Searched refs:total_runtime (Results 1 – 3 of 3) sorted by relevance
241 total_runtime = 0.0246 total_runtime += p.runtime250 p.runtime /= total_runtime
473 base::TimeDelta total_runtime = total_touchview_time_ + in OnAppTerminating() local475 if (total_runtime.InSeconds() > 0) { in OnAppTerminating()477 100 * total_touchview_time_.InSeconds() / total_runtime.InSeconds()); in OnAppTerminating()
95 u64 total_runtime; member887 atoms->total_runtime += delta; in add_runtime_event()1127 sched->all_runtime += work_list->total_runtime; in output_lat_thread()1138 (double)work_list->total_runtime / 1e6, in output_lat_thread()1197 if (l->total_runtime < r->total_runtime) in runtime_cmp()1199 if (l->total_runtime > r->total_runtime) in runtime_cmp()