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Searched refs:dirtyMask (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/
DAnimator.cpp183 RenderNode::DirtyPropertyMask dirtyMask; member
211 && mTarget->isPropertyFieldDirty(mPropertyAccess->dirtyMask)) { in onAttached()
222 mTarget->setPropertyFieldsDirty(dirtyMask()); in onStagingPlayStateChanged()
226 uint32_t RenderPropertyAnimator::dirtyMask() { in dirtyMask() function in android::uirenderer::RenderPropertyAnimator
227 return mPropertyAccess->dirtyMask; in dirtyMask()
256 uint32_t CanvasPropertyPrimitiveAnimator::dirtyMask() { in dirtyMask() function in android::uirenderer::CanvasPropertyPrimitiveAnimator
299 uint32_t CanvasPropertyPaintAnimator::dirtyMask() { in dirtyMask() function in android::uirenderer::CanvasPropertyPaintAnimator
320 uint32_t RevealAnimator::dirtyMask() { in dirtyMask() function in android::uirenderer::RevealAnimator
DAnimator.h73 ANDROID_API virtual uint32_t dirtyMask() = 0;
137 ANDROID_API virtual uint32_t dirtyMask();
160 ANDROID_API virtual uint32_t dirtyMask();
179 ANDROID_API virtual uint32_t dirtyMask();
194 ANDROID_API virtual uint32_t dirtyMask();
DAnimatorManager.cpp82 : dirtyMask(0), mInfo(info), mContext(context) {} in AnimateFunctor()
85 dirtyMask |= animator->dirtyMask(); in operator ()()
100 uint32_t dirtyMask; member in android::uirenderer::AnimateFunctor
137 return functor.dirtyMask; in animateCommon()
DRenderNode.h245 void prepareLayer(TreeInfo& info, uint32_t dirtyMask);
DRenderNode.cpp162 void RenderNode::prepareLayer(TreeInfo& info, uint32_t dirtyMask) { in prepareLayer() argument
171 if (dirtyMask & DISPLAY_LIST) { in prepareLayer()