/frameworks/base/libs/hwui/ |
D | Dither.cpp | 56 glPixelStorei(GL_UNPACK_ALIGNMENT, sizeof(GLfloat)); in bindDitherTexture() 67 glPixelStorei(GL_UNPACK_ALIGNMENT, 1); in bindDitherTexture()
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D | TextureCache.cpp | 304 glPixelStorei(GL_UNPACK_ALIGNMENT, 1); in generateTexture() 310 glPixelStorei(GL_UNPACK_ALIGNMENT, bitmap->bytesPerPixel()); in generateTexture() 316 glPixelStorei(GL_UNPACK_ALIGNMENT, bitmap->bytesPerPixel()); in generateTexture() 325 glPixelStorei(GL_UNPACK_ALIGNMENT, bitmap->bytesPerPixel()); in generateTexture()
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D | LayerCache.cpp | 126 glPixelStorei(GL_UNPACK_ALIGNMENT, 4); in get()
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D | TextDropShadowCache.cpp | 210 glPixelStorei(GL_UNPACK_ALIGNMENT, 1); in get()
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D | Layer.cpp | 234 glPixelStorei(GL_UNPACK_ALIGNMENT, 4); in allocateTexture()
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D | GradientCache.cpp | 289 glPixelStorei(GL_UNPACK_ALIGNMENT, 4); in generateTexture()
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D | PathCache.cpp | 318 glPixelStorei(GL_UNPACK_ALIGNMENT, 1); in generateTexture()
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D | FontRenderer.cpp | 469 glPixelStorei(GL_UNPACK_ALIGNMENT, 1); in checkTextureUpdate()
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/frameworks/base/services/core/jni/ |
D | com_android_server_AssetAtlasService.cpp | 185 glPixelStorei(GL_UNPACK_ALIGNMENT, bitmap->bytesPerPixel()); in com_android_server_AssetAtlasService_upload()
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/frameworks/native/opengl/tools/glgen/specs/jsr239/ |
D | glspec-checks | 10 …RD_ARRAY_STRIDE,GL_TEXTURE_COORD_ARRAY_TYPE,GL_TEXTURE_STACK_DEPTH,GL_UNPACK_ALIGNMENT,GL_VERTEX_A…
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
D | GLES11RenderEngine.cpp | 39 glPixelStorei(GL_UNPACK_ALIGNMENT, 4); in GLES11RenderEngine()
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D | GLES20RenderEngine.cpp | 48 glPixelStorei(GL_UNPACK_ALIGNMENT, 4); in GLES20RenderEngine()
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/frameworks/base/libs/hwui/font/ |
D | CacheTexture.cpp | 192 glPixelStorei(GL_UNPACK_ALIGNMENT, 1); in allocateTexture()
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/frameworks/native/opengl/include/GLES/ |
D | gl.h | 235 #define GL_UNPACK_ALIGNMENT 0x0CF5 macro 369 #define GL_UNPACK_ALIGNMENT 0x0CF5 macro
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
D | GL10.java | 249 int GL_UNPACK_ALIGNMENT = 0x0CF5; field
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/frameworks/native/opengl/tools/glgen/stubs/jsr239/ |
D | GL10Header.java-if | 248 int GL_UNPACK_ALIGNMENT = 0x0CF5;
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES10.java | 251 public static final int GL_UNPACK_ALIGNMENT = 0x0CF5; field in GLES10
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D | GLES20.java | 122 public static final int GL_UNPACK_ALIGNMENT = 0x0CF5; field in GLES20
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/frameworks/native/opengl/tests/angeles/include/GLES/ |
D | gl.h | 326 #define GL_UNPACK_ALIGNMENT 0x0CF5 macro
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/frameworks/rs/driver/ |
D | rsdAllocation.cpp | 112 RSD_CALL_GL(glPixelStorei, GL_UNPACK_ALIGNMENT, 1); in Update2DTexture() 127 RSD_CALL_GL(glPixelStorei, GL_UNPACK_ALIGNMENT, 1); in Upload2DTexture()
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
D | GLES10Header.java-if | 251 public static final int GL_UNPACK_ALIGNMENT = 0x0CF5;
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D | GLES20Header.java-if | 122 public static final int GL_UNPACK_ALIGNMENT = 0x0CF5;
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/frameworks/native/opengl/include/GLES2/ |
D | gl2.h | 172 #define GL_UNPACK_ALIGNMENT 0x0CF5 macro
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/frameworks/native/opengl/libagl/ |
D | texture.cpp | 959 if ((pname != GL_PACK_ALIGNMENT) && (pname != GL_UNPACK_ALIGNMENT)) { in glPixelStorei() 969 if (pname == GL_UNPACK_ALIGNMENT) in glPixelStorei()
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/frameworks/native/opengl/include/GLES3/ |
D | gl3.h | 172 #define GL_UNPACK_ALIGNMENT 0x0CF5 macro
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