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Searched refs:texUnit (Results 1 – 25 of 71) sorted by relevance

123

/external/chromium_org/third_party/mesa/src/src/mesa/main/
Dtexstate.c124 const struct gl_texture_unit *texUnit = ctx->Texture.Unit + unit; in _mesa_print_texunit_state() local
126 printf(" GL_TEXTURE_ENV_MODE = %s\n", _mesa_lookup_enum_by_nr(texUnit->EnvMode)); in _mesa_print_texunit_state()
127 printf(" GL_COMBINE_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.ModeRGB)); in _mesa_print_texunit_state()
128 printf(" GL_COMBINE_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.ModeA)); in _mesa_print_texunit_state()
129 printf(" GL_SOURCE0_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[0])); in _mesa_print_texunit_state()
130 printf(" GL_SOURCE1_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[1])); in _mesa_print_texunit_state()
131 printf(" GL_SOURCE2_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[2])); in _mesa_print_texunit_state()
132 printf(" GL_SOURCE0_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[0])); in _mesa_print_texunit_state()
133 printf(" GL_SOURCE1_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[1])); in _mesa_print_texunit_state()
134 printf(" GL_SOURCE2_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[2])); in _mesa_print_texunit_state()
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Dtexenv.c50 struct gl_texture_unit *texUnit, in set_env_mode() argument
55 if (texUnit->EnvMode == mode) in set_env_mode()
80 texUnit->EnvMode = mode; in set_env_mode()
90 struct gl_texture_unit *texUnit, in set_env_color() argument
93 if (TEST_EQ_4V(color, texUnit->EnvColorUnclamped)) in set_env_color()
96 COPY_4FV(texUnit->EnvColorUnclamped, color); in set_env_color()
97 texUnit->EnvColor[0] = CLAMP(color[0], 0.0F, 1.0F); in set_env_color()
98 texUnit->EnvColor[1] = CLAMP(color[1], 0.0F, 1.0F); in set_env_color()
99 texUnit->EnvColor[2] = CLAMP(color[2], 0.0F, 1.0F); in set_env_color()
100 texUnit->EnvColor[3] = CLAMP(color[3], 0.0F, 1.0F); in set_env_color()
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Dtexgen.c51 get_texgen(struct gl_context *ctx, struct gl_texture_unit *texUnit, in get_texgen() argument
56 ? &texUnit->GenS : NULL; in get_texgen()
61 return &texUnit->GenS; in get_texgen()
63 return &texUnit->GenT; in get_texgen()
65 return &texUnit->GenR; in get_texgen()
67 return &texUnit->GenQ; in get_texgen()
77 struct gl_texture_unit *texUnit; in _mesa_TexGenfv() local
94 texUnit = _mesa_get_current_tex_unit(ctx); in _mesa_TexGenfv()
96 texgen = get_texgen(ctx, texUnit, coord); in _mesa_TexGenfv()
299 struct gl_texture_unit *texUnit; in _mesa_GetTexGendv() local
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Denable.c240 struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); in enable_texture() local
242 ? (texUnit->Enabled | texBit) : (texUnit->Enabled & ~texBit); in enable_texture()
244 if (texUnit->Enabled == newenabled) in enable_texture()
248 texUnit->Enabled = newenabled; in enable_texture()
691 struct gl_texture_unit *texUnit = get_texcoord_unit(ctx); in _mesa_set_enable() local
696 if (texUnit) { in _mesa_set_enable()
698 GLbitfield newenabled = texUnit->TexGenEnabled & ~coordBit; in _mesa_set_enable()
701 if (texUnit->TexGenEnabled == newenabled) in _mesa_set_enable()
704 texUnit->TexGenEnabled = newenabled; in _mesa_set_enable()
713 struct gl_texture_unit *texUnit = get_texcoord_unit(ctx); in _mesa_set_enable() local
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/external/mesa3d/src/mesa/main/
Dtexstate.c124 const struct gl_texture_unit *texUnit = ctx->Texture.Unit + unit; in _mesa_print_texunit_state() local
126 printf(" GL_TEXTURE_ENV_MODE = %s\n", _mesa_lookup_enum_by_nr(texUnit->EnvMode)); in _mesa_print_texunit_state()
127 printf(" GL_COMBINE_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.ModeRGB)); in _mesa_print_texunit_state()
128 printf(" GL_COMBINE_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.ModeA)); in _mesa_print_texunit_state()
129 printf(" GL_SOURCE0_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[0])); in _mesa_print_texunit_state()
130 printf(" GL_SOURCE1_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[1])); in _mesa_print_texunit_state()
131 printf(" GL_SOURCE2_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[2])); in _mesa_print_texunit_state()
132 printf(" GL_SOURCE0_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[0])); in _mesa_print_texunit_state()
133 printf(" GL_SOURCE1_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[1])); in _mesa_print_texunit_state()
134 printf(" GL_SOURCE2_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[2])); in _mesa_print_texunit_state()
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Dtexenv.c50 struct gl_texture_unit *texUnit, in set_env_mode() argument
55 if (texUnit->EnvMode == mode) in set_env_mode()
80 texUnit->EnvMode = mode; in set_env_mode()
90 struct gl_texture_unit *texUnit, in set_env_color() argument
93 if (TEST_EQ_4V(color, texUnit->EnvColorUnclamped)) in set_env_color()
96 COPY_4FV(texUnit->EnvColorUnclamped, color); in set_env_color()
97 texUnit->EnvColor[0] = CLAMP(color[0], 0.0F, 1.0F); in set_env_color()
98 texUnit->EnvColor[1] = CLAMP(color[1], 0.0F, 1.0F); in set_env_color()
99 texUnit->EnvColor[2] = CLAMP(color[2], 0.0F, 1.0F); in set_env_color()
100 texUnit->EnvColor[3] = CLAMP(color[3], 0.0F, 1.0F); in set_env_color()
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Dtexgen.c51 get_texgen(struct gl_context *ctx, struct gl_texture_unit *texUnit, in get_texgen() argument
56 ? &texUnit->GenS : NULL; in get_texgen()
61 return &texUnit->GenS; in get_texgen()
63 return &texUnit->GenT; in get_texgen()
65 return &texUnit->GenR; in get_texgen()
67 return &texUnit->GenQ; in get_texgen()
77 struct gl_texture_unit *texUnit; in _mesa_TexGenfv() local
94 texUnit = _mesa_get_current_tex_unit(ctx); in _mesa_TexGenfv()
96 texgen = get_texgen(ctx, texUnit, coord); in _mesa_TexGenfv()
299 struct gl_texture_unit *texUnit; in _mesa_GetTexGendv() local
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Denable.c240 struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); in enable_texture() local
242 ? (texUnit->Enabled | texBit) : (texUnit->Enabled & ~texBit); in enable_texture()
244 if (texUnit->Enabled == newenabled) in enable_texture()
248 texUnit->Enabled = newenabled; in enable_texture()
691 struct gl_texture_unit *texUnit = get_texcoord_unit(ctx); in _mesa_set_enable() local
696 if (texUnit) { in _mesa_set_enable()
698 GLbitfield newenabled = texUnit->TexGenEnabled & ~coordBit; in _mesa_set_enable()
701 if (texUnit->TexGenEnabled == newenabled) in _mesa_set_enable()
704 texUnit->TexGenEnabled = newenabled; in _mesa_set_enable()
713 struct gl_texture_unit *texUnit = get_texcoord_unit(ctx); in _mesa_set_enable() local
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/r200/
Dr200_texstate.c306 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in r200UpdateTextureEnv() local
318 assert( (texUnit->_ReallyEnabled == 0) in r200UpdateTextureEnv()
319 || (texUnit->_Current != NULL) ); in r200UpdateTextureEnv()
339 if ( !texUnit->_ReallyEnabled ) { in r200UpdateTextureEnv()
349 const GLuint numColorArgs = texUnit->_CurrentCombine->_NumArgsRGB; in r200UpdateTextureEnv()
350 const GLuint numAlphaArgs = texUnit->_CurrentCombine->_NumArgsA; in r200UpdateTextureEnv()
351 GLuint RGBshift = texUnit->_CurrentCombine->ScaleShiftRGB; in r200UpdateTextureEnv()
352 GLuint Ashift = texUnit->_CurrentCombine->ScaleShiftA; in r200UpdateTextureEnv()
364 GLint op = texUnit->_CurrentCombine->OperandRGB[i] - GL_SRC_COLOR; in r200UpdateTextureEnv()
365 const GLint srcRGBi = texUnit->_CurrentCombine->SourceRGB[i]; in r200UpdateTextureEnv()
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/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_texstate.c306 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in r200UpdateTextureEnv() local
318 assert( (texUnit->_ReallyEnabled == 0) in r200UpdateTextureEnv()
319 || (texUnit->_Current != NULL) ); in r200UpdateTextureEnv()
339 if ( !texUnit->_ReallyEnabled ) { in r200UpdateTextureEnv()
349 const GLuint numColorArgs = texUnit->_CurrentCombine->_NumArgsRGB; in r200UpdateTextureEnv()
350 const GLuint numAlphaArgs = texUnit->_CurrentCombine->_NumArgsA; in r200UpdateTextureEnv()
351 GLuint RGBshift = texUnit->_CurrentCombine->ScaleShiftRGB; in r200UpdateTextureEnv()
352 GLuint Ashift = texUnit->_CurrentCombine->ScaleShiftA; in r200UpdateTextureEnv()
364 GLint op = texUnit->_CurrentCombine->OperandRGB[i] - GL_SRC_COLOR; in r200UpdateTextureEnv()
365 const GLint srcRGBi = texUnit->_CurrentCombine->SourceRGB[i]; in r200UpdateTextureEnv()
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/external/mesa3d/src/mesa/tnl/
Dt_vb_texgen.c342 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in texgen() local
352 if (texUnit->_GenFlags & TEXGEN_NEED_M) { in texgen()
354 } else if (texUnit->_GenFlags & TEXGEN_NEED_F) { in texgen()
360 out->flags |= (in->flags & VEC_SIZE_FLAGS) | texUnit->TexGenEnabled; in texgen()
363 copy = (all_bits[in->size] & ~texUnit->TexGenEnabled); in texgen()
367 if (texUnit->TexGenEnabled & S_BIT) { in texgen()
369 switch (texUnit->GenS.Mode) { in texgen()
373 texUnit->GenS.ObjectPlane ); in texgen()
378 texUnit->GenS.EyePlane ); in texgen()
400 if (texUnit->TexGenEnabled & T_BIT) { in texgen()
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Dt_rasterpos.c262 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in compute_texgen() local
278 if (texUnit->TexGenEnabled & S_BIT) { in compute_texgen()
279 switch (texUnit->GenS.Mode) { in compute_texgen()
281 texcoord[0] = DOT4(vObj, texUnit->GenS.ObjectPlane); in compute_texgen()
284 texcoord[0] = DOT4(vEye, texUnit->GenS.EyePlane); in compute_texgen()
301 if (texUnit->TexGenEnabled & T_BIT) { in compute_texgen()
302 switch (texUnit->GenT.Mode) { in compute_texgen()
304 texcoord[1] = DOT4(vObj, texUnit->GenT.ObjectPlane); in compute_texgen()
307 texcoord[1] = DOT4(vEye, texUnit->GenT.EyePlane); in compute_texgen()
324 if (texUnit->TexGenEnabled & R_BIT) { in compute_texgen()
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/external/chromium_org/third_party/mesa/src/src/mesa/tnl/
Dt_vb_texgen.c342 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in texgen() local
352 if (texUnit->_GenFlags & TEXGEN_NEED_M) { in texgen()
354 } else if (texUnit->_GenFlags & TEXGEN_NEED_F) { in texgen()
360 out->flags |= (in->flags & VEC_SIZE_FLAGS) | texUnit->TexGenEnabled; in texgen()
363 copy = (all_bits[in->size] & ~texUnit->TexGenEnabled); in texgen()
367 if (texUnit->TexGenEnabled & S_BIT) { in texgen()
369 switch (texUnit->GenS.Mode) { in texgen()
373 texUnit->GenS.ObjectPlane ); in texgen()
378 texUnit->GenS.EyePlane ); in texgen()
400 if (texUnit->TexGenEnabled & T_BIT) { in texgen()
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Dt_rasterpos.c262 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in compute_texgen() local
278 if (texUnit->TexGenEnabled & S_BIT) { in compute_texgen()
279 switch (texUnit->GenS.Mode) { in compute_texgen()
281 texcoord[0] = DOT4(vObj, texUnit->GenS.ObjectPlane); in compute_texgen()
284 texcoord[0] = DOT4(vEye, texUnit->GenS.EyePlane); in compute_texgen()
301 if (texUnit->TexGenEnabled & T_BIT) { in compute_texgen()
302 switch (texUnit->GenT.Mode) { in compute_texgen()
304 texcoord[1] = DOT4(vObj, texUnit->GenT.ObjectPlane); in compute_texgen()
307 texcoord[1] = DOT4(vEye, texUnit->GenT.EyePlane); in compute_texgen()
324 if (texUnit->TexGenEnabled & R_BIT) { in compute_texgen()
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/
Dradeon_texstate.c266 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in radeonUpdateTextureEnv() local
279 assert( (texUnit->_ReallyEnabled == 0) in radeonUpdateTextureEnv()
280 || (texUnit->_Current != NULL) ); in radeonUpdateTextureEnv()
298 if ( !texUnit->_ReallyEnabled ) { in radeonUpdateTextureEnv()
305 const GLuint numColorArgs = texUnit->_CurrentCombine->_NumArgsRGB; in radeonUpdateTextureEnv()
306 const GLuint numAlphaArgs = texUnit->_CurrentCombine->_NumArgsA; in radeonUpdateTextureEnv()
307 GLuint RGBshift = texUnit->_CurrentCombine->ScaleShiftRGB; in radeonUpdateTextureEnv()
308 GLuint Ashift = texUnit->_CurrentCombine->ScaleShiftA; in radeonUpdateTextureEnv()
315 const GLint op = texUnit->_CurrentCombine->OperandRGB[i] - GL_SRC_COLOR; in radeonUpdateTextureEnv()
316 const GLuint srcRGBi = texUnit->_CurrentCombine->SourceRGB[i]; in radeonUpdateTextureEnv()
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/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_texstate.c266 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in radeonUpdateTextureEnv() local
279 assert( (texUnit->_ReallyEnabled == 0) in radeonUpdateTextureEnv()
280 || (texUnit->_Current != NULL) ); in radeonUpdateTextureEnv()
298 if ( !texUnit->_ReallyEnabled ) { in radeonUpdateTextureEnv()
305 const GLuint numColorArgs = texUnit->_CurrentCombine->_NumArgsRGB; in radeonUpdateTextureEnv()
306 const GLuint numAlphaArgs = texUnit->_CurrentCombine->_NumArgsA; in radeonUpdateTextureEnv()
307 GLuint RGBshift = texUnit->_CurrentCombine->ScaleShiftRGB; in radeonUpdateTextureEnv()
308 GLuint Ashift = texUnit->_CurrentCombine->ScaleShiftA; in radeonUpdateTextureEnv()
315 const GLint op = texUnit->_CurrentCombine->OperandRGB[i] - GL_SRC_COLOR; in radeonUpdateTextureEnv()
316 const GLuint srcRGBi = texUnit->_CurrentCombine->SourceRGB[i]; in radeonUpdateTextureEnv()
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/external/mesa3d/src/mesa/state_tracker/
Dst_atom_sampler.c129 GLuint texUnit) in convert_sampler() argument
135 texobj = ctx->Texture.Unit[texUnit]._Current; in convert_sampler()
140 msamp = _mesa_get_samplerobj(ctx, texUnit); in convert_sampler()
154 sampler->lod_bias = ctx->Texture.Unit[texUnit].LodBias + msamp->LodBias; in convert_sampler()
232 const GLuint texUnit = prog->SamplerUnits[unit]; in update_shader_samplers() local
234 convert_sampler(st, sampler, texUnit); in update_shader_samplers()
Dst_atom_texture.c190 GLuint texUnit) in update_single_texture() argument
200 samp = _mesa_get_samplerobj(ctx, texUnit); in update_single_texture()
202 texObj = ctx->Texture.Unit[texUnit]._Current; in update_single_texture()
280 const GLuint texUnit = prog->SamplerUnits[unit]; in update_textures() local
283 retval = update_single_texture(st, &sampler_view, texUnit); in update_textures()
401 const GLuint texUnit = fprog->Base.SamplerUnits[su]; in finalize_textures() local
403 = ctx->Texture.Unit[texUnit]._Current; in finalize_textures()
/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
Dst_atom_sampler.c129 GLuint texUnit) in convert_sampler() argument
135 texobj = ctx->Texture.Unit[texUnit]._Current; in convert_sampler()
140 msamp = _mesa_get_samplerobj(ctx, texUnit); in convert_sampler()
154 sampler->lod_bias = ctx->Texture.Unit[texUnit].LodBias + msamp->LodBias; in convert_sampler()
232 const GLuint texUnit = prog->SamplerUnits[unit]; in update_shader_samplers() local
234 convert_sampler(st, sampler, texUnit); in update_shader_samplers()
Dst_atom_texture.c190 GLuint texUnit) in update_single_texture() argument
200 samp = _mesa_get_samplerobj(ctx, texUnit); in update_single_texture()
202 texObj = ctx->Texture.Unit[texUnit]._Current; in update_single_texture()
280 const GLuint texUnit = prog->SamplerUnits[unit]; in update_textures() local
283 retval = update_single_texture(st, &sampler_view, texUnit); in update_textures()
401 const GLuint texUnit = fprog->Base.SamplerUnits[su]; in finalize_textures() local
403 = ctx->Texture.Unit[texUnit]._Current; in finalize_textures()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_tex.c53 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; in brw_validate_textures() local
55 if (texUnit->_ReallyEnabled) { in brw_validate_textures()
Dbrw_wm_sampler_state.c87 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in upload_default_color() local
88 struct gl_texture_object *texObj = texUnit->_Current; in upload_default_color()
166 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in brw_update_sampler_state() local
167 struct gl_texture_object *texObj = texUnit->_Current; in brw_update_sampler_state()
279 sampler->ss0.lod_bias = S_FIXED(CLAMP(texUnit->LodBias + in brw_update_sampler_state()
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
Dbrw_tex.c53 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; in brw_validate_textures() local
55 if (texUnit->_ReallyEnabled) { in brw_validate_textures()
Dbrw_wm_sampler_state.c87 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in upload_default_color() local
88 struct gl_texture_object *texObj = texUnit->_Current; in upload_default_color()
166 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in brw_update_sampler_state() local
167 struct gl_texture_object *texObj = texUnit->_Current; in brw_update_sampler_state()
279 sampler->ss0.lod_bias = S_FIXED(CLAMP(texUnit->LodBias + in brw_update_sampler_state()
/external/deqp/framework/opengl/
DgluStrUtil.hpp52 deUint32 texUnit; member in glu::detail::TextureUnitStr
53 TextureUnitStr (deUint32 texUnit_) : texUnit(texUnit_) {} in TextureUnitStr()

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