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Searched refs:GL_UNPACK_ALIGNMENT (Results 1 – 25 of 30) sorted by relevance

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/frameworks/base/libs/hwui/
DDither.cpp56 glPixelStorei(GL_UNPACK_ALIGNMENT, sizeof(GLfloat)); in bindDitherTexture()
67 glPixelStorei(GL_UNPACK_ALIGNMENT, 1); in bindDitherTexture()
DTextureCache.cpp304 glPixelStorei(GL_UNPACK_ALIGNMENT, 1); in generateTexture()
310 glPixelStorei(GL_UNPACK_ALIGNMENT, bitmap->bytesPerPixel()); in generateTexture()
316 glPixelStorei(GL_UNPACK_ALIGNMENT, bitmap->bytesPerPixel()); in generateTexture()
325 glPixelStorei(GL_UNPACK_ALIGNMENT, bitmap->bytesPerPixel()); in generateTexture()
DLayerCache.cpp126 glPixelStorei(GL_UNPACK_ALIGNMENT, 4); in get()
DTextDropShadowCache.cpp210 glPixelStorei(GL_UNPACK_ALIGNMENT, 1); in get()
DLayer.cpp234 glPixelStorei(GL_UNPACK_ALIGNMENT, 4); in allocateTexture()
DGradientCache.cpp289 glPixelStorei(GL_UNPACK_ALIGNMENT, 4); in generateTexture()
DPathCache.cpp318 glPixelStorei(GL_UNPACK_ALIGNMENT, 1); in generateTexture()
DFontRenderer.cpp469 glPixelStorei(GL_UNPACK_ALIGNMENT, 1); in checkTextureUpdate()
/frameworks/base/services/core/jni/
Dcom_android_server_AssetAtlasService.cpp185 glPixelStorei(GL_UNPACK_ALIGNMENT, bitmap->bytesPerPixel()); in com_android_server_AssetAtlasService_upload()
/frameworks/native/opengl/tools/glgen/specs/jsr239/
Dglspec-checks10 …RD_ARRAY_STRIDE,GL_TEXTURE_COORD_ARRAY_TYPE,GL_TEXTURE_STACK_DEPTH,GL_UNPACK_ALIGNMENT,GL_VERTEX_A…
/frameworks/native/services/surfaceflinger/RenderEngine/
DGLES11RenderEngine.cpp39 glPixelStorei(GL_UNPACK_ALIGNMENT, 4); in GLES11RenderEngine()
DGLES20RenderEngine.cpp48 glPixelStorei(GL_UNPACK_ALIGNMENT, 4); in GLES20RenderEngine()
/frameworks/base/libs/hwui/font/
DCacheTexture.cpp192 glPixelStorei(GL_UNPACK_ALIGNMENT, 1); in allocateTexture()
/frameworks/native/opengl/include/GLES/
Dgl.h235 #define GL_UNPACK_ALIGNMENT 0x0CF5 macro
369 #define GL_UNPACK_ALIGNMENT 0x0CF5 macro
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java249 int GL_UNPACK_ALIGNMENT = 0x0CF5; field
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL10Header.java-if248 int GL_UNPACK_ALIGNMENT = 0x0CF5;
/frameworks/base/opengl/java/android/opengl/
DGLES10.java251 public static final int GL_UNPACK_ALIGNMENT = 0x0CF5; field in GLES10
DGLES20.java122 public static final int GL_UNPACK_ALIGNMENT = 0x0CF5; field in GLES20
/frameworks/native/opengl/tests/angeles/include/GLES/
Dgl.h326 #define GL_UNPACK_ALIGNMENT 0x0CF5 macro
/frameworks/rs/driver/
DrsdAllocation.cpp112 RSD_CALL_GL(glPixelStorei, GL_UNPACK_ALIGNMENT, 1); in Update2DTexture()
127 RSD_CALL_GL(glPixelStorei, GL_UNPACK_ALIGNMENT, 1); in Upload2DTexture()
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES10Header.java-if251 public static final int GL_UNPACK_ALIGNMENT = 0x0CF5;
DGLES20Header.java-if122 public static final int GL_UNPACK_ALIGNMENT = 0x0CF5;
/frameworks/native/opengl/include/GLES2/
Dgl2.h172 #define GL_UNPACK_ALIGNMENT 0x0CF5 macro
/frameworks/native/opengl/libagl/
Dtexture.cpp959 if ((pname != GL_PACK_ALIGNMENT) && (pname != GL_UNPACK_ALIGNMENT)) { in glPixelStorei()
969 if (pname == GL_UNPACK_ALIGNMENT) in glPixelStorei()
/frameworks/native/opengl/include/GLES3/
Dgl3.h172 #define GL_UNPACK_ALIGNMENT 0x0CF5 macro

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