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Searched refs:dbgStateStr (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/DisplayHardware/
DVirtualDisplaySurface.cpp106 "Unexpected beginFrame() in %s state", dbgStateStr()); in beginFrame()
117 "Unexpected prepareFrame() in %s state", dbgStateStr()); in prepareFrame()
171 dbgStateStr()); in advanceFrame()
175 dbgStateStr()); in advanceFrame()
214 "Unexpected onFrameCommitted() in %s state", dbgStateStr()); in onFrameCommitted()
276 pslot, dbgStateStr()); in requestBuffer()
337 "Unexpected dequeueBuffer() in %s state", dbgStateStr()); in dequeueBuffer()
421 dbgStateStr()); in queueBuffer()
451 dbgStateStr(), dbgCompositionTypeStr(mCompositionType)); in queueBuffer()
477 dbgStateStr()); in cancelBuffer()
[all …]
DVirtualDisplaySurface.h233 const char* dbgStateStr() const;