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Searched refs:VDS_LOGW_IF (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/surfaceflinger/DisplayHardware/
DVirtualDisplaySurface.cpp33 #define VDS_LOGW_IF(cond, msg, ...) ALOGW_IF(cond, "[%s] " msg, \ macro
105 VDS_LOGW_IF(mDbgState != DBG_STATE_IDLE, in beginFrame()
116 VDS_LOGW_IF(mDbgState != DBG_STATE_BEGUN, in prepareFrame()
169 VDS_LOGW_IF(mDbgState != DBG_STATE_PREPARED, in advanceFrame()
173 VDS_LOGW_IF(mDbgState != DBG_STATE_GLES_DONE, in advanceFrame()
213 VDS_LOGW_IF(mDbgState != DBG_STATE_HWC, in onFrameCommitted()
274 VDS_LOGW_IF(mDbgState != DBG_STATE_GLES, in requestBuffer()
336 VDS_LOGW_IF(mDbgState != DBG_STATE_PREPARED, in dequeueBuffer()
340 VDS_LOGW_IF(!async, "EGL called dequeueBuffer with !async despite eglSwapInterval(0)"); in dequeueBuffer()
419 VDS_LOGW_IF(mDbgState != DBG_STATE_GLES, in queueBuffer()
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