71 glTexImage3DFunc texImage3D; variable
DglwInitES30.inl148 gl->texImage3D = (glTexImage3DFunc) loader->get("glTexImage3D");
DglwInitGL30.inl69 gl->texImage3D = (glTexImage3DFunc) loader->get("glTexImage3D");
DglwInitGL31.inl69 gl->texImage3D = (glTexImage3DFunc) loader->get("glTexImage3D");
DglwInitGL32.inl69 gl->texImage3D = (glTexImage3DFunc) loader->get("glTexImage3D");
DglwInitES31.inl148 gl->texImage3D = (glTexImage3DFunc) loader->get("glTexImage3D");
DglwInitGL33.inl69 gl->texImage3D = (glTexImage3DFunc) loader->get("glTexImage3D");
DglwInitGL40.inl69 gl->texImage3D = (glTexImage3DFunc) loader->get("glTexImage3D");
DglwInitGL41.inl69 gl->texImage3D = (glTexImage3DFunc) loader->get("glTexImage3D");
DglwInitGL42.inl69 gl->texImage3D = (glTexImage3DFunc) loader->get("glTexImage3D");
/external/deqp/framework/opengl/simplereference/
DsglrGLContext.hpp79 …virtual void texImage3D (deUint32 target, int level, deUint32 internalFormat, int width, i…
DsglrContext.hpp67 …virtual void texImage3D (deUint32 target, int level, deUint32 internalFormat, int width, int h…
DsglrContextWrapper.cpp131 …m_curCtx->texImage3D(target, level, (deUint32)internalFormat, width, height, depth, border, format… in glTexImage3D()
DsglrReferenceContext.hpp625 …virtual void texImage3D (deUint32 target, int level, deUint32 internalFormat, int width, int …
DsglrGLContext.cpp275 void GLContext::texImage3D (deUint32 target, int level, deUint32 internalFormat, int width, int hei… in texImage3D() function in sglr::GLContext
/external/deqp/modules/glshared/
DglsSamplerObjectTest.cpp419 …gl.texImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, refTexture.getWidth(), refTexture.getHeight(), refTextur… in createTexture3D()
942 …gl.texImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, refTexture.getWidth(), refTexture.getHeight(), refTextur… in createTexture3D()
DglsFboUtil.cpp195 gl.texImage3D(glTarget(cfg), level, cfg.internalFormat.format, w, h, depth, 0, in glInitLayered()
/external/deqp/modules/gles3/functional/
Des3fTextureUnitTests.cpp1126 …context.texImage3D(GL_TEXTURE_2D_ARRAY, levelNdx, m_textureParams[texNdx].internalFormat, width, h… in upload2dArrayTexture()
1152 …context.texImage3D(GL_TEXTURE_3D, levelNdx, m_textureParams[texNdx].internalFormat, width, height,… in upload3dTexture()
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl71 gl->texImage3D = glTexImage3D;

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