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Searched refs:GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (Results 1 – 12 of 12) sorted by relevance

/frameworks/base/libs/hwui/
DCaches.cpp141 glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &maxTextureUnits); in initConstraints()
/frameworks/rs/driver/
DrsdGL.cpp385 glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &dc->gl.gl.maxTextureImageUnits); in rsdGLInit()
/frameworks/base/opengl/java/android/opengl/
DGLES20.java168 public static final int GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D; field in GLES20
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
DImageShader.java578 return GLES20.GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS; in maxTextureUnits()
/frameworks/native/opengl/include/GLES2/
Dgl2.h218 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D macro
/frameworks/base/media/mca/filterfw/native/core/
Dshader_program.cpp591 return GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1; in MaxTextureUnits()
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES20Header.java-if168 public static final int GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D;
/frameworks/native/opengl/include/GLES3/
Dgl3.h218 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D macro
Dgl31.h218 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D macro
/frameworks/native/opengl/libs/
Denums.in354 GL_ENUM(0x8B4D,GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS)
/frameworks/base/api/
Dsystem-current.txt21580 field public static final int GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 35661; // 0x8b4d
Dcurrent.txt20000 field public static final int GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 35661; // 0x8b4d